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{"id":3078223,"date":"2007-04-05T10:11:18","date_gmt":"2007-04-05T08:11:18","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/flipper_critters\/3078223"},"modified":"2024-07-18T14:02:23","modified_gmt":"2024-07-18T12:02:23","slug":"flipper_critters","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/flipper_critters\/3078223","title":{"rendered":"Flipper Critters (Musik & Party) – Flipper Critters"},"content":{"rendered":"Monkey Ball<\/B>

<\/TD><\/TR>
Dank der zwei DS-Bildschirme genie\u00dft ihr eine\u00a0gute \u00dcbersicht \u00fcber das Spielfeld.<\/SPAN><\/TD><\/TR><\/TBODY><\/TABLE><\/P>

<\/SPAN>So schlimm ist das auch nicht, mag jetzt der eine oder andere einwenden. Flipper Critters ist schlie\u00dflich keine Pinball-Simulation, sondern ein Adventure-Flipper. In dem Genre geht es in erster Linie darum, Aufgaben zu erf\u00fcllen und den Weg auf weitere Bildschirme freizuspielen. Stimmt. Zwei bis drei St\u00fcndchen lang ist es tats\u00e4chlich recht unterhaltsam, die bunten Schaupl\u00e4tze mit dem Affen”Monkey” zu entdecken, der sich selbst in eine Kugel verwandelt hat. <\/P>

Der Grafikstil mutet f\u00fcr deutsche Augen allerdings ein wenig seltsam an. Mal ist ein Marktplatz euer Flippertisch und die kleinen Seitengassen fungieren als Rampe, ein anderes mal rollt die Murmel \u00fcber einen Schlosshof oder \u00fcber die Wasseroberfl\u00e4che eines T\u00fcmpels. Als Ziele dienen z.B. kleine Tierchen, die euch bei Abschuss den Weg zu weiteren Bereichen freigeben. <\/P>

Manchmal m\u00fcsst ihr die Biester auch mit dem Stylus verscheuchen oder durch Ber\u00fchrung einen Schalter aktivieren. Wirklich spannend wird es allerdings nie, da ihr jederzeit den Spielstand speichern d\u00fcrft und die Kugel sowieso nur sehr selten aus dem untersten der hintereinander liegenden Tischbereiche f\u00e4llt. Und die spa\u00dffreien Minispielchen wie den simplen Vertikal-Shooter h\u00e4tten sich die Entwickler auch sparen k\u00f6nnen.<\/P>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\n

\n
\n

Fazit<\/strong><\/h3>\n\n\nFlipper Critters ist ein m\u00e4\u00dfiges Pinball-Adventure f\u00fcr zwischendurch, mehr aber auch nicht. Die Kugel bewegt sich zwar nicht gerade realistisch, aber immerhin berechenbar. Eine Highscore-Liste und komplexere Kombos wie in Flipper-Sims sucht ihr hier vergeblich. Oft wusste ich nicht einmal, was ich \u00fcberhaupt treffen sollte. Es gibt zwar ein kurzes Tutorial f\u00fcr jeden Tisch. Doch das kommt, wie die Story, in derart gebrochenem Deutsch daher, dass ich oft nur noch Bahnhof verstand. Stilbl\u00fcten gef\u00e4llig? “Eine Quest! Wir m\u00fcssen Schweinewachen retten! (…) Ich retten Euch! (…) 500 Punkt”. Ah ja. Am besten, ihr achtet gar nicht auf das wirre Gefasel auf dem oberen Bildschirm und konzentriert euch darauf, die mit gr\u00fcnen Pfeilen gekennzeichneten Ziele zu treffen. F\u00fcr ein paar Euro vom Grabbeltisch w\u00fcrde Flipper Critters auch in meine Einkaufstasche wandern, aber 35 Euro sind f\u00fcr das Gebotene zu teuer. Greift lieber zu Metroid Prime Pinball oder einer der vielen Flipper-Highlights f\u00fcr den GameBoy Advance.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
NDS<\/div>
NDS<\/div><\/div>
\"\"<\/div>

Fades Pinball-Adventure ohne Highscore-Liste<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n
  • fantasievoll gestaltete Levels<\/li>\n\n\n
  • farbenfrohe, fl\u00fcssig animierte Grafik<\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n
    • keine Highscore<\/li>\n\n\n
    • Liste
      <\/li>\n\n\n
    • grauenhafte \u00dcbersetzung
      <\/li>\n\n\n
    • dadurch teils unklare Missionsziele<\/li>\n\n\n
    • Kugelphysik nicht gerade realistisch
      <\/li>\n\n\n
    • zum Teil nervige Musik
      <\/li>\n\n\n
    • haneb\u00fcchene Rahmenhandlung<\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n
      <\/div>","protected":false},"excerpt":{"rendered":"

      Ein Pinball-Spiel ohne Highscore-Liste, gibt es das wirklich? Zugegeben, bei alten Gameboy-Flippern wurde alles gel\u00f6scht, wenn man das Ger\u00e4t ausschaltete. Aber in Zeiten der aktuellen Handhelds sollte so etwas doch der Vergangenheit angeh\u00f6ren, oder? Die ungarischen Zen-Studios sehen das anders. Ihr DS-Spiel “Flipper Critters” speichert zwar einen Highscore ab, aber eben nur einen einzigen. Keine Freunde d\u00fcrfen sich verewigen, ganz zu schweigen von Internet-Konkurrenten. Um es mit den Worten des Angry Videogame Nerds auszudr\u00fccken: “What were they thinking?”<\/p>\n","protected":false},"author":667,"featured_media":3204734,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Flipper Critters - Test, Musik & Party, Nintendo DS","_yoast_wpseo_metadesc":"Ein Pinball-Spiel ohne Highscore-Liste, gibt es das wirklich? 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