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{"id":3065206,"date":"2002-02-13T09:41:14","date_gmt":"2002-02-13T08:41:14","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/jet_ski_riders\/3065206"},"modified":"2024-07-18T09:39:52","modified_gmt":"2024-07-18T07:39:52","slug":"jet_ski_riders","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/jet_ski_riders\/3065206","title":{"rendered":"Jet Ski Riders (Sport) – Jet Ski Riders"},"content":{"rendered":"Nach dem eher m\u00e4\u00dfigen Surfing H3O wagen sich die Japaner von Opus mit Jet Ski Riders erneut ins digitale Nass. Dieses Mal allerdings in motorisierter Form: Statt Surfern stellen sich nun Jetski- und Runabout-Fahrer dem virtuellen Wellengang. Ob Jet Ski Riders dabei sogar mit Infogrames` \u00fcberragender Sea-Doo-Referenz Splashdown mithalten kann, erfahrt Ihr in unserem Test.<\/b>

Schwaches Angebot<\/b>

Wenn man sich die Spielmodi von Jet Ski Riders anschaut, tritt zun\u00e4chst einmal Ern\u00fcchterung ein. Arcade, Meisterschaft, Zeitfahren, Freestyle und 2-Spieler-Duell verhei\u00dfen lediglich Standartkost<\/b>. Kein Fahrereditor, weder Karrieremodus, noch spezielle Herausforderungen – und spa\u00dfige Mehrspielermodi ebenfalls Fehlanzeige.

Zudem besteht zwischen dem Arcade- und Meisterschaftsmodus kaum ein Unterschied. Zus\u00e4tzliche Checkpoints im Arcade- bzw. die h\u00f6here Gesamtstreckenzahl im Meisterschaftsmodus sind reine Augenwischerei. Letztendlich muss man sich bei beiden Wettbewerben in einer Art Bojenslalom<\/b> gegen sieben CPU-Konkurrenten durchsetzen, um am Ende einer Saison auf dem Siegertreppchen zu stehen.

Alle anderen Spielmodi finden traurigerweise ohne CPU-Rivalen<\/b> statt – nicht einmal beim 2-Spieler-Splitscreen-Duell sind zus\u00e4tzliche Mitstreiter m\u00f6glich. Beim Zeitfahren kann man auch nur eigene Bestzeiten unterbieten und der Freestyle-Wettbewerb ist nicht mehr und nicht weniger als eine einsame, immer in derselben Bucht stattfindende Highscore-Jagd auf Zeit.

Abwechslungsreiche Strecken<\/b>

Bei den Rennstrecken gibt es mit Florida, den Malediven, Thailand, Japan, Neuseeland und Venedig zwar auch nur sechs Locations<\/b>. Diese sind daf\u00fcr jedoch sehr abwechslungsreich und bieten neben Verzweigungen, Schanzen und Abk\u00fcrzungen je nach gew\u00e4hlter Klasse (Profi bzw. Amateur) auch unterschiedliche Witterungsverh\u00e4ltnisse, Tageszeiten, Bojenanordnungen und Gezeiten-abh\u00e4ngige Wasserst\u00e4nde. Der Wellengang l\u00e4sst sich sogar jederzeit an eigene Vorlieben anpassen: Ob ruhige See oder gef\u00e4hrliche Brandung entscheidet allein Ihr.

Vor dem Start d\u00fcrft Ihr Euch auch noch eine von insgesamt acht Wasserratten<\/b> aussuchen, entscheiden, ob Ihr lieber stehend (Jetski) oder sitzend (Runabout) teilnehmen wollt, und Fertigkeitspunkte auf die Parameter Handling, Motorleistung, Grip und Tricks verteilen, was sich letztendlich ma\u00dfgeblich auf das Gameplay und die Siegchance auswirkt. Leider k\u00f6nnt Ihr diese Parameter aber nur vor Saisonbeginn einstellen, streckenspezifische Anpassungen sind somit nicht m\u00f6glich.

Gew\u00f6hnungsbed\u00fcrftige Handhabung<\/b>

Die Steuerung Eures Gef\u00e4hrts gibt sich zwar extrem simpel, die Beherrschung ist aber gerade bei starkem Wellengang, der auch die Dual-Shock-Motoren Eures Pads kr\u00e4ftig vibrieren l\u00e4sst, alles andere als einfach. Ohne hohe Handling-Werte werden Kurven zur Qual, ohne ausreichend Grip enden Kollisionen und Spr\u00fcnge meist mit einem Sturz ins Wasser und ohne entsprechende Motorleistung fahrt Ihr der Konkurrenz hoffnungslos hinterher. Habt Ihr jedoch die richtige Abstimmung<\/b> gefunden, kann das etwas gew\u00f6hnungsbed\u00fcrftige, aber realistische Handling durchaus \u00fcberzeugen. Und mit entsprechender Gewichtsverlagerung und Schubkontrolle werden selbst engste Kurven zum Kinderspiel.

Auf das unhandliche Tricksystem<\/b> trifft dies allerdings nicht zu. Umst\u00e4ndliche Tastenkombinationen und verzwicktes Timing lassen viele Stunts gerade mit dem Jetski zum Gl\u00fccks- oder Geduldspiel werden. Aber im Prinzip sind Tricks sowieso nur im Freestyle-Modus relevant, in den anderen Modi k\u00f6nnt Ihr den Trick-Parameter ruhigen Gewissens auf Null herabsetzen und Euch die Ausf\u00fchrung von Stunts sparen – Tempoboni f\u00fcr erfolgreiche Tricks wie bei Splashdown gibt es n\u00e4mlich keine. So m\u00fcsst Ihr Euch auch nicht so oft \u00fcber die teils idiotischen R\u00fccksetzpunkte nach St\u00fcrzen (au\u00dferhalb der Strecke, direkt vor Hindernissen oder mitten auf Schanzen) \u00e4rgern.

Realistisches Nass<\/b>

Technisch gibt es hingegen bis auf den eint\u00f6nigen, teils arg vernebelten 2-Spieler-Modus kaum Kritikpunkte. Die variable Wellenphysik<\/b> ist ebenso beeindruckend wie die Wasserdarstellung, die mit authentisch verzerrten Spiegelungen und Transparenzeffekten jederzeit eine tadellose Figur macht und fl\u00fcssig am Spieler vorbeizieht. Das Kielwasser der Jetskis und Runabouts sieht dagegen zwar alles andere als authentisch aus, aber ansonsten wirken Wellen und Gew\u00e4sser trotz starkem Interlace-Flimmern nahezu fotorealistisch und auch die Animationen der Fahrer k\u00f6nnen im Gro\u00dfen und Ganzen \u00fcberzeugen.

Eher merkw\u00fcrdig verh\u00e4lt sich dagegen das nicht immer nachvollziehbare Crash- und Kollisionsverhalten sowie das Fahrverhalten der CPU-Konkurrenz, die nicht nur kr\u00e4ftig auf Rammkurs geht, sondern stellenweise auch \u00fcber dem Spieler vorenthaltene Turboboosts zu verf\u00fcgen scheint. Etwas ungl\u00fccklich ist trotz drei w\u00e4hlbarer Kameraperspektiven zum Teil auch die nicht immer optimale Streckeneinsicht<\/b>, was hin und wieder zu verpassten Bojen f\u00fchrt, ohne dass man diese \u00fcberhaupt zu Gesicht bekommen hat.

Als Entsch\u00e4digung wird man nach der Zieleinfahrt daf\u00fcr mit spektakul\u00e4ren Replays<\/b> des kompletten Rennens belohnt. Diese lassen sich zwar leider nicht abspeichern, sind mit imposanten Kameraschwenks und -einstellungen inklusive grieseliger Heli-Cam- und Infrarotaufnahmen sowie rasanter Schnitte und Blur-Effekte toll inszeniert. Akustisch wird das Geschehen von einem ganz passablen, aber eher unauff\u00e4lligen Elektro-Soundtrack des Moving-Shadow-Labels (u. a. Omni Trio & E-Z Rollers), englischen Fun-Kommentaren \u00e0 la Ridge-Racer und ganz ordentlichen, aber unspektakul\u00e4ren Sound- und Ambient-FX begleitet. Die Men\u00fctexte erscheinen wahlweise auch auf Deutsch und die Ladezeiten sind angenehm flott.

Pro:<\/b><\/u>

  • h\u00fcbsch inszenierte Replays<\/li>
  • hervorragende Wellenphysik<\/li>
  • stets fl\u00fcssiges Spielgeschehen<\/li>
  • beeindruckende Wasserdarstellung<\/li>
  • abwechslungsreiches Streckendesign<\/li>

    Kontra:<\/b><\/u>

  • merkw\u00fcrdige KI<\/li>
  • unspektakul\u00e4re Spielmodi<\/li>
  • unhandliches Tricksystem<\/li>
  • teils schlechte Streckeneinsicht<\/li>
  • unrealistisches Kollisionsverhalten<\/li>
  • augenfeindliches Interlace-Flimmern<\/li>
  • gew\u00f6hnungsbed\u00fcrftiges Fahrverhalten<\/li>

    Vergleichbar mit:<\/b><\/u>

    Splashdown, Wave Race: Blue Storm, Jet Rider 1-3, Surf Rocket Racers<\/i>\n

    Fazit<\/strong><\/h3>W\u00e4hrend die Optik von Jet Ski Riders bis auf das l\u00e4stige Interlace-Flimmern gr\u00f6\u00dftenteils mit der von Splashdown mithalten kann, ist das ruppige, aber realistische Gameplay wohl eher gew\u00f6hnungsbed\u00fcrftig. Hat man die an sich recht einfache Steuerung der Jetskis und Runabouts aber erst einmal richtig im Griff, sind auch enge Kurven und schnelle Drehungen kein Problem mehr. Spielmodi und -umfang sind allerdings genauso d\u00fcrftig wie das umst\u00e4ndliche Tricksystem und das merkw\u00fcrdige Kollisionsverhalten. Hier hat die Infogrames-Konkurrenz eindeutig mehr zu bieten. Streckendesign und -vielfalt gehen allerdings trotz eher magerer Location-Anzahl in Ordnung. Der gr\u00f6\u00dfte Pluspunkt ist neben der gelungenen Grafik aber auf jeden Fall die variable Wellenphysik, die im Gegensatz zu Splashdown auch gewaltige Brecher zu bieten hat, was das Gameplay anspruchsvoller und abwechslungsreicher gestaltet. Die Mehrspielertauglichkeit von Jet Ski Riders ist allerdings ein Komplettausfall und auch die CPU-Fahrer agieren wenig \u00fcberzeugend. Insgesamt ist man trotz Edeloptik und brachialer Wassergewalt bei Splashdown besser aufgehoben, auch wenn man dort auf Jetskis komplett verzichten muss.<\/div><\/div>

    Pro & Kontra<\/strong><\/h3><\/div><\/div>

    Gef\u00e4llt mir<\/h3>
      <\/ul><\/div>

      Gef\u00e4llt mir nicht<\/h3>
        <\/ul><\/div><\/div>
        <\/div>","protected":false},"excerpt":{"rendered":"

        Nach dem eher m\u00e4\u00dfigen Surfing H3O wagen sich die Japaner von Opus mit Jet Ski Riders erneut ins digitale Nass. Dieses Mal allerdings in motorisierter Form: Statt Surfern stellen sich nun Jetski- und Runabout-Fahrer dem virtuellen Wellengang. Ob Jet Ski Riders dabei sogar mit Infogrames` \u00fcberragender Sea-Doo-Referenz Splashdown mithalten kann, erfahrt Ihr in unserem Test. […]<\/p>\n","protected":false},"author":545,"featured_media":3201153,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Jet Ski Riders - Test, Sport, PlayStation 2","_yoast_wpseo_metadesc":"wave rally,jetski;jet ski,wave rally,jetski;jet 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