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{"id":3079137,"date":"2023-10-08T17:37:00","date_gmt":"2023-10-08T15:37:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/disney_speedstorm-kolumne_wenn_mikrotransaktionen_auf_liebe_zum_disney-universum_treffen\/3079137"},"modified":"2024-05-03T13:32:51","modified_gmt":"2024-05-03T11:32:51","slug":"disney_speedstorm-kolumne_wenn_mikrotransaktionen_auf_liebe_zum_disney-universum_treffen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/disney_speedstorm-kolumne_wenn_mikrotransaktionen_auf_liebe_zum_disney-universum_treffen\/3079137","title":{"rendered":"Disney Speedstorm als Mario Kart-Alternative? Nur, wenn es nicht so gierig w\u00e4re"},"content":{"rendered":"

Sp\u00e4testens Mario Kart 8<\/a>\u00a0hat es allen bewiesen: Das Franchise ist ein unfassbarer Gigant. Wenig \u00fcberraschend, dass mittlerweile auch Disney<\/strong> ein St\u00fcck vom saftigen Kuchen abhaben m\u00f6chte und auf dem Blatt Papier klingt ein eigener Kart-Racer auch gar nicht schlecht. Immerhin ist der Marken-Tresor des M\u00e4use- und Marvel-Konzerns<\/strong> riesig und bietet unfassbar viel Potenzial f\u00fcr spannende Strecken.

Das Endprodukt? Disney Speedstorm<\/strong> vom franz\u00f6sischen Studio Gameloft<\/strong>, das einige vielleicht von ihren unz\u00e4hligen Smartphone-Spielen kennen, wie etwa der\u00a0Asphalt<\/strong>– oder Modern Combat<\/strong>-Reihe. Aus dieser Zeit hat das Unternehmen so einiges \u00fcber Mikrotransaktionen gelernt \u2013 und nutzt diese Erfahrung, um aus einem an und f\u00fcr sich kompetenten Kart-Racer<\/strong> eine Gacha-H\u00f6lle<\/strong> zu kreieren, in der man mehr mit Grinden statt Driften besch\u00e4ftigt ist.

<\/p>

Disney Speedstorm: Shards hier…<\/h2>Seit dem 28. September<\/strong> ist Disney Speedstorm als Free2Play-Spiel f\u00fcr PC<\/strong>, PS4<\/strong>, PS5<\/strong>, Xbox One<\/strong>, Xbox Series X | S<\/strong> und Nintendo Switch<\/strong> verf\u00fcgbar, nachdem es etliche Monate im Early Access verbrachte. Beim Finanzierungsmodell sollten nat\u00fcrlich schon die ersten Alarmglocken schrillen, aber ich dachte mir gutm\u00fctig: Free2Play<\/strong> ergibt schon Sinn, da verkaufen sie schlussendlich teure Cosmetics f\u00fcr Micky, Donald, Aladdin, Hercules und all die anderen Disney-Helden der Vergangenheit und Gegenwart.


[GUI_600SCREENSHOT(setid=92707,id=92658078,linktext=90 Prozent Rabatt und dennoch werden noch etwa 8 bis 9 Euro f\u00e4llig \u2013 diese Angebotstaktik kennt man nur zu gut von Mobile-Spielen.”>
Gut, das Freischalten von neuen Charakteren machen Spiele wie
League of Legends<\/a> oder Apex Legends<\/a> nicht zwingend anders. Allerdings kauft ihr bei Disney Speedstorm mit dem Paket nicht direkt den Charakter, sondern zehn spezifische Shards. Mit diesem k\u00f6nnt ihr nun Hercules freischalten, allerdings gerade einmal auf Stufe 1 von 5<\/strong>. F\u00fcr weitere Upgrades ben\u00f6tigt es mehr Shards, die ihr \u00fcber den Grind bekommt, oder in dem man mit Geld ein kleines bisschen nachhilft.

… Shards da, Shards \u00fcberall<\/h2>Das besonders perfide? Die Upgrades sind richtig wichtig, denn zum einen verf\u00fcgt jeder Fahrer \u00fcber eine Spezialf\u00e4higkeit<\/strong>, die man erst auf Stufe 2 bekommt. Zum anderen verbessern sich mit jedem Levelaufstieg die Items, die der Charakter wie in Mario Kart \u00fcber Boxen auf der Strecke einsammelt. Ein Beispiel: Jasmin kann aus den Itemboxen “Rausch”<\/strong> erhalten, was in etwa dem klassischen roten Pilz entspricht, also mich demnach auf der Strecke kurz beschleunigt. Auf der ersten Stufe funktioniert das nur \u00fcber eine “\u00fcberdurchschnittliche Distanz”, auf der h\u00f6chsten Stufe wird daraus die “l\u00e4ngste Distanz”. \u00c4hnlich ergeht es allen anderen F\u00e4higkeiten, wie dem Schutzschild oder dem Schuss, die mit jeder weiteren Stufe immer besser werden.

\"Je<\/figure>
Damit aber nicht genug, denn ihr k\u00f6nnt eure Charaktere nicht nur \u00fcber die Shards st\u00e4rker werden lassen. Mithilfe von verschiedenen Materalien k\u00f6nnt ihr die f\u00fcnf Attribute der Fahrer<\/strong>, von H\u00f6chsttempo bis Kampf, verbessern. Insgesamt gibt es bislang 50 Stufen pro Fahrer<\/strong> und f\u00fcr jeden Aufstieg ben\u00f6tigt es immer mehr, immer seltenere Materialien.

An dieser Stelle ist noch immer nicht das Ende der Sto\u00dfstange erreicht. Es gibt zu allem \u00dcberfluss noch die Crewmitglieder<\/strong>, die ebenfalls mithilfe von Shards freigeschaltet und verbessert werden m\u00fcssen, um die st\u00e4rksten Boni zu erhalten. Insgesamt k\u00f6nnt ihr pro Fahrer bis zu vier Crewmitglieder<\/strong> hinzuf\u00fcgen. Wo gibt es die Shards? Ihr wisst es: \u00dcber Lootboxen oder wenn sie mal per Zufall im Shop landen, wo man sie dann mithilfe der saisonalen W\u00e4hrung oder eben Echtgeld kaufen kann.

Was ist mit Cosmetics?<\/h2>Wer seine Kreditkarte partout nicht belasten will, kann all diese Verbesserungen dennoch erhalten, aber der Weg dahin ist unendlich z\u00e4h. Es dauert erfahrungsgem\u00e4\u00df relativ lang und d\u00fcrfte, wenn man mehr als nur einen spezifischen Fahrer zu Bestwerten bringen m\u00f6chte, sehr viel Spielzeit und Frustration<\/strong> kosten. Schlie\u00dflich kommt es im Mehrspieler-Modus schon mal vor, dass man gegen Fahrer gematcht wird, die aufgrund ihrer h\u00f6heren Stufe schlicht schneller sind und man nur, wenn sie sich wirklich sehr dumm anstellen oder einen Disconnect erleiden, gewinnen kann. Das nenne ich doch mal ein “faires Prinzip”.

Achja, ich sprach ja eingangs davon, dass ich eigentlich statt diesem Gacha-Level-Up-Kram besondere und \u00fcberaus teure Cosmetics<\/strong> erwartet h\u00e4tte. Nie wurde ich so hart entt\u00e4uscht wie in diesem Punkt. Es gibt neue Outfits f\u00fcr die einzelnen Fahrer, aber sie sind so ziemlich das kreativloseste<\/strong> was man bei einem Disney-Racer erwarten k\u00f6nnte: Langweilige, oft nur umgef\u00e4rbte Rennanz\u00fcge. Aladdin mit seinem lila Oberteil? Donald als Phantomias? Hercules mit seiner bronzenen R\u00fcstung und blauem Cape? Absolute Fehlanzeige!

\"Coole<\/figure>
Stattdessen werden einfach alle Charaktere in mal mehr und mal weniger passende Sportkleidung gesteckt. Wo soll da der Reiz stecken, Geld f\u00fcr Cosmetics auszugeben, wenn ich doch nur die Wahl habe, ob Micky nun im blauen oder roten Anzug \u00fcber die Strecke d\u00fcst? Nicht einmal besondere Kart-Modelle gibt es zu kaufen! So erkl\u00e4rt sich mir wenigstens, warum man unbedingt so ein exzessives Gacha-Modell<\/strong> fahren muss: Ohne die M\u00f6glichkeit von spannenden Cosmetics, gilt es eben, anderweitig Reize zu setzen. Eine f\u00fcr mich kaum nachvollziehbare Entscheidung.

Dabei k\u00f6nnte es so gut sein!<\/h2>Normalerweise w\u00fcrde ich mittlerweile die Schulter zucken: Ein weiteres Spiel, welches sich mit seiner Monetarisierung f\u00fcr mich pers\u00f6nlich ins Aus schie\u00dft. Schade, aber die Videospielwelt dreht sich weiter, es gibt ja mehr als gen\u00fcgend Alternativen<\/a>, um seine Freizeit digital auszuleben. Disney Speedstorm \u00e4rgert mich aber besonders intensiv, denn hinter all dieser frustrierenden Monetarisierung steckt an und f\u00fcr sich ein guter Kart-Racer, der von Menschen entwickelt wurde, die richtige\u00a0Disney-Fans<\/strong> sind.

Die Strecken, die es bislang gibt, sind \u00fcberwiegend kreativer Natur und spiegeln das jeweilige Franchise gut wider. Bei Fluch der Karibik<\/strong> f\u00e4hrt man zwischen Schiffen und Kanonenkugeln, bei\u00a0Steamboat Willie<\/strong> ist alles in Schwarz-Wei\u00df gehalten und auf den\u00a0Mulan-Strecken<\/strong> geht es \u00fcber Mauern und man wird von Feuerpfeilen beschossen, wenn man nicht aufpasst. \u00dcberall gibt es kleine Details, die einem als Fan des jeweiligen Films, sofort ins Auge stechen.



Untermalt wird das Ganze von einem mitunter wirklich gro\u00dfartigen Soundtrack, der zum Teil aus Remixes bekannter Disney-Songs<\/strong> besteht. F\u00fcr sich stehend sind die Arrangements schon gut h\u00f6rbar, aber im Kontext eines Kart-Racers, bei dem unfassbar viel gleichzeitig auf dem Bildschirm passiert, sind sie ein wichtiges und treibendes Element.\u00a0Dazu f\u00e4hrt sich Disney Speedstorm \u00fcberraschend gut und pr\u00e4zise<\/strong>, sofern aufgrund des Online-Zwangs die Server mitspielen.

Unter diesen Gesichtspunkten w\u00e4re Disney Speedstorm ein wirklich gutes Spiel und eine durchaus beachtliche Alternative zu Mario Kart 8. Insbesondere dann, wenn man keine Nintendo Switch besitzt. Leider steht das Finanzierungs- und FOMO-Modell<\/strong> dem ganz gro\u00dfen Spa\u00df im Weg. Ein kleiner Hoffnungsschimmer: In privaten Rennen kann man problemlos gegen Freunde antreten und erh\u00e4lt automatisch hochlevelige Rennfahrer. So kann man zumindest hin und wieder ein paar Stunden Spa\u00df haben, ohne auch nur einen Cent ausgeben zu m\u00fcssen.","protected":false},"excerpt":{"rendered":"

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