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{"id":3078220,"date":"2005-07-03T09:02:22","date_gmt":"2005-07-03T07:02:22","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/madagascar_handheld\/3078220"},"modified":"2024-07-18T14:02:22","modified_gmt":"2024-07-18T12:02:22","slug":"madagascar_handheld","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/madagascar_handheld\/3078220","title":{"rendered":"Madagascar Handheld (Plattformer) – Madagascar Handheld"},"content":{"rendered":"

Vier Tiere sollt ihr sein<\/STRONG><\/P>

Der Ruf der Freiheit: Zu seinem zehnten Geburtstag w\u00fcnscht sich Zoo-Zebra Marty nichts mehr, als mal die Welt au\u00dferhalb der Tierparkmauern zu erkunden \u2013 Conneticut! Also lassen er und seine Kumpels die Mauern der Unterdr\u00fcckung hinter sich, und gelangen auf Umwegen nach Madagaskar! Jede Figur hat unterschiedliche Eigenschaften: L\u00f6we Alex kann z.B. br\u00fcllen und doppelspringen, die hypochondrische Giraffe Melman den Kopf tarnend in den Boden stecken und Gegner anniesen, Nilpferddame Gloria schwimmen und heftig stampfen \u2013 und Marty schlie\u00dflich kann rennen, kriechen und Gegner seine Hufe sp\u00fcren lassen. Als Bonus \u00fcbernehmt ihr sp\u00e4ter noch die Kontrolle \u00fcber durchgeknallte Pinguine, welche schleichen und ihren Feinden eins \u00fcberziehen d\u00fcrfen.<\/P>

Wie im Klassiker Lost Vikings k\u00f6nnt ihr jederzeit zwischen den verf\u00fcgbaren Figuren wechseln, was nicht nur dem Levelfortschritt, sondern auch den Boni dient: Die Entwickler haben \u00fcberall M\u00fcnzen platziert, die teilweise aber nur von bestimmten Figuren erreichbar sind. Schnappt ihr euch alle Klimperst\u00fccke, locken am Ende Bonuslevels.<\/P>

Allein zu zweit<\/STRONG><\/P>

Die DS-Version unterscheidet sich spielerisch und optisch nicht von ihrem GBA-Pendant: Hier wie da h\u00fcpft und rennt ihr durch Standard-Level und m\u00fcsst gelegentlich Schleich-Einlagen \u00fcberwinden. Dazu gibt es einige DS-Boni: Ihr d\u00fcrft die Tiere per Touchpad wechseln, die Levelwahl ist eine nette 3D-Grafik, einige exklusive Minigames warten. Au\u00dferdem lauert im Hauptmen\u00fc ein extrem simpler Mehrspielermodus, der nur ein Modul f\u00fcr zwei Spieler ben\u00f6tigt, und neben langen \u00dcbertragungszeiten auch mit sehr kurzem Spielspa\u00df nervt. Die Optik entstammt scheinbar aus der Vicarious Visions Filmversoftungs-Retorte, die schon bei Games wie Shrek 2 oder Gro\u00dfe Haie \u2013 Kleine Fische zum Einsatz kam: sch\u00f6n animierte Renderfiguren, langweilige Hintergr\u00fcnde, eckige Levels.<\/P><\/TD>

<\/TD>

Fakten:<\/STRONG><\/P>

– drei Sprachen (GBA)
– drei Spielst\u00e4nde
– automatisches Speichersystem
– f\u00fcnf Spielfiguren
– Singlepak-Mehrspielermodus am Nintendo DS
– Bonusmissionen freispielbar
– deutsche Sprachausgabe auf dem DS<\/P>

Pro \/ Kontra:<\/STRONG><\/P>

+ einsteigerfreundlich
+ unkomplizierte Bedienung
+ Figuren mit unterschiedlichen Eigenschaften
+ kleinere Schleichelemente
+ brauchbarer Wiederspielwert<\/P>

– Schema F-Leveldesign
– sehr kurz
– nervende Blindspr\u00fcnge
– d\u00fcdelige Musik
– \u00f6der Mehrspielermodus (DS)<\/P>

<\/TD><\/TR>
W\u00e4hrend oben die Action stattfindet, dient der Touchscreen zur schnellen Helden-Anwahl.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN><\/P><\/TD><\/TR><\/TBODY><\/TABLE>\u00a0\u00a0\u00a0\u00a0\u00a0\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nMadagascar entstammt derma\u00dfen offensichtlich dem \u00fcblichen Filmversoftungs-Fleischwolf, dass man den Verdacht nicht los wird, dass die Entwickler einfach ein par neue Levels designt und Shrek & Co. gegen die Tiere ausgewechselt haben \u2013 zack, ein neues Spiel! Es ist keinesfalls schlecht, nur so belanglos: simple Levels, simple Anforderungen, simple Steuerung. Nette Grafik und einfache Zug\u00e4nglichkeit pr\u00e4destinieren Madagascar f\u00fcr j\u00fcngere H\u00fcpfer, die sich nicht von den Blindsprungeinlagen abschrecken lassen \u2013 in diesem Fall gibt es mit der Hippodame immerhin eine Art Absicherung. Und obgleich das Game nicht mal ansatzweise die DS-Features nutzt, ist diese Version im Zweifelsfall vorzuziehen \u2013 obwohl Bonusgames und Mehrspielermodus den Braten nicht wirklich fett machen.\n<\/div>\n<\/div>\n\n\n\n
\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    <\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      <\/ul>\n<\/div>\n<\/div>\n\n
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      So sicher wie der Affe im Zoo: Sobald ein neuer Blockbuster die Kinos erreicht, kommt p\u00fcnktlich zum oder vor dem Start eine Versoftung \u2013 mal gelungen, mal Mist. Vicarious Visions ist Activisions Haus- und Hof-Handheld-Serient\u00e4ter, der sich auch dieses Mal um die GBA- und NDS-Portierung gek\u00fcmmert hat \u2013 taugt’s?<\/p>\n","protected":false},"author":563,"featured_media":3204733,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Madagascar Handheld - Test, Plattformer, Nintendo DS, Game Boy Advance","_yoast_wpseo_metadesc":"So sicher wie der Affe im Zoo: Sobald ein neuer Blockbuster die Kinos erreicht, kommt p\u00fcnktlich zum oder vor dem Start eine Versoftung \u2013 mal gelungen, mal Mist. 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