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{"id":3092272,"date":"2021-01-21T23:19:00","date_gmt":"2021-01-21T22:19:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/resident_evil_village-frische_infos_zu_handlung_figuren_und_spielmechanik\/3092272"},"modified":"2021-01-21T23:19:00","modified_gmt":"2021-01-21T22:19:00","slug":"resident_evil_village-frische_infos_zu_handlung_figuren_und_spielmechanik","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/resident_evil_village-frische_infos_zu_handlung_figuren_und_spielmechanik\/3092272","title":{"rendered":"Resident Evil Village: Frische Infos zu Handlung, Figuren und Spielmechanik"},"content":{"rendered":"

Im Rahmen des Resident Evil Showcase hat Capcom nicht nur bisher unbekannte Spielszenen aus dem kommenden Resident Evil Village<\/a> gezeigt, sondern auch neue Infos zur Handlung, Spielmechanik und Figuren offenbart.<\/p>\n

Es war zwar bereits bekannt, dass mit Ethan Winters der Protagonist aus Resident Evil 7 biohazard<\/a> erneut im Mittelpunkt stehen wird, doch hat Capcom jetzt auch ein paar Einblicke in die Rahmenhandlung gew\u00e4hrt. Demnach begibt sich Ethan auf die Suche nach seiner Baby-Tochter, die gekidnappt wurde, und bahnt sich dabei einen Weg von einem Dorf zur Burg, die einen der Hauptschaupl\u00e4tze darstellen d\u00fcrfte und visuell mit Kronleuchtern, langen Treppen, engen Korridoren und antiker Einrichtung einige Erinnerungen an das Herrenhaus aus dem ersten Teil weckt. Dort lebt eine Hausherrin mit ihren entstellten T\u00f6chtern, die nicht nur \u00e4u\u00dferst aggressiv auftreten, sondern offenbar auch \u00fcber \u00fcbernat\u00fcrliche F\u00e4higkeiten verf\u00fcgen und sich in Insektenschw\u00e4rme verwandeln k\u00f6nnen. Im Hintergrund scheint dagegen eine gewisse “Mother Miranda” als Strippenzieherin zu fungieren, die ein mysteri\u00f6ses Ritual vorbereitet, bei dem wohl auch Ethan oder dessen Tochter eine zentrale Rolle spielen wird.<\/p>\n

Mit der neuen und ganz offensichtlich gut gen\u00e4hrten Figur “The Duke” feiert der H\u00e4ndler ein Comeback, bei dem man Waffen, Upgrades und Ausr\u00fcstung kaufen, aber auch wieder verscherbeln kann. <\/p>\n

Beim Kampf soll es nicht nur ums Ballern mit Pistolen und (Scharfsch\u00fctzen-)Gewehren gehen, bei denen man Gegnern mit gezielten Treffern sogar Waffen wie Schwerter aus der Hand schie\u00dfen kann. Die Verteidigung durch Blocken wird ebenfalls eine gro\u00dfe Rolle spielen und soll die Auseinandersetzungen taktisch gestalten. Dar\u00fcber hinaus kann man sich neben einem Kampfmesser auch mit H\u00e4nden und F\u00fc\u00dfen gegen die Angreifer wehren. In den gezeigten Szenen sieht man eine Art agilen Zombie mit M\u00f6nchskutte und einen XL-Gegner, der einen schweren Hammer schwingt. Generell scheinen die Widersacher erneut h\u00e4ufig bewaffnet zu sein und die individuellen Gegnertypen sollen laut Capcom verschiedene Strategien bei der Bek\u00e4mpfung erfordern.<\/p>\n

Ein Auge sollte man auch immer auf die Umgebung werfen: Auf der einen Seite stolpert man bei der Zerst\u00f6rung von Vasen und Kisten eventuell \u00fcber n\u00fctzliches Equipment und auf der anderen Seite kann man Verfolgern mit Sch\u00fcssen auf explosive F\u00e4sser ordentlich einheizen. Neben Actionsequenzen werden wieder R\u00e4tsel versprochen, die nach den ersten kurzen Eindr\u00fccken recht klassisch gestaltet werden k\u00f6nnten.<\/p>\n

Apropos klassisch: Beim Blick auf das Inventar-Management bleibt man der Linie treu, die man bereits in den Vorg\u00e4ngern seit Resident Evil 4<\/a> gesehen hat. Erw\u00e4hnt wurde auch das Crafting, das mit dem Mischen von Kr\u00e4utern bereits seit Beginn zur Serie geh\u00f6rt hat. In Village wird man ebenfalls Ressourcen nutzen k\u00f6nnen, um etwa Munition und Heilpakete herzustellen. <\/p>\n

Schade: Obwohl man nach der Premiere in Resident Evil 7 biohazard erneut innerhalb der Hauptreihe auf die Egoperspektive setzt, wurde w\u00e4hrend der Pr\u00e4sentation eine m\u00f6gliche VR-Unterst\u00fctzung nicht thematisiert, die beim Vorg\u00e4nger f\u00fcr die PS4 realisiert wurde und die Horror-Erfahrung intensivierte.<\/p>\n

Resident Evil Village erscheint am 7. Mai 2021 f\u00fcr PC (via Steam), PS4, Xbox One, PS5 und Xbox Series X.<\/p>\n","protected":false},"excerpt":{"rendered":"

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