Ein Markenzeichen von Capcoms Resident Evil-Serie war bisher, dass Spielst\u00e4nde mit Hilfe von Schreibmaschinen gespeichert wurden. In Resident Evil 5 <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=8235′)”><\/A><\/B><\/B> soll diese alte Tradition durch ein neues Speichersystem ersetzt werden. Speichern ohne Schreibmaschine<\/p>\n","protected":false},"author":629,"featured_media":3000482,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Resident Evil 5: Speichern ohne Schreibmaschine","_yoast_wpseo_metadesc":"Ein Markenzeichen von Capcoms Resident Evil-Serie war bisher, dass Spielst\u00e4nde mit Hilfe von Schreibmaschinen gespeichert wurden. In Resident Evil 5 soll diese alte Tr \u2026","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[48,38,459,23,49,24,11946,33,28],"newspack_spnsrs_tax":[],"coauthors":[],"class_list":["post-3087716","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-48","tag-action_adventure","tag-capcom","tag-pc_cdrom","tag-playstation3","tag-playstation4","tag-resident_evil_5","tag-switch","tag-xboxone","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Resident Evil 5: Speichern ohne Schreibmaschine","_yoast_wpseo_metadesc":"Ein Markenzeichen von Capcoms Resident Evil-Serie war bisher, dass Spielst\u00e4nde mit Hilfe von Schreibmaschinen gespeichert wurden. In Resident Evil 5 soll diese alte Tr \u2026","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\n
“Eigentlich mag ich Schreibmaschinen. Sie sind wirklich typisch f\u00fcr die Resident Evil-Serie”,<\/EM> so Produzent Jen Takeuchi\u00a0laut 1up<\/A>. “Aber dieses Mal wird das Speichersystem eine Kombination aus Checkpunkten und Kapiteln.”<\/EM><\/p>\n","protected":false},"excerpt":{"rendered":"