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{"id":3079845,"date":"2021-01-27T11:54:00","date_gmt":"2021-01-27T10:54:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/virtual_reality-arvr-kontaktlinse_mojo_lens_mit_hochaufloesendem_micro-display_in_entwicklung\/3079845"},"modified":"2024-05-03T13:42:24","modified_gmt":"2024-05-03T11:42:24","slug":"virtual_reality-arvr-kontaktlinse_mojo_lens_mit_hochaufloesendem_micro-display_in_entwicklung","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/virtual_reality-arvr-kontaktlinse_mojo_lens_mit_hochaufloesendem_micro-display_in_entwicklung\/3079845","title":{"rendered":"Virtual Reality: AR\/VR-Kontaktlinse “Mojo Lens” mit hochaufl\u00f6sendem Micro-Display in Entwicklung"},"content":{"rendered":"

Das Start-up Mojo Vision will weg von klobigen Headsets f\u00fcr VR und AR. Stattdessen entwickelt das Unternehmen an einer Kontaktlinse, welche die reale Welt digital erweitern soll: Im Gespr\u00e4ch mit Mixed.de<\/a> berichtet Mit-Gr\u00fcnder Mike Wiemer \u00fcber sein Projekt, das schon 2010 gestartet sei, 2018 zum ersten Mal \u00f6ffentlich vorgestellt wurde und sich seitdem stark weiterentwickelt habe.<\/p>\n

Der aktuelle Prototyp k\u00f6nne Videos, Text und Grafiken anzeigen, die \u00fcbrigens direkt auf die Retina projiziert werden. Der Akku mit gen\u00fcgend Strom f\u00fcr einen Tag werde als Film auf der Linse angebracht. Ein wenig gruselig wirkt der Umstand, dass das Bild selbst dann noch da ist, wenn man die Augen schlie\u00dft. So wird aus einem AR-Spiel praktisch einem VR-Titel, sobald sich die Lider schlie\u00dfen. Offenbar soll es aber Gesten-Kommandos zum Ausschalten geben. So k\u00f6nnte man bei einem Jumpscare im Horrorspiel also vermutlich doch noch rechtzeitig das Bild deaktivieren.<\/p>\n

Zum Einsatz kommt laut Digitaltrends.com<\/a> ein Display mit einer Pixeldichte von 14.000 ppi. Laut Mixed.de handelt es sich damit um das kleinste Display mit der h\u00f6chsten Pixeldichte, dass je gebaut worden sei – und zwar mit MicroLED-Technik und in etwa in der Gr\u00f6\u00dfe eines Sandkorns. Bislang ist noch unklar, ob es (wie das Auge) mit mehreren Fokusebenen arbeiten wird – oder ob eine stets scharfe Darstellung s\u00e4mtlicher Elemente im Alltag gar nicht st\u00f6rt. Im normalen Leben k\u00f6nnten u.a. alle m\u00f6glichen Informationen auf dem HUD eingeblendet werden, die wir heute auf dem Smartphone ablesen. Mit Hilfe von Objekterkennung k\u00f6nnten auch Menschen mit Sehbehinderung im Alltag unterst\u00fctzt werden. Mixed.de erkl\u00e4rt:<\/p>\n

“Die Digital-Kontaktlinse soll Kanten betonen, den Kontrast verst\u00e4rken oder Text vergr\u00f6\u00dfern. (…) Ebenfalls in die Linse integriert sind Bewegungssensoren, die das Bild stabilisieren und die Position der Linse im Verh\u00e4ltnis zum K\u00f6rper und den Kopfbewegungen bestimmen k\u00f6nnen. Bildsensoren nehmen das Umgebungslicht wahr und passen die Helligkeit und den Kontrast der Linse an. Der Bildsensor soll auch Szenen erkennen und beispielsweise f\u00fcr die Objekterkennung genutzt werden k\u00f6nnen. Ein Mojo-Lens-Tr\u00e4ger mit Sehbehinderung k\u00f6nnte so im Alltag zum Beispiel mit Audiohinweisen unterst\u00fctzt werden, wenn er einen bestimmten Gegenstand betrachtet, aber nicht sofort erkennt.”<\/em><\/p>\n

Noch klingt all das noch ein wenig nach Science-Fiction, so dass auch Wiemer zugibt, dass das Projekt kein leichtes Unterfangen werde und noch entsprechend viel Zeit ben\u00f6tige. Ein erster Prototyp sei aber schon von \u00fcber zehn Mitarbeitern getragen worden. Ein erster Schritt ist also offenbar getan. Rund 150 Mio. Dollar Investorenkapital habe man sich mittlerweile sichern k\u00f6nnen. Und obwohl sich die Vision derzeit noch futuristisch anh\u00f6rt, glaubten viele Menschen an das Potenzial der Plattform, so Wiemer.<\/p>\n

Im Laufe der kommenden f\u00fcnf Jahre plane das Unternehmen zun\u00e4chst einen Marktstart in den Vereinigten Staaten und sp\u00e4ter eine Expansion – je nach Zulassungen, etwa bei der Arzneimittelbeh\u00f6rde der USA. <\/p>\n","protected":false},"excerpt":{"rendered":"

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