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{"id":3079064,"date":"2023-05-14T18:07:00","date_gmt":"2023-05-14T16:07:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/persona_5-3_dinge_die_ich_mir_vom_naechsten_teil_der_rollenspielreihe_wuensche\/3079064"},"modified":"2024-05-03T13:30:32","modified_gmt":"2024-05-03T11:30:32","slug":"persona_5-3_dinge_die_ich_mir_vom_naechsten_teil_der_rollenspielreihe_wuensche","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/persona_5-3_dinge_die_ich_mir_vom_naechsten_teil_der_rollenspielreihe_wuensche\/3079064","title":{"rendered":"Persona 5: 3 Dinge, die der n\u00e4chste Teil der Rollenspielreihe noch besser machen kann"},"content":{"rendered":"

Zum dritten Mal habe ich diese Woche Persona 5 <\/strong>nun schon beendet: Nach drei Abenteuern mit den Phantomdieben und mehr als 300 Stunden in Shibuya bin ich nun wirklich bereit f\u00fcr den n\u00e4chsten Teil.<\/p>

\u00a0<\/p>

Noch hat Atlus Persona 6 nicht angek\u00fcndigt, man ist schlie\u00dflich noch ganz damit besch\u00e4ftigt, auch den letzten Cent aus dem Abenteuer von Joker, Ann, Ryuji und Co. herauszupressen. Verst\u00e4ndlich: Persona 5 ist ein fantastisches Rollenspiel und geh\u00f6rt zu dem besten, was das Genre zu bieten hat. Ein paar Dinge gibt es dann aber doch, die ich mir f\u00fcr den n\u00e4chsten Teil w\u00fcnsche<\/strong>.<\/p>

Persona 5: Erwachsene Charaktere statt Obersch\u00fcler<\/h2>

Ich wei\u00df, es ist nicht nur in der Persona-Reihe, sondern auch im Kosmos der japanischen Rollenspiele und Anime beziehungsweise Manga Tradition, Teenager <\/strong>in die Hauptrollen zu stecken. Das liegt mitunter an der Zielgruppe \u2013 aber weil auch die \u00e4lter wird, d\u00fcrfen die Protagonisten doch bitte entsprechend mitwachsen.<\/p>

Seit dem urspr\u00fcnglichen Release von Persona 5 im Jahr 2017 hier bei uns im Westen sind schlie\u00dflich bereits sechs Jahre vergangen und selbst diejenigen, die damals gerade erst an der Vollj\u00e4hrigkeit gekratzt haben, sind mittlerweile Mitte 20. Persona 6 darf dann also gerne mal mit erwachseneren Charakteren<\/strong> aufwarten und sich von der Highschool mindestens an die Uni oder noch besser in die junge Arbeitswelt begeben.<\/p>

\"Die<\/figure><\/p>

Obwohl die Persona-Reihe als Shin Megami Tensei<\/a>-Spin-Off nicht ganz so d\u00fcster sein mag wie der gro\u00dfe Bruder, ist der Ton der Titel dann doch ernst genug, um etwas \u00e4ltere Helden auftreten zu lassen. Dann w\u00e4ren eindeutig problematische Beziehungen<\/strong> zwischen dem minderj\u00e4hrigen Obersch\u00fcler-Protagonisten und den zahlreichen Erwachsenen gl\u00fccklicherweise auch gleich Schnee von gestern.\u00a0<\/p>

Love is in the Air: Mehr Freiheiten beim Dating<\/h2>

Apropos Beziehungen: Enge Freundschaften und noch engere Romanzen waren zwar auch bei Persona 5 schon wichtiger Bestandteil der Geschichte, trotzdem gibt es beim digitalen Miteinander noch Luft nach oben. Da w\u00e4ren zun\u00e4chst die vielen liegengelassenen Beziehungen, weil man nicht mit gleichgeschlechtlichen Charakteren<\/strong> anbandeln kann.<\/p>

Mehr oder zumindest andere Romance-M\u00f6glichkeiten w\u00fcrden sich auch durch eine weibliche Hauptfigur<\/strong> als Zusatzoption ergeben. Persona 3 Portable<\/a> hat es bereits vorgemacht und lie\u00df euch in der erweiterten Fassung des Ursprungspiels in die Rolle einer Protagonistin schl\u00fcpfen, der sich entsprechend neue M\u00f6glichkeiten auf dem Dating-Markt erschlossen.<\/p>

\"Entgegen<\/figure><\/p>

Nachdem Persona 4 und 5 keine Protagonistin in den Kampf gegen die Schatten geschickt hat, scheint ein Sinneswandel f\u00fcr den n\u00e4chsten Ableger zwar unwahrscheinlich, doch die Hoffnung stirbt bekanntlich zuletzt. Die Kirsche auf der Sahnehaube w\u00e4re dann noch, wenn man sich zu Beginn des Spiels das Geschlecht seiner Figur aussuchen<\/strong> kann und dann entsprechende Dating-Optionen hat \u2013 oder gleich alle ausf\u00fchren darf.<\/p>

Komfort\u00e4nderungen direkt zu Release bitte<\/h2>

Persona 5 hat, genau wie einst Persona 3 und 4, mit dem Namenszusatz \u201eRoyal\u201c ein saftiges Upgrade bekommen: Neue Charaktere, frische Persona-Evolutionen und ein brandneuer Palast haben ein ohnehin schon pralles Paket noch dicker geschn\u00fcrt. Der heimliche Star allerdings sind die Komfort\u00e4nderungen<\/strong>: Mit dem Enterhaken, den Willenssamen und den Showtime-Angriffen hat Persona 5 Royal zahlreiche Features vorzuweisen, die ich nicht mehr missen m\u00f6chte.<\/p>

Ich hoffe also, dass man sich bei der Entwicklung von Persona 6 genug Zeit l\u00e4sst, um solche \u201eKleinigkeiten\u201c bereits in die erste Version des Spiels einzubauen \u2013 nicht erst in die ein paar Jahre sp\u00e4ter zum Vollpreis erscheinende Variante mit Namenszusatz. Gerade der von Anfang an f\u00fcr alle Teammitglieder verf\u00fcgbare Baton Pass <\/strong>ist in dieser Hinsicht ein absolutes Muss, das das gelungene Kampfsystem schon in den ersten Spielstunden gl\u00e4nzen l\u00e4sst.<\/p>

\"Die<\/figure><\/p>

Ob Atlus auch nur einen meiner W\u00fcnsche erh\u00f6rt, das erfahren wir wohl erst, wenn Persona 5 irgendwann in der Zukunft vom n\u00e4chsten Teil der japanischen Rollenspielreihe abgel\u00f6st wird \u2013 aktuell ist Persona 6<\/strong> schlie\u00dflich noch nicht einmal angek\u00fcndigt worden. Die Wartezeit k\u00f6nnen sich Genre-Fans gegebenenfalls mit Loop8: Summer of Gods vers\u00fc\u00dfen<\/a>, bei dem genau wie in Persona rundenbasierte K\u00e4mpfe und das Kennenlernen der Figuren im Rampenlicht stehen.<\/p>","protected":false},"excerpt":{"rendered":"

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