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{"id":3089086,"date":"2023-08-07T17:27:00","date_gmt":"2023-08-07T15:27:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/embracer_group-entwicklerstudio_campfire_cabal_nach_knapp_zehn_monaten_geschlossen\/3089086"},"modified":"2024-05-07T13:08:08","modified_gmt":"2024-05-07T11:08:08","slug":"embracer_group-entwicklerstudio_campfire_cabal_nach_knapp_zehn_monaten_geschlossen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/embracer_group-entwicklerstudio_campfire_cabal_nach_knapp_zehn_monaten_geschlossen\/3089086","title":{"rendered":"Keine Chance zur Ver\u00f6ffentlichung: Embracer Group macht Studio nach nicht einmal einem Jahr dicht"},"content":{"rendered":"

Die schwedische Embracer Group <\/strong>schlie\u00dft klammheimlich das Entwicklerstudio Campfire Cabal<\/strong>, welches nicht einmal einen Titel in seiner Laufzeit von unter einem Jahr ver\u00f6ffentlicht hat.

Es handelt sich dabei um nur eines der Studios, die sich im Besitz des Konzerns befinden. Nun ist es den bereits im Juni angek\u00fcndigten massiven Umstrukturierungen <\/strong>zum Opfer gefallen.

\n<\/p>

Campfire Cabal: Embracer Group macht weiteres Studio nach weniger als einem Jahr dicht<\/h2>\n
Urspr\u00fcglich von Lars Wingefors gegr\u00fcndet und im schwedischen Karlstad ans\u00e4ssig, entwickelte sich die Embracer Group schnell zu einem ernstzunehmenden Namen<\/a> unter den Spieleunternehmen. Ihr wohnen unter anderem renommierte Entwickler wie die Gearbox Studios<\/strong><\/a>, THQ Nordic<\/strong> oder auch Eidos Montreal inne. So konnte sich das Unternehmen unter anderem millionenfach am Erfolg <\/strong>popul\u00e4rer IPs wie den j\u00fcngeren Marvel-Spielen, dem Herr der Ringe-Franchise<\/a>, Deus Ex oder auch Legacy of Kain beteiligen. <\/a>

Sogar einen Vorsto\u00df <\/strong>in andere Bereiche wagte man mit dem Kauf der Dark Horse Comics<\/strong>, k\u00fcrzlich scheiterte<\/strong> man jedoch an einem \u00fcber zwei Milliarden US-Dollar schweren Deal<\/strong>, der zur Folge hatte, dass diverse Studios geschlossen werden mussten. Dies f\u00fchrte ebenfalls zur Streichung ganzer Spieleentwicklungen, ebenso wie zur Entlassung zahlreicher Mitarbeiter.

\u00dcber LinkedIn
berichtet<\/a> nun Bruno-Christian Belibou, ehemaliger Executive Producer bei Campfire Cabal, nun von dem Vorfall. Das Tochterstudio von THQ Nordic wurde als Teil des massiven<\/strong> Umstrukturierungsprozesses <\/strong>geschlossen.

\n
\n

Embracer Group shuts down Campfire Cabal pic.twitter.com\/LZ5n3OBpCa<\/a><\/p>\n\u2014 Timur222 (@bogorad222) August 4, 2023<\/a><\/blockquote>\n \n

Dies ist nicht das erste Mal, dass die
Embracer Group ein derartiges Vorgehen an den Tag legt<\/a>: Schon in der Vergangenheit wurden diverse Handy-Spiele eingestampft<\/strong>, die sich die Embracer Group unter den Nagel gerissen hatte.

\n

Expeditions-Franchise vorerst in der Schwebe<\/h2>\n
Campfire Cabal \u00f6ffnete erst im September <\/strong>des vergangenen Jahres seine Pforten, allerdings ohne je ein eigenes Spiel bis zu seiner jetzigen Schlie\u00dfung ver\u00f6ffentlicht zu haben. Gegr\u00fcndet wurde es von Jonas Waever, der zuvor das taktische Rollenspiel
Expeditions: Rome<\/strong><\/a> bei Logic Artists kreiert und entwickelt hatte.

Waever fungierte zus\u00e4tzlich als Creative Director von Campfire Cabal, welches sich urspr\u00fcnglich der Fortsetzung des Expeditions-Franchise annehmen sollte. Nun h\u00e4ngt letzteres vorerst in der Schwebe<\/strong>, denn bislang hat sich die Embracer Group nicht dazu ge\u00e4u\u00dfert, wie es mit der Entwicklung weitergehen soll.","protected":false},"excerpt":{"rendered":"

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