Star Wars: Empire at War<\/STRONG>. Das Update behebt einen Savegame-Bug (der mit Version 1.04 auftrat) und nimmt einige Ver\u00e4nderungen an der Einheiten-Balance vor. Der Patch soll so schnell wie m\u00f6glich ver\u00f6ffentlicht werden.<\/P>General Bug Fixes<\/U><\/P>
* Corrected a saved game issue that occurred after installing the 1.04 patch.<\/P>
Space Tactical Changes<\/U><\/P>
* Millenium Falcon “Invulnerability\u201d duration was reduced from 10 seconds to 6 seconds
* Corellian Corvettes and Tartans now become available at Tech Level 2 instead of Tech Level 1
* The Corellian Corvette price was reduced from 1850 to 1800 credits
* The Imperials now starts with 2 TIE Fighter squadrons instead of 3
* Tartan “All Power to Weapons\u201d duration was reduced from 10 seconds to 7 seconds
* Acclamators only spawn 1 TIE Bomber squadron (down from 2) and 3 TIE Fighter squadrons (down from 4)
* Victory Star destroyers now only spawn 2 sets of TIE Bombers squadrons (down from 3)<\/P><\/p>\n","protected":false},"excerpt":{"rendered":"
Details zum Patch 1.05<\/p>\n","protected":false},"author":549,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Star Wars: Empire at War: Details zum Patch 1.05","_yoast_wpseo_metadesc":"Petroglyph und LucasArts testen gerade den Patch 1.05 f\u00fcr Star Wars: Empire at War. Das Update behebt einen Savegame-Bug (der mit Version 1.04 auftrat) und nimmt ein \u2026","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[105,23,6588,6587,86],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3089507","post","type-post","status-publish","format-standard","hentry","category-news","tag-activision","tag-pc_cdrom","tag-petroglyph_lucasarts","tag-star_wars_empire_at_war","tag-taktik_strategie","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Star Wars: Empire at War: Details zum Patch 1.05","_yoast_wpseo_metadesc":"Petroglyph und LucasArts testen gerade den Patch 1.05 f\u00fcr Star Wars: Empire at War. Das Update behebt einen Savegame-Bug (der mit Version 1.04 auftrat) und nimmt ein \u2026","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\n
Star Wars: Empire at War: Details zum Patch 1.05<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n