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{"id":3082632,"date":"2016-05-12T21:21:00","date_gmt":"2016-05-12T19:21:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/xcom_2-zweites_dlc-paket_alienjaeger_und_mai-patch_veroeffentlicht\/3082632"},"modified":"2024-05-03T15:33:10","modified_gmt":"2024-05-03T13:33:10","slug":"xcom_2-zweites_dlc-paket_alienjaeger_und_mai-patch_veroeffentlicht","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/xcom_2-zweites_dlc-paket_alienjaeger_und_mai-patch_veroeffentlicht\/3082632","title":{"rendered":"XCOM 2: Zweites DLC-Paket “Alienj\u00e4ger” und Mai-Patch f\u00fcr das Basisspiel ver\u00f6ffentlicht"},"content":{"rendered":"

F\u00fcr XCOM 2<\/a> ist heute das zweite DLC-Paket “Alienj\u00e4ger” und der Mai-Patch f\u00fcr das Basisspiel ver\u00f6ffentlicht worden. Die Erweiterung bietet eine storybasierte Mission, neue Waffen und R\u00fcstungen, eine J\u00e4gerzentrale-Verbesserung f\u00fcr die Waffenkammer der Avenger sowie drei Alienherrscher-Einheiten als Gegner. “Alienj\u00e4ger” ist einzeln f\u00fcr 9,99 Euro bei Steam<\/a> verf\u00fcgbar bzw. im “Verst\u00e4rkungs-Pack” enthalten.



Die Alienherrscher-Einheiten, einschlie\u00dflich des Vipernk\u00f6nigs, tauchen immer wieder zuf\u00e4llig in der Kampagne auf, sobald ihr die Story durchgespielt habt. Jeder “von ihnen verf\u00fcgt \u00fcber ganz eigene Verhaltensmuster und Strategien, sodass sie sich nicht im Geringsten wie ihre Untergebenen verhalten. Wenn ihr einen Herrscher nicht schnell genug ausschalten k\u00f6nnt, wird er entfliehen und sp\u00e4ter erneut zuschlagen. Diese Herrscher sind \u00fcberaus intelligent und verfolgen eure Soldaten auf der ganzen Welt. Ihr m\u00fcsst euch diesem neuen Kampf jedoch nicht v\u00f6llig hilflos stellen, denn Alienj\u00e4ger bietet auch vier einzigartige Waffen: den Bolzenwerfer, eine Einzelschusswaffe mit hohem Schaden; die J\u00e4geraxt, eine m\u00e4chtige neue Klingenwaffe, die geworfen oder im Nahkampf eingesetzt werden kann, um Feinde auszuschalten; die Schattenh\u00fcter-Pistole, die dank ihrer Schattenfall-F\u00e4higkeit garantiert trifft und ihren Tr\u00e4ger in Verborgenheit versetzt, wenn das Ziel get\u00f6tet wird; und die Frostbombe, eine Granate, die feindliche Ziele kurzzeitig einfrieren kann. Chefingenieurin Shen weist ausdr\u00fccklich darauf hin, dass jede dieser Waffen noch ein Prototyp ist, sodass jeder mit so einer Waffe ausgestattete Soldat, der im Kampf f\u00e4llt, physisch zum Skyranger getragen werden muss, damit die Waffe nicht f\u00fcr immer verloren geht. Zus\u00e4tzlich zu den neuen Waffen gibt es auch drei neue R\u00fcstungen, die in Alienj\u00e4ger freigeschaltet werden k\u00f6nnen. Jede dieser R\u00fcstungen wird aus der Leiche eines Alienherrschers hergestellt und verleiht ihrem Tr\u00e4ger einzigartige taktische F\u00e4higkeiten. Jede dieser R\u00fcstungen fl\u00f6\u00dft den Untergebenen der jeweiligen Alien-Kaste zudem Angst ein. So verf\u00fcgt die Ikarus-R\u00fcstung zum Beispiel \u00fcber starke Schubd\u00fcsen, die es ihrem Tr\u00e4ger erlauben, mit maximaler Mobilit\u00e4t \u00fcber die Karte zu fliegen”<\/em>, hei\u00dft es von den Entwicklern.

Das Update f\u00fcr das Basisspiel (475 MB) umfasst Bugfixes, Balance-Ver\u00e4nderungen, Performance-Verbesserungen und eine komplette Balance-\u00dcberarbeitung des Multiplayer-Modus. Es folgen die Patch-Notes in englischer Sprache:

Gameplay
<\/em> <\/p>