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{"id":3075111,"date":"2010-03-15T12:17:30","date_gmt":"2010-03-15T11:17:30","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/lazy_raiders\/3075111"},"modified":"2024-07-18T13:24:36","modified_gmt":"2024-07-18T11:24:36","slug":"lazy_raiders","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/lazy_raiders\/3075111","title":{"rendered":"Lazy Raiders (Logik & Kreativit\u00e4t) – Lazy Raiders"},"content":{"rendered":"Die ganze Welt dreht sich um mich!

<\/B>Manch einer kennt aus seiner Kindheit vielleicht noch die kleinen, mit Wasser gef\u00fcllten Geduldsspielchen, in welchen man diverse Gegenst\u00e4nde an unterschiedliche Positionen schubsen musste, indem man einfach das komplette Geh\u00e4use neigte. Eine fetter Plastikfisch rutschte nat\u00fcrlich schneller ans Ziel als ein d\u00fcnner Ring. Der kanadische Entwickler Sarbakan hat sich dieses Prinzip zum Vorbild genommen: Dr. Diggabone und alles andere in den kleinen Labyrinthen besitzt eine spezifische Masse und daraus resultierende Tr\u00e4gheit. Wenn ich es geschickt anstelle,\u00a0
<\/A><\/A><\/TD><\/TR>
Nur nicht \u00fcberanstrengen: Statt selbst zu laufen, rutscht Dr. Diggabone auf dem Hosenboden durch\u00a0das Labyrinth, wenn man\u00a0es in die gew\u00fcnschte Richtung kippt.\u00a0\u00a0<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>kullert z.B. die dicke Indiana-Jones-Kugel aus einer Mulde und walzt einen der vermummten Grabr\u00e4uber platt, w\u00e4hrend der selig vor sich hin grinsende Dr. Diggabone nur ein kleines St\u00fcckchen auf seiner Plattform nach links rutscht.

Ist der Schwung zu gro\u00df, purzelt mein verwunderter Sch\u00fctzling dagegen dem maskierten Dieb in die Arme und wird danach noch von der Kugel plattgewalzt, was er mit einem entsprechend verstimmten Sprachsample quittiert. Au\u00dferdem gibt es f\u00fcr die misslungene Aktion einen dicken Abzug vom Punktekonto. Aber keine Bange: Lazy Raiders tr\u00e4gt seinen Titel nicht umsonst. Nicht nur die Hauptfigur ist ein M\u00fc\u00dfigg\u00e4nger, auch ich kann mir alle Zeit der Welt lassen. Wenn ich Mist baue oder die Zeit abl\u00e4uft, gibt es zur Strafe nur weniger Punkte – trotzdem l\u00e4sst sich das Labyrinth in der Regel noch meistern.

Raffgier als Antrieb

<\/B>Damit trotzdem Motivation aufkommt, haben die Kanadier ihrem Spiel ein sinnvolles Punktesystem verpasst: Je mehr\u00a0glitzernde Klunker\u00a0ich sammle und je mehr t\u00f6dliche Stacheln ich mit dicken Kugeln zermalme, desto schneller f\u00fcllt sich mein Konto. Dadurch werden wiederum weitere Sch\u00e4tze freigeschaltet und zum Schluss schnappe ich mir bei einem guten Durchgang sogar eine wertvolle Reliquie oder einen mit Diamanten verzierten Totensch\u00e4del. Die Beute l\u00e4sst sich danach in einer kleinen Galerie betrachten. Auch die staubigen Grabkammern sind liebevoll gestaltet:
<\/A><\/A><\/TD><\/TR>
Nicht ganz so h\u00fcbsch, aber praktisch: Die meiste Zeit \u00fcber betrachtet man die Levels in der herausgezoomten \u00dcbersicht.<\/TD><\/TR><\/TBODY><\/TABLE>Aus den br\u00fcchigen, mystisch beleuchteten Rissen zwischen den Steinplatten rieselt derart viel Staub,\u00a0 <\/SPAN>dass ich beim Zocken\u00a0st\u00e4ndig Durst bekam. Auch der mysteri\u00f6se 5.1-Soundtrack erzeugt Abenteurer-Stimmung.

F\u00fcr Abwechslung im Tomb-Raider-Alltag sorgen die Eis- und Wildwest-Welten sowie diverse Extras. Eine davon sind die Feuerfallen: Auf Knopfdruck stelle ich die komplette Welt auf den Kopf, wodurch die Flammen zu lodern beginnen. Schaffe ich es, eine TNT-Kiste in die N\u00e4he zu bugsieren, zerrei\u00dft sie Sperren und Widersacher. Die bissigen Vampir-Flederm\u00e4use funktionieren \u00e4hnlich: Die Flatterm\u00e4nner interessiert mein Gedrehe herzlich wenig – sie schweben stets wie angewurzelt an der gleichen Stelle. Doch sobald ich die Welt auf den Kopf stelle, verwandeln sie sich nicht in Graf Dracula, sondern in kleine violette B\u00e4lle, welche sich bequem in t\u00f6dliche Piekser kullern lassen. \u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>

Lazy Raiders ist das ideale Kontrastprogramm zum bockschweren \u00bbThe Misadventures of P. B. Winterbottom\u00ab. In beiden Titeln spielt ein raffgieriger Schnauzbarttr\u00e4ger die Hauptrolle, doch Dr. Diggabone l\u00e4sst seinen Feldzug viel entspannter angehen als der Kuchendieb. Wenn etwas nicht geklappt hat, versuche ich es einfach auf eine andere Weise – schlie\u00dflich k\u00f6nnen hier die Levels auf unterschiedliche Art gel\u00f6st werden. Richtig spannend wird es dadurch allerdings nie. Trotzdem macht es Spa\u00df, auf Punktejagd zu gehen und eine Stufe ein zweites oder drittes mal anzugehen. Sch\u00f6n auch, dass den Entwicklern eine sehr ausgewogene Mischung aus R\u00e4tsel- und Geschicklichkeit gelungen ist: F\u00fcr einen guten Platz in den Weltranglisten ist ein flinker Daumen genau so wichtig wie ein cleverer L\u00f6sungsweg. Auch technisch gibt sich das Abenteuer keine Bl\u00f6\u00dfe: Die einfach gehaltene Steuerung flutscht und die Grabkammern sehen – vor allem, wenn man sie mit den Schultertasten heranzoomt – richtig schmuck aus. Schade, dass es keinerlei Multiplayer-Modi gibt: Ich h\u00e4tte zu gerne anderen Zockern im Tetris-Stil Flederm\u00e4use oder dicke Felsbrocken her\u00fcbergeschickt. F\u00fcr bequeme Solo-Knobler ist Lazy Raiders aber das ideale Entspannungsprogramm f\u00fcr zwischendurch.<\/P><\/div><\/div>

Wertung<\/strong><\/h3>
360<\/div>
360<\/div><\/div>
\"\"<\/div>

Die drehbaren Grabkammer-Labyrinthe von Lazy Raiders bieten entspannte Schwerkraft-Puzzles und ein durchdachtes Punktesystem.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • <\/li>

  • unverbrauchte Spielidee
    <\/li>
  • sehr entspanntes Knobeln
    <\/li>
  • gute Mischung aus R\u00e4tseln und Geschicklichkeit
    <\/li>
  • ausgefeiltes Punktesystem
    <\/li>
  • urig staubige Azteken-Labyrinthe
    <\/li>
  • detailverliebt br\u00fcchige Steinoberfl\u00e4chen
    <\/li>
  • knuffige Hauptfigur<\/P><\/li>
  • <\/li>

  • ordentlicher Umfang von 75 Levels
    <\/li>
  • weltweite Bestenlisten
    <\/li>
  • stufenloser Zoom
    <\/li>
  • Xbox-Live-Avatar als Spielfigur w\u00e4hlbar<\/P><\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • <\/li>

    • fesselt nicht so sehr wie kniffligere Spiele
      <\/li>
    • nur ein Modus
      <\/li>
    • keine Mehrspieler<\/li>
    • Varianten<\/P><\/li>
    • <\/li>

    • lediglich drei Kulissen<\/P><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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Stattdessen dreht sich die komplette Welt um ihn. Mit Hilfe meines Analogsticks lasse ich die quadratischen Labyrinthe blitzschnell rotieren, so dass er an fiesen Fallen, t\u00f6dlichen Stacheln und rollenden Riesenfindlingen vorbei zu allerlei funkelnden Sch\u00e4tzen schliddert.","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\nLazy Raiders - Test, Logik & Kreativit\u00e4t, Xbox 360 XBL<\/title>\n<meta name=\"description\" content=\"Lazy Raiders ist das ideale Knobelspiel f\u00fcr Egozentriker: Der in die Jahre gekommene Arch\u00e4ologe und Abenteuerer Dr. Diggabone muss auf seinem Xbox Live Arcade-Ausflug durch aztekische Ruinen nicht einen Finger krumm machen. Stattdessen dreht sich die komplette Welt um ihn. 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