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{"id":3084865,"date":"2023-09-15T11:46:00","date_gmt":"2023-09-15T09:46:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/immortals_of_aveum-ascendant_studios_entlaesst_zahlreiche_entwickler\/3084865"},"modified":"2024-05-03T22:01:20","modified_gmt":"2024-05-03T20:01:20","slug":"immortals_of_aveum-ascendant_studios_entlaesst_zahlreiche_entwickler","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/immortals_of_aveum-ascendant_studios_entlaesst_zahlreiche_entwickler\/3084865","title":{"rendered":"Studio hinter neuem EA-Shooter feuert zahlreiche Mitarbeiter – “45 Prozent unseres Teams”"},"content":{"rendered":"

Im August 2023 erschien der Magie-Shooter Immortals of Aveum<\/strong> f\u00fcr PC, Playstation und Xbox. Entwickelt auf der Unreal Engine 5, publiziert von Electronic Arts. Jetzt, etwa einen Monat nach Release, feuert das Studio hinter dem Spiel fast die H\u00e4lfte der Mitarbeiter.<\/p>

\u00a0<\/p>

Ascendant Studios<\/strong>, ein \u201eneues AAA-Studio\u201c, wie der CEO Bret Robbins es bezeichnet, hatte vermutlich mit h\u00f6heren Spielerzahlen gerechnet, als es dann tats\u00e4chlich gab. \u201eSchweren Herzens\u201c m\u00fcsse man sich von 45 Prozent des Teams trennen.<\/p>

Immortals of Aveum: Kein gro\u00dfer Erfolg f\u00fcr den magischen Shooter<\/h2>

Betrachtet man die Spielerzahlen<\/strong> auf Steam<\/a>, wird schnell deutlich, wie gering sie ausfallen: Im Peak erreicht Immortals of Aveum lediglich 751 gleichzeitige Spieler kurz nach der Ver\u00f6ffentlichung. In den letzten 24 Stunden starteten knapp 70 Spieler den Magie-Shooter. Zwar kommen noch die Konsolenspieler dazu, doch die Tendenz sieht f\u00fcr die Entwickler sehr schlecht aus.<\/p>

Obwohl Ascendant Studios in ihrem Statement auf Twitter keinen Grund f\u00fcr die Entlassung nennen, ist anzunehmen, dass es am mangelnden Erfolg<\/strong> des Shooters liegt. Von einem Flop ist noch nicht zu sprechen, immerhin erreicht Immortals of Aveum im Schnitt eine Bewertung von 70 auf Metacritic<\/a>, doch der gro\u00dfe Hype blieb definitiv aus.<\/p>

pic.twitter.com\/gftU3XlbFZ<\/a><\/p>\u2014 Bret Robbins (@BretRobbins) September 14, 2023<\/a><\/blockquote>

\u201eIch bin so stolz darauf, was unser Team mit Immortals of Aveum erreicht hat\u201c, schreibt der CEO im Weiteren. Dennoch m\u00fcsse man sich von der H\u00e4lfte trennen. Wie viele das genau sind, ist unklar, aber in einem Video<\/a> vom April 2023 geben sie an, dass das Studio auf \u00fcber 100 Personen gewachsen sei. Daher sind vermutlich etwa 50 Entwickler nun arbeitslos<\/strong>. \u201eWir m\u00fcssen unsere Anpassungen vornehmen, jetzt, wo Immortals [of Aveum] drau\u00dfen ist. Die Betroffenen unterst\u00fctzen wir so gut wir k\u00f6nnen\u201c, steht in dem Statement. Studios, die gerade nach erfahrenen UE5-Entwicklern suchen, sollen Ascendant kontaktieren.<\/p>

Eine Begr\u00fcndung f\u00fcr die Entlassungen bei Ascendant Studios gibt es derzeit noch nicht. Auch das Studio BioWare, verantwortlich f\u00fcr Franchises wie Mass Effect und Dragon Age, hatte k\u00fcrzlich zahlreiche Mitarbeiter gefeuert – ihr entlassenes Personal soll bei EA untergebracht werden<\/a>.<\/p>

\u00a0<\/p>

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