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{"id":3090541,"date":"2022-03-08T17:50:00","date_gmt":"2022-03-08T16:50:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/gran_turismo_7-mikrotransaktionen_teilweise_extrem_kostspielig\/3090541"},"modified":"2024-04-29T05:01:45","modified_gmt":"2024-04-29T03:01:45","slug":"gran_turismo_7-mikrotransaktionen_teilweise_extrem_kostspielig","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/gran_turismo_7-mikrotransaktionen_teilweise_extrem_kostspielig\/3090541","title":{"rendered":"Gran Turismo 7: Mikrotransaktionen teilweise extrem kostspielig"},"content":{"rendered":"

Es ist kein Geheimnis, dass es im Rennspiel Gran Turismo 7 neben allen kostenlosen Inhalten der Retail-Version auch einige Mikrotransaktionen gibt. Dies hatte Polyphony Digital bereits im vergangenen Jahr angek\u00fcndigt und allen einen Weg angeboten, Zeit beim Erspielen der virtuellen W\u00e4hrung einzusparen. Doch erst jetzt sind die einzelnen Preise bekannt – und die sind teilweise extrem happig, wie u.a. Videogameschronicle<\/a> berichtet.<\/p>\n

S\u00e4mtliche K\u00e4ufe von Autos bis Zubeh\u00f6rteilen l\u00e4uft \u00fcber Credits ab, die ihr wahlweise in verschiedenen Paketen f\u00fcr echtes Geld erwerben k\u00f6nnt, wenn ihr nicht die Zeit investieren wollt. Hierauf basiert das Problem: Es gibt insgesamt vier Pakete mit einer jeweils fest vorgegebenen Anzahl an Credits. Das kleinste Paket mit 100.000 Credits kostet 2,49 Dollar, das gr\u00f6\u00dfte Paket f\u00fcr 19,99 Dollar umfasst zwei Millionen Credits. Allerdings gibt es einige Autos, die deutlich mehr als zwei Millionen Einheiten der Ingame-W\u00e4hrung kosten. Der McLaren P1 GTR ’16 schl\u00e4gt beispielsweise mit 3,6 Millionen Credits zu Buche. Um euch diesen Boliden im Shop kaufen zu k\u00f6nnen, seid ihr dazu gezwungen, zwei Mal das gr\u00f6\u00dfte Paket zu kaufen \u2013 und somit fast 40 Dollar auszugeben. Zum Vergleich: Bei Gran Turismo Sport kostete derselbe Wagen 4,99 Dollar.<\/p>\n

Dieser “Paketzwang” sowie die aktuelle Preisgestaltung d\u00fcrften nicht bei allen Spielern sonderlich gut ankommen. W\u00e4hrend eines “State of Play”-Videos zu Gran Turismo 7 waren \u00fcbrigens sogar Autos mit Preisen von \u00fcber 20 Millionen Credits zu sehen. Sollten diese tats\u00e4chlich irgendwann den Weg ins Spiel finden, w\u00fcrden sie umgerechnet zirka 200 Dollar kosten \u2013 ein ordentlicher Batzen Geld. Alternativ lassen sich die Credits nat\u00fcrlich auch als Gewinne erspielen bzw. “grinden”, doch der Zeitaufwand f\u00fcr 1,5 Millionen Credits liegt selbst bei “Ideal-Bedingungen” bei deutlich \u00fcber einer Stunde, wie u.a. hier auf YouTube<\/a> gezeigt wird.<\/p>\n","protected":false},"excerpt":{"rendered":"

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