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{"id":3079050,"date":"2022-10-05T13:17:00","date_gmt":"2022-10-05T11:17:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/sony-pc-ports_sollen_fruehestens_ein_jahr_nach_dem_playstation-release_kommen\/3079050"},"modified":"2024-05-03T13:30:13","modified_gmt":"2024-05-03T11:30:13","slug":"sony-pc-ports_sollen_fruehestens_ein_jahr_nach_dem_playstation-release_kommen","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/news\/sony-pc-ports_sollen_fruehestens_ein_jahr_nach_dem_playstation-release_kommen\/3079050","title":{"rendered":"Sony: PC-Ports sollen fr\u00fchestens ein Jahr nach dem PlayStation-Release kommen"},"content":{"rendered":"

Dass sich PlayStation-exklusive Spiele auch auf dem PC \u00fcberragend verkaufen, d\u00fcrfte Sony nicht erst mit den j\u00fcngsten Portierungen wie God of War<\/a> und Marvel\u2019s Spider-Man<\/a> gemerkt haben.<\/p>

Wenig verwunderlich will man die hauseigenen Blockbuster also auch in Zukunft auf den PC bringen und scheint dabei in zunehmend k\u00fcrzeren Zeitspannen zu rechnen. Hermen Hulst, Direktor der PlayStation-Studios, verriet gegen\u00fcber dem YouTuber Julien Chi\u00e8ze<\/a> nun, dass sich PC-Spieler bei kommenden Titeln zwar \u201emindestens ein Jahr\u201c gedulden m\u00fcssen. Damit w\u00e4re Sony mit k\u00fcnftigen Portierungen aber deutlich schneller als bisher.<\/p>

PlayStation-Titel erscheinen in Zukunft fr\u00fcher auf dem PC als bisher<\/h2>

Schafften Horizon Zero Dawn<\/a> und Death Stranding<\/a> den Plattform-Sprung immerhin nach rund drei Jahren, hat man Schwergewichte wie God of War und Marvel\u2019s Spider-Man erst nach vier Jahren auf den PC gehievt. Der schnellste Port war bislang die Zombie-Apokalypse Days Gone<\/a>, die zwei Jahre nach ihrem urspr\u00fcnglichen Release mit Motorradheulen auf den PC raste.<\/p>

Auch das f\u00fcr diesen Herbst geplante Spider-Man: Miles Morales<\/a> schwingt sich innerhalb von zwei Jahren von der PlayStation auf den PC. Laut eines Leaks<\/a> wartet das zuerst im April 2021 ver\u00f6ffentlichte Returnal allerdings ebenfalls auf seine Portierung und k\u00f6nnte Days Gone und Miles Morales in Sachen k\u00fcrzester Zeitabstand unterbieten.<\/p>

Live Service-Spiele zeitgleich auf PC und PlayStation<\/h2>

Wie Hulst betonte, bilden Live Service-Spiele jedoch eine Ausnahme: \u201eLive Service-Titel sind in ihrer Natur ein bisschen anders, weil du gleich von Beginn an, gleich wenn du live gehst, eine starke Community und eine starke Einbindung haben willst. Unsere Live Service-Angebote werden wir also eventuell gleichzeitig auf dem PC und der PlayStation ver\u00f6ffentlichen.\u201c<\/p>

Bereits im Mai wurde in einem Investorenmeeting von Sony<\/a> bekanntgegeben, dass man bereits an zw\u00f6lf Live Service-Titeln arbeitet, die in den kommenden Jahren erscheinen sollen. Um was f\u00fcr Spiele es sich dabei handelt wurde nicht verraten, einer der Titel befindet sich aber offenbar bei den im M\u00e4rz \u00fcbernommenen Haven Studios <\/a>in Entwicklung, die von der Industriegr\u00f6\u00dfe Jade Raymond (Assassin\u2019s Creed, Watch Dogs) geleitet werden.<\/p>

Auch die erst im August aufgekauften Savage Game Studios<\/a> sollen an einem Live Service-Spiel basteln, das allerdings nur f\u00fcr Mobilger\u00e4te geplant ist. W\u00e4hrend ihr f\u00fcr Ports von PlayStation-Spielen auf dem PC momentan \u00fcbrigens kein PSN-Konto braucht, deutete eine Aussage von Sony <\/a>zuletzt darauf hin, dass sich das in Zukunft \u00e4ndern k\u00f6nnte.<\/p>","protected":false},"excerpt":{"rendered":"

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