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{"id":3083489,"date":"2019-02-19T16:48:00","date_gmt":"2019-02-19T15:48:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/total_war_three_kingdoms-aufzeichnungsmodus_vs_geschichtsmodus_ubermaechtigen_helden_vs_mehr_realismus\/3083489"},"modified":"2024-05-03T21:08:51","modified_gmt":"2024-05-03T19:08:51","slug":"total_war_three_kingdoms-aufzeichnungsmodus_vs_geschichtsmodus_ubermaechtigen_helden_vs_mehr_realismus","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/total_war_three_kingdoms-aufzeichnungsmodus_vs_geschichtsmodus_ubermaechtigen_helden_vs_mehr_realismus\/3083489","title":{"rendered":"Total War: Three Kingdoms – Aufzeichnungsmodus vs. Geschichtsmodus: Uberm\u00e4chtigen Helden vs. mehr Realismus"},"content":{"rendered":"

SEGA und Creative Assembly haben den “Aufzeichnungsmodus” (Records Mode) aus Total War: Three Kingdoms<\/a> n\u00e4her vorgestellt. Der Aufzeichnungsmodus soll auf dem Erbe der History-Titel der Total-War-Serie aufbauen und bei den Schlachten auf einem eher “realistischen” Grundger\u00fcst fu\u00dfen. Der Aufzeichnungsmodus ist das Gegenst\u00fcck zum Geschichtsmodus, der Nacherz\u00e4hlung der Geschichte um die drei K\u00f6nigreiche, mit \u00fcberm\u00e4chtigen Helden und ihren \u00fcbermenschlichen F\u00e4higkeiten. Der Verlauf der Kampagne ist in beiden Modi nahezu gleich, nur die Echtzeit-Schlachten sollen sich in beiden Modi stark voneinander unterscheiden.<\/p>\n

“Beispielsweise werden einigen Gener\u00e4len im Geschichtsmodus \u00fcbermenschliche F\u00e4higkeiten zuteil \u2013 einige sind sogar in der Lage gegnerische Truppen zu Tode br\u00fcllen zu k\u00f6nnen. Im Aufzeichnungsmodus sind diese Gener\u00e4le ganz regul\u00e4re Menschen, die sich den Gefahren einer Verwundung oder eines verfr\u00fchten Todes aussetzen. Der Sieg h\u00e4ngt viel mehr von den taktischen Anweisungen der Spieler ab – ein einziger Fehler k\u00f6nnte bereits die Loyalit\u00e4t der eigenen Truppen aufs Spiel setzen”<\/em>, erkl\u00e4ren die Entwickler. “Interne Tests haben ergeben, dass Schlachten im Aufzeichnungsmodus dadurch bis zu 30% mehr Spielzeit bieten, indem sie vielmehr ein Spielen mit den taktischen Ans\u00e4tzen eines Schachspiels erm\u00f6glichen statt dem Einsatz aller Einheiten zugleich auf dem Schlachtfeld. Dies wird dadurch offensichtlich, dass Einheiten schneller erm\u00fcden und dadurch weniger Schaden verursachen. Daraus resultiert ein wesentlich h\u00f6herer Druck auf den Spieler bei der Entscheidungsfindung, welche Einheiten eingesetzt werden, wieviel Energie investiert wird und wie man sich einen Vorteil erspielt.”<\/em><\/p>\n

Der “Aufzeichnungsmodus” wird im folgenden Video illustriert. In der gezeigten Schlacht tritt Gonsuan Zan (der Kriegsherr mit der Eisenfaust) gegen Ma Chao (loyaler Thronfolger von Ma Teng) an.<\/p>\n

Das Strategiespiel wird nun am 23. Mai 2019 erscheinen.<\/p>\n","protected":false},"excerpt":{"rendered":"

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