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{"id":3084007,"date":"2023-08-28T12:45:00","date_gmt":"2023-08-28T10:45:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/starfield-modder_koennen_eigene_planeten_erstellen\/3084007"},"modified":"2024-05-03T21:28:53","modified_gmt":"2024-05-03T19:28:53","slug":"starfield-modder_koennen_eigene_planeten_erstellen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/starfield-modder_koennen_eigene_planeten_erstellen\/3084007","title":{"rendered":"Starfield: Eigene Storylines kreieren? Bethesda gibt Ausblick, wieviel Modding m\u00f6glich sein soll"},"content":{"rendered":"

Dass das demn\u00e4chst erscheinende Science-Fiction-Epos Starfield<\/strong> eine respektable Gr\u00f6\u00dfe hat, ist bekannt. Etwas ern\u00fcchternd wirkte dagegen die Aussage, dass nur etwa zehn Prozent <\/strong>der Planeten in Starfield bewohnt sein sollen. Was rein wissenschaftlich vielleicht n\u00e4her an der Realit\u00e4t liegt, als reich bev\u00f6lkerte Welten wohin man blickt, h\u00f6rt sich f\u00fcr potenzielle Spieler auf Dauer wenig spannend an.<\/p>

Nun hat Peter Hines,<\/strong> Head of Publishing bei Bethesda, jedoch w\u00e4hrend eines Interviews auf der gamescom mit einer Aussage die M\u00f6glichkeiten zur Erweiterung des Universums<\/strong> im Spiel angek\u00fcndigt. Besonders der Modding-Community d\u00fcrfte dies gefallen.<\/p>

Starfield: Bethesda stellt Modding-Engine zur Verf\u00fcgung<\/h2>

So unterst\u00fctzt Bethesda passionierte Modder sogar dabei, sich in Starfield auszutoben: Mit der Creation Engine 2<\/strong> soll es zahlreiche M\u00f6glichkeiten geben, das Spiel auszubauen und nach eigenen W\u00fcnschen zu gestalten. Bereits f\u00fcr Skyrim<\/a> konnte dieses Tool genutzt werden, was sicherlich mit der Grund daf\u00fcr ist, dass sich das Fantasy-RPG auch noch fast zw\u00f6lf Jahre nach Release einer gro\u00dfen Beliebtheit erfreut und gef\u00fchlt immer wieder neue Inhalte<\/strong> erh\u00e4lt.<\/p>

CONFIRMED: Modders can add NEW PLANETS, QUESTS & STORIES to #Starfield<\/a> pic.twitter.com\/7frRd9sCeQ<\/a><\/p>\u2014 Darrius Fears (@TheRealDfea) August 24, 2023<\/a><\/blockquote>

In Starfield werden Modder nun in der Lage sein, Planeten nach ihren W\u00fcnschen zu gestalten<\/strong>; selbst eigene Storylines sollen so kreiert werden k\u00f6nnen. \u201eEs ist gro\u00dfartig, wenn man eine Community dazu bringen kann, so viele verschiedene Dinge in das Spiel zu integrieren; sie ihre eigenen Geschichten<\/strong> erz\u00e4hlen zu lassen\u201c, so Hines. Damit ist h\u00f6chstwahrscheinlich der Grundstein daf\u00fcr gelegt, dass das Spiel mindestens ebenso lang unterh\u00e4lt und vonseiten der Modding-Community neue Inhalte spendiert bekommt, wie Skyrim (und die Wartezeit auf ein The Elder Scrolls 6<\/a> verk\u00fcrzt).<\/p>

Das Space-RPG von Bethesda erscheint am 6. September f\u00fcr Xbox Series X|S und f\u00fcr PC<\/strong>. Ein paar wichtige Fragen zu Starfield<\/a>, die Fans an die Entwickler stellten, werden hier beantwortet.<\/p>","protected":false},"excerpt":{"rendered":"

Modder k\u00f6nnen eigene Planeten erstellen<\/p>\n","protected":false},"author":734,"featured_media":3084008,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Starfield: Modder k\u00f6nnen eigene Planeten erstellen","_yoast_wpseo_metadesc":"Dass das demn\u00e4chst erscheinende Science-Fiction-Epos Starfield eine respektable Gr\u00f6\u00dfe hat, ist bekannt. 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