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{"id":3088813,"date":"2023-06-05T10:27:00","date_gmt":"2023-06-05T08:27:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/atlas_fallen-zwei_verschiedene_grafik-modi_fuer_ps5_und_xbox_series_x_enthuellt\/3088813"},"modified":"2024-05-04T00:12:41","modified_gmt":"2024-05-03T22:12:41","slug":"atlas_fallen-zwei_verschiedene_grafik-modi_fuer_ps5_und_xbox_series_x_enthuellt","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/atlas_fallen-zwei_verschiedene_grafik-modi_fuer_ps5_und_xbox_series_x_enthuellt\/3088813","title":{"rendered":"Atlas Fallen: Alle Grafik-Modi f\u00fcr PS5 und Xbox Series X angek\u00fcndigt"},"content":{"rendered":"

Bei Deck 13 laufen derzeit die finalen Arbeiten an Atlas Fallen<\/strong>, dem neuen Spiel des Frankfurter Entwicklerstudios. Ein wichtiger Aspekt dabei ist die Optimierung der Performance, zu dessen aktuellen Stand sich vor kurzem Creative Director\u00a0Jan Klose \u00e4u\u00dferte.

Atlas Fallen erscheint schlie\u00dflich nicht nur f\u00fcr den PC, sondern auch f\u00fcr die PlayStation 5 und Xbox Series X | S. Auf der aktuellen Konsolengeneration wird Atlas Fallen laut Klose sowohl einen Performance-<\/strong> als auch einen Qualit\u00e4ts-Modus<\/strong> bieten, die sich in Sachen Aufl\u00f6sung und Bildwiederholrate stark voneinander unterscheiden.

<\/p>

Atlas Fallen: Aufl\u00f6sung und FPS f\u00fcr PS5 & Xbox Series X<\/h2>

Im Qualit\u00e4ts-Modus, so Klose gegen\u00fcber den englischsprachigen Kollegen von gamingbolt<\/a>, wird Atlas Fallen auf der PS5 und Xbox Series X in einer 4K-Aufl\u00f6sung mit 30 FPS<\/strong> dargestellt. Der Performance-Mode hingegen liefert nur noch eine 1440p-Aufl\u00f6sung, daf\u00fcr aber sind 60 Bilder pro Sekunde angepeilt. Ob diese am Ende erreicht werden, wird aber wohl fr\u00fchestens zum Release feststellbar sein.

Auf der Xbox Series S gibt es derweil keine unterschiedlichen Grafikmodi. Hier soll Atlas Fallen jedoch in Full-HD und 60 FPS laufen. Wie Klose weiter mitteilt, wird beim Action-Rollenspiel au\u00dferdem eine dynamische Aufl\u00f6sungsskalierung zum Einsatz kommen, um die Framerate in “intensiven Situationen” hoch zu halten.

Zur Optimierung auf dem PC gibt es derweil keine Infos seitens Klose. Bleibt zu hoffen, dass auch in diesem Punkt die Entwickler gen\u00fcgend Feintuning betreiben, damit das Spiel nicht unfertig auf dem Markt erscheint,
wie zuletzt viele andere PC-Umsetzungen<\/a>. Bis zur Ver\u00f6ffentlichung ist aber noch etwas Zeit: Atlas Fallen kommt am 10. August 2023<\/strong>, nachdem es im M\u00e4rz kurzfristig verschoben wurde<\/a>.","protected":false},"excerpt":{"rendered":"

Zwei verschiedene Grafik-Modi f\u00fcr PS5 und Xbox Series X enth\u00fcllt<\/p>\n","protected":false},"author":727,"featured_media":3088814,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Atlas Fallen: Zwei verschiedene Grafik-Modi f\u00fcr PS5 und Xbox Series X enth\u00fcllt","_yoast_wpseo_metadesc":"Bei Deck 13 laufen derzeit die finalen Arbeiten an Atlas Fallen, dem neuen Spiel des Frankfurter Entwicklerstudios. 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