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{"id":3089329,"date":"2021-08-09T14:59:00","date_gmt":"2021-08-09T12:59:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/steam_deck-valve_deutet_eigenstaendiges_vr-system_mit_steam-deck-technik_an\/3089329"},"modified":"2024-05-07T13:17:26","modified_gmt":"2024-05-07T11:17:26","slug":"steam_deck-valve_deutet_eigenstaendiges_vr-system_mit_steam-deck-technik_an","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/steam_deck-valve_deutet_eigenstaendiges_vr-system_mit_steam-deck-technik_an\/3089329","title":{"rendered":"Steam Deck: Valve deutet eigenst\u00e4ndiges VR-System mit Steam-Deck-Technik an"},"content":{"rendered":"Die technische Architektur von Valves PC-Handheld Steam Deck<\/a> k\u00f6nnte in der Zukunft auch als Grundlage f\u00fcr ein eigenst\u00e4ndiges VR-System im Stil der

Oculus Quest<\/p> 2<\/a> dienen. Als Sean Hollister von Theverge.com<\/a> Valves Greg Coomer fragte, ob die von AMD entwickelte Prozessor-Einheit auch in einem Standalone-VR-Headset genutzt werden k\u00f6nnte, lautete die Antwort:

“Wir k\u00f6nnen noch nichts dazu sagen, aber es w\u00fcrde in dieser Umgebung gut laufen, mit dem n\u00f6tigen TDP…es ist sehr relevant f\u00fcr uns und unsere zuk\u00fcnftigen Pl\u00e4ne.”<\/em>

TDP (Thermal Design Power)\u00a0 ist ein in der Elektronikindustrie genutzter Begriff f\u00fcr die thermische Verlustleistung – etwa bei einem Prozessor. Diese ist bei einem VR-Headset mit eingebauter Recheneinheit nat\u00fcrlich ein wichtiger Faktor, wenn man nicht das Gesicht des Nutzers braten oder ihn mit L\u00fcfterger\u00e4uschen bel\u00e4stigen m\u00f6chte.

Bereits vor der Ank\u00fcndigung des Steam Deck gab es Ger\u00fcchte um die VR-Verwendung der Hardware bzw. ihrer Ableger. Valve best\u00e4tigte nach der Enth\u00fcllung des Handhelds bereits, dass die n\u00f6tigen Verbindungsm\u00f6glichkeiten f\u00fcr heutige VR-Headsets an Bord des Steam Decks seien – es mangele lediglich an Hardware-Power f\u00fcr solch aufw\u00e4ndige Berechnungen. Valve-CEO und -Pr\u00e4sident Gabe Newell erw\u00e4hnte sogar ein Anwendungsbeispiel: Demnach sollte man die Oculus Quest f\u00fcrs Streaming von VR-Inhalten mit einem Steam Deck verbinden k\u00f6nnen.\u00a0

Falls sich Valve in der Zukunft f\u00fcr ein neues eigenst\u00e4ndiges VR-Headset entscheiden sollte (oder eines, das z.B. drahtlos Kontakt zum Spiele-PC aufnimmt), k\u00f6nnte die Fertigstellung aber noch ein Weilchen entfernt sein. Bereits bei der
Valve Index<\/a> hatte das Unternehmen w\u00e4hrend der Pandemie stark mit Nachschub-Problemen in der Lieferkette zu k\u00e4mpfen.
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