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{"id":3086487,"date":"2022-11-03T12:33:00","date_gmt":"2022-11-03T11:33:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/dark_souls-nightfall-mod_soll_nach_elden_ring_nun_noch_groesser_werden\/3086487"},"modified":"2024-05-03T23:01:56","modified_gmt":"2024-05-03T21:01:56","slug":"dark_souls-nightfall-mod_soll_nach_elden_ring_nun_noch_groesser_werden","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/dark_souls-nightfall-mod_soll_nach_elden_ring_nun_noch_groesser_werden\/3086487","title":{"rendered":"Dark Souls: Nightfall-Mod soll nach Elden Ring nun noch gr\u00f6\u00dfer werden"},"content":{"rendered":"

W\u00e4hrend From Software noch immer keinen Elden Ring-DLC<\/a> angek\u00fcndigt hat, haben es sich einige Fans mit der Nightfall-Mod zur Aufgabe gemacht, ein brandneues Dark Souls-Erlebnis zu liefern.<\/p>

\u00a0<\/p>

In einem Update <\/a>teilte Entwickler Grimrukh nun Details zum aktuellen Fortschritt, verriet, an welchen Ecken man sich noch verbessern will und wie man Demo-Feedback implementiert. Au\u00dferdem erz\u00e4hlte er, dass Nightfall noch eine ganze Ecke gr\u00f6\u00dfer werden soll.<\/p>

Dark Souls: Entwickler-Update zur Nightfall-Mod<\/h2>

Der Grund daf\u00fcr liegt tats\u00e4chlich bei Elden Ring<\/a>: Die Gr\u00f6\u00dfe von From Softwares Open World-Meisterwerk, die Vielfalt und Zahl der Bosse und der dahingehende Anspruch haben das Team hinter der Nightfall-Mod zu neuen H\u00f6henfl\u00fcgen motiviert:<\/p>

\u201eDer Ma\u00dfstab von Nightfall hat sich ein bisschen ausgeweitet. Es ist schwieriger und schwieriger f\u00fcr uns geworden, den Gedanken zu akzeptieren, [Nightfall] mit Ecken und Kanten wie altmodischen Lichtkarten, hakeligen Animations\u00fcberg\u00e4ngen und linearen Quests zu ver\u00f6ffentlichen, besonders verglichen mit den Standards, die Elden Ring gesetzt hat.\u201c<\/p>

\u201eWir versuchen wirklich, unsere Bossk\u00e4mpfe auf ein neues Level zu bringen. Es ist r\u00fcckblickend leicht zu vergessen, aber viele Bosse in Dark Souls 1 haben wortw\u00f6rtlich nur f\u00fcnf oder sechs Angriffsanimationen. Wir versuchen definitiv nicht alles von Elden Rings Bossdesign zu adaptieren, aber wir konzentrieren uns auf [\u2026] interessanteres Gameplay und gedenkw\u00fcrdige Momente, im Vergleich zu dem, was wir urspr\u00fcnglich stillschweigend als Platzhalter-Inhalte bezeichnet haben.\u201c<\/p>

Was erwartet euch in der Nightfall-Mod?<\/h2>

Dark Souls: Nightfall geh\u00f6rt wohl ohne Zweifel zu einem der ambitioniertesten Mod-Projekte \u00fcberhaupt und soll eine brandneue Erfahrung f\u00fcr From Software-Fans bieten. Als inoffizielles Sequel erz\u00e4hlt es die Geschichte von Dark Souls weiter und hat daher neue Charaktere, Bosse und eine neue Welt im Schlepptau \u2013 auch, wenn man dabei viel mit den Assets des urspr\u00fcnglichen Spiels arbeitet.<\/p>

Nach mehreren Verschiebungen gibt es gegenw\u00e4rtig keinen konkreten Release-Termin, daf\u00fcr k\u00f6nnen interessierte Fans auf der offiziellen Website des Entwicklers<\/a> oder auf NexusMods <\/a>eine kostenlose Demo herunterladen. Wer \u00fcber die Entwicklung der Mod auf dem Laufenden bleiben will, sollte dem Twitter-Kanal von Entwickler Grimrukh regelm\u00e4\u00dfige Besuche abstatten.<\/p>","protected":false},"excerpt":{"rendered":"

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