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{"id":3079058,"date":"2022-09-06T14:56:00","date_gmt":"2022-09-06T12:56:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/fable-entwickler_wollen_nichts_zeigen_ehe_es_nicht_richtig_fertig_ist\/3079058"},"modified":"2024-05-03T13:30:24","modified_gmt":"2024-05-03T11:30:24","slug":"fable-entwickler_wollen_nichts_zeigen_ehe_es_nicht_richtig_fertig_ist","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/fable-entwickler_wollen_nichts_zeigen_ehe_es_nicht_richtig_fertig_ist\/3079058","title":{"rendered":"Fable: Entwickler wollen nichts zeigen, ehe es nicht richtig fertig ist"},"content":{"rendered":"

Die Entwickler von Playground Games weigern sich, das neue Fable vorab auf der Xbox Series X zu zeigen. Sie wollen noch damit warten, bis es erst einmal richtig fertig gestellt ist.

Und das, obwohl sogar Matt Booty, seines Zeichens Head der Xbox Game Studios h\u00f6chstpers\u00f6nlich, nichts lieber tun w\u00fcrde, als den Titel gegen\u00fcber der Welt zu pr\u00e4sentieren. So verriet er in einer Rede auf der PAX West 2022<\/a>, dass Playground Games so viele coole Dinge mit dem Fable-Spiel der n\u00e4chsten Generation vorhabe, dass er die Entwickler jedes Mal aufs Neue darum bittet, etwas davon teilen zu d\u00fcrfen.

<\/p>

Neues Fable: Head der Xbox Game Studios verspricht “eine Menge cooler Sachen”<\/h2>
Zwar sei es Teil seines Jobs, dem Team bestm\u00f6glich den R\u00fccken freizuhalten, wie Booty selbst erkl\u00e4rt. Allerdings g\u00e4be es kein anderes Spiel, bei dem ihm dies so schwer f\u00e4llt, wie beim neuen Fable. So verr\u00e4t er weiter: “Wenn es ein Spiel gibt, bei dem sich das umkehrt, bei dem ich jedes Mal, wenn ich etwas sehe, sage: ‘Das sollten wir zeigen’, dann ist es Fable. Da gibt es n\u00e4mlich eine Menge cooler Sachen”.

Und obwohl das Team “sehr deutlich gemacht” h\u00e4tte, dass Booty “nichts zeigen kann, bevor es nicht fertig ist”, wie er lachend erkl\u00e4rt, gibt er uns ein kurzes Update \u00fcber die Entwicklung und l\u00e4sst durchscheinen, dass Playground das gleiche “Handwerk und die gleiche Hingabe wie bei Forza Horizon” zum neuen Fable beisteuert. Au\u00dferdem gestand er, dass es “ein bisschen schwierig” war, Fable einem Entwickler anzuvertrauen, der f\u00fcr seine Rennspiele bekannt ist. Playground Games h\u00e4tte allerdings “bewiesen, dass sie es verstehen”.

Darauf, ab wann wir uns genau darauf einstellen k\u00f6nnen, mehr aus dem legend\u00e4ren Fantasy-Franchise zu Gesicht zu bekommen, verriet Booty selbstverst\u00e4ndlich nicht. Zeit wird es allerdings so langsam, bedenkt man nur einmal,
dass Fable f\u00fcr die Xbox Series X bereits vor mehr als zwei Jahren im Juli 2020 angek\u00fcndigt wurde<\/a>. Zuletzt wurde bekannt, dass die ForzaTech-Engine m\u00f6glicherweise f\u00fcr Probleme sorgen k\u00f6nnte<\/a>.","protected":false},"excerpt":{"rendered":"

Entwickler wollen nichts zeigen, ehe es nicht richtig fertig ist<\/p>\n","protected":false},"author":249,"featured_media":3079059,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Fable: Entwickler wollen nichts zeigen, ehe es nicht richtig fertig ist","_yoast_wpseo_metadesc":"Die Entwickler von Playground Games weigern sich, das neue Fable vorab auf der Xbox Series X zu zeigen. 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