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{"id":3088972,"date":"2022-09-22T12:42:00","date_gmt":"2022-09-22T10:42:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/scorn-ueber_8_minuten_gameplay_im_neuen_prolog-trailer\/3088972"},"modified":"2024-05-04T00:16:57","modified_gmt":"2024-05-03T22:16:57","slug":"scorn-ueber_8_minuten_gameplay_im_neuen_prolog-trailer","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/scorn-ueber_8_minuten_gameplay_im_neuen_prolog-trailer\/3088972","title":{"rendered":"Scorn: \u00dcber 8 Minuten Gameplay im neuen Prolog-Trailer"},"content":{"rendered":"

Die Entwickler von Ebb Software spendieren Scorn, seinem kommenden First-Person Action-Horror, einen brandneuen Gameplay-Trailer. In diesem bekommen wir einen rund acht min\u00fctigen Blick auf den Prolog.

Scorn, das schon am 21. Oktober f\u00fcr die Xbox Series X|S und den Computer erscheinen soll, feiert sein Deb\u00fct ab Release im Xbox Game Pass. Es ist stark von den Werken des Schweizers HR Giger inspiriert, der unter anderem am Sci-Fi-Horrorfilm Alien aus dem Jahre 1979 beteiligt war.

\n<\/p>

Scorn: Neuer Trailer gew\u00e4hrt “Blick auf das erste groteske R\u00e4tsel des Spiels”<\/h2>\n
Scorns neuer Trailer nimmt uns mit in die dunkel-d\u00fcstere Welt des Spiels und gew\u00e4hrt uns einen “ersten Blick auf das erste groteske R\u00e4tsel des Spiels”. Dieses ist \u00e4u\u00dferst atmosph\u00e4risch und beeinhaltet eine bizarre Kreatur, die es augenscheinlich zu opfern gilt, um weiter im Level voranzuschreiten. Trotz vieler neuer Sequenzen bekommen wir trotz seiner l\u00e4ngeren Laufzeit nicht gerade viel frisches Gameplay-Material zu sehen.



Wir werden langsam an unseren spielbaren Charakter herangef\u00fchrt, w\u00e4hrend wir unsere ersten Schritte in Scorns “wahrhaft beunruhigender H\u00f6llenlandschaft” wagen. So bekommen wir einen “Einblick in den fesselnden Albtraum”, der uns laut der Videobeschreibung der Entwickler erwartet.

Scorn setzt auf das eigene K\u00f6nnen der Spieler und schickt uns durch ein Labyrinth voller R\u00e4tsel und Herausforderungen, die es zu meistern gibt. Dabei werden wir vergleichsweise wenig an die Hand genommen und sind gr\u00f6\u00dftenteils auf uns selbst gestellt, was eine besonders immersive Erfahrung darstellen soll. Erst j\u00fcngst \u00e4u\u00dferten sich die Entwickler auch zur Spieldauer von Scorn.<\/a>
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