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{"id":3089866,"date":"2022-11-14T11:51:00","date_gmt":"2022-11-14T10:51:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/nintendo-abwaertskompatibilitaet_scheinbar_keine_prioritaet\/3089866"},"modified":"2024-05-07T13:37:22","modified_gmt":"2024-05-07T11:37:22","slug":"nintendo-abwaertskompatibilitaet_scheinbar_keine_prioritaet","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/nintendo-abwaertskompatibilitaet_scheinbar_keine_prioritaet\/3089866","title":{"rendered":"Nintendo: Abw\u00e4rtskompatibilit\u00e4t scheinbar keine Priorit\u00e4t"},"content":{"rendered":"

K\u00fcndigt sich eine neue Konsolengeneration an, geh\u00f6rt Abw\u00e4rtskompatibilit\u00e4t zu den Funktionen, die sich die Spielergemeinde sehr h\u00e4ufig w\u00fcnscht. Bei Nintendo wird man eher nicht darauf hoffen d\u00fcrfen.

Das japanische Traditionsunternehmen hinter Super Mario und anderen ikonischen Gaming-Marken m\u00f6chte offenbar viel eher den Blick in die Zukunft richten. Das geht zumindest aus einem j\u00fcngst abgehaltenen Q&A hervor, wie VGC berichtet<\/a>.

\n<\/p>

Nintendo: Damals war alles etwas komplizierter<\/h2>\n

Die Verantwortlichen von Nintendo wurden unter anderem gefragt, wie man intern zum Thema Abw\u00e4rtskompatibilit\u00e4t steht. Shigeru Miyamoto erinnerte zun\u00e4chst einmal daran, dass man in der Vergangenheit mit der Virtual Console bereits einen Dienst eingef\u00fchrt hatte, um das Spielen \u00e4lterer Titel auf neueren Konsolen zu erm\u00f6glichen.

Allerdings seien grunds\u00e4tzliche Vertriebsrechte auch von alten Spielen zu ber\u00fccksichtigen. Nicht jedes alte Game k\u00f6nne also immer wieder neu spielbar gemacht werden. Zudem habe man Klassiker spezifisch f\u00fcr alte Plattformen entwickelt und diese vorherige Entwicklungsumgebung, wie sie Miyamoto nennt, gebe es sp\u00e4ter nicht mehr \u2013 es seien also neue Modifikationen vonn\u00f6ten.

\n

Nintendos wahre St\u00e4rke laut Shigeru Miyamoto<\/h2>\n

Heute w\u00e4re es aber viel leichter, Spielern den Genuss alter Games auf neuer Hardware zu erm\u00f6glichen, auch weil vieles in der Entwicklung standardisiert sei. Trotzdem w\u00e4re die St\u00e4rke von Nintendo, ganz neue Spielerfahrungen zu kreieren: \u201eWenn wir in Zukunft neue Hardware herausbringen, m\u00f6chten wir einzigartige Spiele zur Schau stellen, die nicht mit der vorherigen Hardware entstehen k\u00f6nnten\u201c, so der bekannte Kreativkopf.

Es klingt also ganz so, als k\u00f6nnten dann Switch-Spiele nicht auf dem Nachfolger der Hybridkonsole spielbar sein, wann auch immer dieser kommen mag. Nichtsdestotrotz ist nicht auszuschlie\u00dfen, dass sie fr\u00fcher oder sp\u00e4ter doch noch ihren Weg auf die n\u00e4chste Generation finden werden. Schlie\u00dflich gibt es auch jetzt schon viele alte Klassiker im Angebot von Nintendo Switch Online. Bis dahin k\u00f6nnen sich aber alle auf
viele neue Indie-Titel<\/a> f\u00fcr Nintendos Plattform freuen.
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Abw\u00e4rtskompatibilit\u00e4t scheinbar keine Priorit\u00e4t<\/p>\n","protected":false},"author":373,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Nintendo: Abw\u00e4rtskompatibilit\u00e4t scheinbar keine Priorit\u00e4t","_yoast_wpseo_metadesc":"K\u00fcndigt sich eine neue Konsolengeneration an, geh\u00f6rt Abw\u00e4rtskompatibilit\u00e4t zu den Funktionen, die sich die Spielergemeinde sehr h\u00e4ufig w\u00fcnscht. 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