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{"id":3081260,"date":"2022-06-10T12:22:00","date_gmt":"2022-06-10T10:22:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_callisto_protocol-echtes_gameplay_vom_gamefest\/3081260"},"modified":"2024-05-03T14:41:27","modified_gmt":"2024-05-03T12:41:27","slug":"the_callisto_protocol-echtes_gameplay_vom_gamefest","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/the_callisto_protocol-echtes_gameplay_vom_gamefest\/3081260","title":{"rendered":"The Callisto Protocol: Echtes Gameplay vom Gamefest"},"content":{"rendered":"

Im Rahmen des Summer Game Fest betrat der Studioleiter und Horror-Fan Glen Schofield die B\u00fchne und hatte Geschenke dabei: Ein erweiterter Ank\u00fcndigungs-Trailer plus erste Gameplay-Sequenzen waren zu sehen.

<\/p>

Feinstes Gematsche<\/h2>
Im um einige Szenen erweiterten Gameplay-Trailer zum spielbaren Horror-Schocker The Callisto Protocol, der neu gegr\u00fcndeten Striking Distance Studios kann man vor lauter ekelhafter Monstrosit\u00e4ten schon einmal den Kopf verlieren \u2013 das geht auch der Spielfigur, die von Hollywood Schauspieler Josh Duhamel verk\u00f6rpert wird, so.

Die verschiedenen Todesarten des Protagonisten stellen zweifellos eines der Highlights im geistigen Nachfolger von Dead Space dar. H\u00fcbsch und effektvoll geschnittene Trailer sind eine Sache. Aber wie sieht es aus, wenn der Spieler das Gamepad zur Hand nimmt? Auch diese Frage wurde gl\u00fccklicherweise beantwortet.\u00a0

Dead Space in neuem Gewand<\/h2>
Denn Schofield hatte noch echtes Gameplay dabei, dass die Hauptfigur Jacob Lee ein paar Schritte auf seinem Weg durch die Dunkelheit begleitet begleitet. Es gibt absolut keinen Zweifel, dass die Striking Distance Studios hier so richtig abliefern wollen. Eine sehr detaillierte Optik mit h\u00fcbschen Lichteffekten ist in der Lage das Geschehen auf dem Bildschirm deutlich glaubw\u00fcrdiger und nachvollziehbarer zu gestalten, als es noch bei Dead Space der Fall war.

Der Spielinhalt \u00e4hnelt sich dabei allerdings extrem. Nicht nur das Zerstampfen von Kisten und besiegten Monstern, auch der Einsatz einer Waffe, die in der Lage ist, Objekte und Gegner aufzunehmen, um sie dann herumzuschleudern, kommt Kennern schon sehr bekannt vor.

F\u00fcr Horror-Fans geht am 02. Dezember auf jeden Fall ein Traum in Erf\u00fcllung, dann darf auf PC, PS4, PS5, Xbox One und Xbox Series S|X losgeschnetzelt werden. Und schon in der n\u00e4chsten Woche haben wir ein Interview mit dem Creative Director Christopher Stone f\u00fcr euch am Start.

<\/div>","protected":false},"excerpt":{"rendered":"

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