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{"id":3086910,"date":"2022-05-03T11:55:00","date_gmt":"2022-05-03T09:55:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/elden_ring-from-spiel_in_niedlich_game-boy-demake_in_arbeit\/3086910"},"modified":"2024-05-03T23:15:39","modified_gmt":"2024-05-03T21:15:39","slug":"elden_ring-from-spiel_in_niedlich_game-boy-demake_in_arbeit","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/elden_ring-from-spiel_in_niedlich_game-boy-demake_in_arbeit\/3086910","title":{"rendered":"Elden Ring in niedlich: Game-Boy-Demake in Arbeit"},"content":{"rendered":"

Egal ob Bayonetta<\/a> in 8-Bit-Pracht oder Bloodborne<\/a> im PSone-Look: Demakes von prominenten modernen 3D-Games sind sexy. Das beweist auch ein neues Fanprojekt \u2013 Elden Ring<\/a> in gr\u00fcn-grauer Game-Boy-\u00c4sthetik.<\/p>\n

Der YouTuber Shintendo<\/a> zeigt in einem “First Teaser”, wie er sich Elden Ring im monochromen 8-Bit-Flair des Original-Game-Boys vorstellt (siehe Video unten). Los geht es nat\u00fcrlich in der Kapelle der Erwartung, au\u00dferdem bekommt ihr Br\u00fccke und Baum zu Gesicht, bis das Video mit einem neckischen Bossfight gegen den Grafted Scion endet.<\/p>\n

Laut Polygon<\/a> kam Shintendo und seinen Freunden die Idee beim gemeinsamen Elden Ring<\/a>-Zocken, und die wurde dann rechts flugs mit GB Studio 3.0 in die Tat umgesetzt. Wer Shintendo bei der Arbeit am Elden Ring<\/a>-Demake \u00fcber die Schulter schauen will, kann dies \u00fcbrigens via Twitch<\/a> tun, dort schraubt er regelm\u00e4\u00dfig an seinem Pixelprojekt. Bis Ende Mai will er das Startgebiet Limgrave fertig gestellt haben und dann entscheiden, ob der Plan, Elden Ring<\/a> auf ein Game-Boy-Modul zu quetschen, aufgehen k\u00f6nnte. Ach ja, und nat\u00fcrlich gibt es den j\u00fcngsten From-Software-Streich auch schon als 32-Bit-Demake – sieht auch cool aus…<\/p>\n

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