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{"id":3080955,"date":"2023-03-24T00:01:00","date_gmt":"2023-03-23T23:01:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/resident_evil_4-10_tipps_zu_resident_evil_4\/3080955"},"modified":"2024-05-08T11:38:29","modified_gmt":"2024-05-08T09:38:29","slug":"resident_evil_4-10_tipps_zu_resident_evil_4","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/resident_evil_4-10_tipps_zu_resident_evil_4\/3080955","title":{"rendered":"Resident Evil 4: 10 Tipps f\u00fcr den Spielstart"},"content":{"rendered":"Mit einigen neuen Mechaniken, sind f\u00fcr das Durchspielen von Resident Evil 4 auch ein paar neue Tipps am Start. Besonders Spieler, die das Spiel bisher noch nicht kennen, finden hier ein paar Antworten auf durchbohrende Fragen. Achtung! Wer empfindlich gegen Spoiler ist, sollte nach der entsprechenden Zwischen\u00fcberschrift nicht weiterlesen!<\/p>\n\n\n
1. Beste Taktik f\u00fcr das Dorf<\/h2>\n\n\n
Wenn die Dorfbewohner Leon das erste Mal entdeckt haben, bricht die H\u00f6lle los. Aber nur scheinbar. Denn man kann den Verr\u00fcckten relativ einfach entkommen, in dem man locker im Kreis um die H\u00e4user joggt. Wird man dabei vom Kettens\u00e4gen-Mann verfolgt, kann man diesen auch geschickt nutzen. Denn wenn er seine Kettens\u00e4ge schwingt, gehen auch die Dorfbewohner schnell zu Boden. Nach f\u00fcnf Minuten klingelt die Glocke der Turmuhr, und alle Bewohner verschwinden. Nun kann man ganz in Ruhe alle H\u00e4user nach Goodies durchsuchen. <\/p>\n\n\n
2. Messer aufwerten und reparieren<\/h2>\n\n\n
Das Messer ist im Remake von Resident Evil 4 immens wichtig. Man sollte es bei jeder m\u00f6glichen Gelegenheit reparieren und schnell auf die h\u00f6chste Stufe verbessern. Dann kann schon ein einziger Nahkampf-Angriff von Leon mit kleineren Gegnern schnellen Prozess machen. Oft ist es zudem empfehlenswert, sich packen zu lassen (was recht wenig Lebensenergie kostet), um das Messer dann per R2 zum Einsatz zu bringen. Das spart wertvolle Munition. <\/p>\n\n\n
3. Einfacher Nahkampf<\/h2>\n\n\n
Die meisten Gegner reagieren sehr empfindlich auf Sch\u00fcsse ins Knie. Dann gehen sie in die Hocke und sind leichte Beute. Oft ist es ratsam, sie schnell zu umlaufen, wenn sie gezwungenerma\u00dfen einknicken, und mit einem Messer-Finisher in die ewigen Jagdgr\u00fcnde zu schicken. Falls daf\u00fcr die Zeit nicht reicht, muss ein Roundhouse-Kick gen\u00fcgen. So kann ebenfalls viel Munition eingespart werden. <\/p>\n\n\n
4. Sch\u00e4tze vor dem Verkauf aufwerten<\/h2>\n\n\n
Gefundene Sch\u00e4tze, die Slots f\u00fcr Edelsteine haben, sollte man keinesfalls verkaufen, ohne vorher diese Slots zu f\u00fcllen. Das kann zwar ab und zu einen Augenblick dauern, es gibt im Spielverlauf aber gen\u00fcgend Steine, so dass jeder Schatz fr\u00fcher oder sp\u00e4ter komplett ausgestattet werden kann. F\u00fcr so pr\u00e4parierte Sch\u00e4tze zahlt der fahrende H\u00e4ndler deutlich mehr dringend ben\u00f6tigte Peseten. <\/p>\n\n\n
5. Die besten Waffen<\/h2>\n\n\n
Im ersten Durchlauf sollte man so fr\u00fch wie m\u00f6glich das Gewehr mit dem kleinen Zielfernrohr ausstatten und verbessern. Es leistet in vielen F\u00e4llen gute Dienste und sorgt f\u00fcr viel Schaden, was besonders bei Endbossen hilfreich ist. Gegen Ende des Spiels, ist es m\u00f6glich, die Handfeuerwaffen Python zu kaufen. Besonders f\u00fcr den zweiten und dritten Durchlauf, wenn es schnell gehen soll, ist die voll verbesserte Ausgabe dieser Waffe erste Wahl, denn selbst Endbosse geben nach nur einem Schuss klein bei. <\/p>\n\n\n
6. Lebensbalken verl\u00e4ngern<\/h2>\n\n\n
Mit gelben Kr\u00e4utern kann die Lebensleiste erweitert werden. Sie sind nicht einzeln nutzbar, sondern m\u00fcssen mit anderen Kr\u00e4utern gemischt werden. Um den gr\u00f6\u00dftm\u00f6glichen Effekt zu erzielen, sollte jeweils ein rotes, gr\u00fcnes und gelbes Kraut gemischt werden. <\/p>\n\n\n
7. Die Nebenaufgaben bew\u00e4ltigen<\/h2>\n\n\n
Viele Nebenaufgaben k\u00f6nnen schon angegangen werden, selbst wenn man sich den blauen Zettel noch nicht abgeholt hat. Die einfachste Methode ist, auf alles zu schie\u00dfen, was nicht niet- und nagelfest ist. Werden Ratten oder anderes Kleinvieh nach dem Beschuss mit einer Nummer, wie etwa 1\/3 versehen, handelt es sich hier um eine Nebenaufgabe, die bei Erledigung beim H\u00e4ndler geltend gemacht werden kann. <\/p>\n\n\n
8. Der Assassine im Keller<\/h2>\n\n\n
Im sp\u00e4teren Spielverlauf trifft Leon im Keller des Insel-Labors auf seinen sehr gef\u00e4hrlichen und starken Gegner: den Assassinen. Dieser kann mit Hilfe der Eis-Spr\u00fch-Anlage verlangsamt werden, was Platz f\u00fcr einen Roundhouse-Kick l\u00e4sst. Er kann auch get\u00f6tet werden, das kostet im ersten Durchlauf aber viel zu viel Munition. Aus diesem Grund sollte man vor diesem Gegner davonlaufen, bis der Aufzug zur Flucht eingetroffen ist. <\/p>\n\n\n
9. Einsatz der Blendgranaten<\/h2>\n\n\n
Besonders an drei Stellen im Schloss ist der Einsatz der Blendgranaten extrem effektiv. Im Weinkeller einfach warten, bis m\u00f6glichst viele Gegner zu Tentakelwesen mutiert sind. Mit nur einer Blendgranate kann man so sehr viele Monster gleichzeitig ausschalten. Das gleiche Prozedere gilt f\u00fcr den Kampf in dem Raum mit dem \u00dcbergang, der von den Gegnern herabgesenkt wird. Und beim Kampf gegen die drei Ritter leistet die Blendgranate ebenfalls beste Dienste. Die Granaten gegen normale Gegner einzusetzen, ist aufgrund der hohen Wirksamkeit gegen Tentakelmonster, nicht ratsam. <\/p>\n\n\n
10. Der Kampf im Glockenturm<\/h2>\n\n\n
Bevor der Aufzug im Glockenturm zum Einsatz gebracht wird, muss Leon auf dem Weg nach oben riesigen Metallkugeln ausweichen, die man geschickt daf\u00fcr nutzen kann, um viele Gegner ohne den Einsatz von Munition zu killen. Einfach an allen Gegnern vorbei nach oben rennen, den Unhold am Schalter f\u00fcr das Herunterlassen der Kugel schnell seiner Pflichten entheben und dann die verfolgende Meute mit einer eigens abgesetzten Kugel plattwalzen.<\/p>","protected":false},"excerpt":{"rendered":"
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Resident Evil 4: 10 Tipps zu Resident Evil 4<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n