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{"id":3089018,"date":"2022-10-13T11:41:00","date_gmt":"2022-10-13T09:41:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/starfield-bethesdas_sci-fi-abenteuer_hat_aktuell_mehr_als_250000_dialogzeilen\/3089018"},"modified":"2024-05-04T00:18:57","modified_gmt":"2024-05-03T22:18:57","slug":"starfield-bethesdas_sci-fi-abenteuer_hat_aktuell_mehr_als_250000_dialogzeilen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/starfield-bethesdas_sci-fi-abenteuer_hat_aktuell_mehr_als_250000_dialogzeilen\/3089018","title":{"rendered":"Starfield: Bethesdas Sci-Fi-Abenteuer hat aktuell mehr als 250.000 Dialogzeilen"},"content":{"rendered":"

Der Release von Bethesdas Riesenprojekt Starfield l\u00e4sst zwar noch ein wenig auf sich warten, Game-Director Todd Howard will Fans aber \u00fcber den Stand der Entwicklung auf dem Laufenden halten.\n<\/p>

\u00a0<\/p>\n

In einer internen Frage-und-Antwort-Runde <\/a>sprach die Branchen-Ikone jetzt \u00fcber Inspirationen f\u00fcr das Sci-Fi-Abenteuer, ob es sich bei Starfield um Hard Sci-Fi handelt oder nicht und verriet die brachiale Anzahl an Dialogzeilen im Spiel.<\/p>\n

Starfield: Hier redet ihr euch den Mund fusselig<\/h2>\n

Besonders der letzte Punkt d\u00fcrfte f\u00fcr Fans von Bethesdas Rollenspielen interessant sein und verdeutlicht noch einmal den schieren Umfang, den man Spielern mit Starfield <\/a>bieten will. Das Weltraumabenteuer hat zum jetzigen Zeitpunkt n\u00e4mlich mehr als 250.000 Dialogzeilen und dabei ist man noch nicht einmal fertig!<\/p>\n

Zum Vergleich: In der Fantasy-Open World von Skyrim <\/a>konntet ihr euch insgesamt rund 60.000 Dialogzeilen durchlesen und die Postapokalypse Fallout 4 <\/a>brachte es sogar auf circa 111.000. Damit hat Starfield also mehr Text als die beiden Bethesda-Klassiker zusammen, wof\u00fcr Todd Howard vor allem das Speech-Persuasion-System verantwortlich macht, bei dem ihr NPCs durch geschicktes W\u00e4hlen von Dialogen f\u00fcr eure Zwecke einspannt.<\/p>\n

Ist Starfield Hard Science-Fiction oder nicht?<\/h2>\n

Neben der Frage nach dem Dialogsystem wollten Fans auch noch wissen, ob Starfield in die Kategorie Hard Science-Fiction geh\u00f6rt \u2013 ein Subgenre, bei dem man besonders auf wissenschaftliche Genauigkeit und nachvollziehbare Logik achtet.<\/p>\n

Howard tat sich schwer mit der Beantwortung der Frage, weil er unsicher sei, was genau es f\u00fcr Spieler bedeute, wenn man Starfield in diese Kategorie sortiert oder nicht. Sein Team und er achten aber wohl tats\u00e4chlich sehr darauf, eine koh\u00e4rente Welt aufzubauen, in der man auch an den Raumschiffen erkennen kann, wie diese funktionieren:<\/p>\n\n

\u201cWir haben uns wirklich mit Treibstoff besch\u00e4ftigt und wie der Schwerkraftantrieb funktioniert. Und ich lese wissenschaftliche Artikel \u00fcber Quantenphysik und wie man den Raum vor sich kr\u00fcmmen kann. Man teleportiert sich nicht wirklich, sondern kr\u00fcmmt den Raum zu sich hin.\u201c<\/p>\n

Man d\u00fcrfe das aber nicht so eng sehen, sagte Howard mit einem Augenzwinkern, Starfield sei eben auch nur ein Videospiel: \u201eEin Hard Science-Fiction-Videospiel? Da w\u00fcrde man einfach im kalten Weltraum sterben.\u201c Bethesdas Weltraum-Rollenspiel ist aktuell f\u00fcr die erste Jahresh\u00e4lfte 2023<\/a> geplant und soll f\u00fcr\u00a0PC und Xbox Series X|S erscheinen.<\/p>","protected":false},"excerpt":{"rendered":"

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