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{"id":3057999,"date":"2000-08-02T22:55:03","date_gmt":"2000-08-02T20:55:03","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/dark_reign_2\/3057999"},"modified":"2024-07-18T11:43:11","modified_gmt":"2024-07-18T09:43:11","slug":"dark_reign_2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/dark_reign_2\/3057999","title":{"rendered":"Dark Reign 2 (Taktik & Strategie) – Dark Reign 2"},"content":{"rendered":"Activisions 3D-Titel Dark Reign 2 versetzt Dich kurzerhand rund 500 Jahre in die Zukunft. Und die sieht alles Andere als rosig aus: Unsere Erde ist verstrahlt, ohne Schutzanzug wagt sich niemand mehr zum Picknick ins karge Gr\u00fcn…<\/b>

Die Menschheit hat sich in zwei Lager gespalten. W\u00e4hrend die JVB in klimatisierten Kuppelst\u00e4dten ein angenehmes Leben f\u00fchrt, vegetieren die religi\u00f6s-fanatischen Sprawlers in Slums dahin.

Ein Krieg ist unausweichlich und bricht auch prompt aus. Doch dies ist nicht alles was das Spiel zu bieten hat.

Spielbarkeit\/Gameplay<\/b>

Dark Reign 2 setzt ganz auf die Gegens\u00e4tze zwischen JVB und Sprawlers.

Die jeweils zehn Missionen der beiden Kampagnen laufen parallel. So m\u00fcssen Sie in der zweiten Mission als JVBler ein Artefakt aufsp\u00fcren und abtransportieren, als Sprawler hingegen einen Priester befreien und zum gleichen Heiligtum eskortieren. Solche Missionen spielen immer auf der gleichen Landkarte.

Die Truppentypen beider Parteien unterscheiden sich aber nur wenig, fast jede Einheit hat ein Pendant auf der Gegenseite. Daf\u00fcr sind die Missionen umso vielseitiger. Alle Eins\u00e4tze sind in mehrere Aufgaben unterteilt.

Als Sprawler retten Sie mit einer Handvoll K\u00e4mpfern eine verb\u00fcndete Basis an einem Seeufer, um mit den \u00fcberlassenen Produktionsst\u00e4tten Armee, Fliegerstaffel plus Flotte aufzubauen. Nach st\u00e4ndigen JVB-\u00dcbergriffen errichten Sie am anderen Ufer einen Br\u00fcckenkopf und holen zum finalen Gegenschlag aus.

Bei Truppen- und Geb\u00e4uden tischt Activision \u00fcberwiegend Standardkost auf. Die ist daf\u00fcr sehr reichhaltig. Neben Bodentruppen k\u00f6nnen Sie Flugeinheiten und Schiffe produzieren.

Manche Einheiten f\u00fchlen sich sogar in zwei Elementen pudelwohl. So etwa die Hovercraft-Panzer, die Wiesen und Wogen gleicherma\u00dfen meistern. Bei der Truppenwahl sollten Sie auf einen guten Mix achten: Artillerie kegelt anst\u00fcrmende Infanteristen zwar dutzendweise aus den Stiefeln, doch ein einziger Flugsoldat kann dem tr\u00e4gen Gesch\u00fctz schnell den Garaus machen. Sp\u00e4hfahrzeuge spurten jeden H\u00fcgel locker empor, bleiben an tiefen Gew\u00e4ssern aber kotfl\u00fcgelzuckend stehen.

Es gibt sehr viele Truppenbefehle, wie z.B. automatisches Verhalten im Kampf, R\u00fcckzug bei Sch\u00e4den, die der Spieler nicht oft einsetzten wird, da er anderweitig besch\u00e4ftigt ist.

Auch das Ressourcen-System ist konservativ – Ernter bringt Kristalle zur Raffinerie und kriegt Geld daf\u00fcr – gab es schon in den Kindertagen der Echtzeit-Strategie, Energie ebenfalls.

Die Tag- und Nachtwechsel wirken sich kaum aus. So sinkt die Sichtweite nur ein wenig und Solarkollektoren liefern weniger Strom. Sp\u00e4testens ab der f\u00fcnften Mission werden Sie aber sowieso auf Atomenergie setzen. Au\u00dferdem wird nur verk\u00fcndet, dass die Nacht einbricht. Tats\u00e4chlich sichtbar dunkler wird es aus unerfindlichen Gr\u00fcnden nicht.

Grafik\/Sound<\/b>

Die Designer haben aus der niedrigen Akzeptanz gegen\u00fcber 3D-Strategiespielen gelernt.

Dark Reign 2 k\u00f6nnt Ihr wie einen 2D-Titel angehen: Wenn man die Perspektive fest einstellt, bleibt die Kamera immer auf gleichem Abstand zum Boden, Drehen und Zoomen entf\u00e4llt.

Dabei hat Activision darauf geachtet, dass nichts den Blick auf Eure Mannen verdeckt. Geb\u00e4ude werden transparent, Berge stehen von vorneherein nicht im Bild. Hierdurch spielt sich Dark Reign 2 wie ein 2D-Titel, im Gegensatz zu vielen Konkurrenten verbringt man nicht die H\u00e4lfte der Spielzeit mit Einheitensuchen und Kameraverr\u00fccken.

Aufgrund der schicken, transparenten Explosionen, Wasserspiegelungen und detaillierten Einheiten geht man trotzdem im tobenden Gefecht gerne in die Nahansicht, auch wenn die \u00dcbersicht darunter leidet.

Der Sound wurde sehr gut ins Programm eingesetzt, wenn es z.B. zum Kampf kommt, wird ein eher heftiger Song abgespielt, und wenn es friedlich in der Basis des Spielers zugeht, dann erleichtert ein nettes Musikst\u00fcckchen den Aufbau des Imperiums.

Jede Einheit besitzt eine kleine Antwort, die beim Markieren oder Ausf\u00fchren eines Befehls abgespielt wird, auch beim Angriff auf eine Einheit, bei Zerst\u00f6rung einer Einheit, oder beim Angriff auf die eigene Basis, wird man von einer netten Stimme dar\u00fcber informiert.

Multiplayer<\/b>

Gezockt werden kann entweder \u00fcbers Internet oder im eigenen LAN. Bis zu 8 Spieler k\u00f6nnen dann ihre Kr\u00e4fte auf einer Map messen. Es macht nat\u00fcrlich viel mehr Spass gegen einen menschlichen Gegner zu spielen, als gegen den Computer zu zocken. Unterst\u00fctzt wird das Protokoll TCP\/IP. Ein Spiel ist schnell gestartet, nur mit wenigen Klicks bef\u00f6rdert das Programm einen mitten ins Geschehen.\n\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nDie coole Atmosph\u00e4re von Dark Reign 2 hat einen Nachteil:

Einen Panzertrupp verloren? Egal, bau ich halt massenweise neue Blechschleudern. Daf\u00fcr l\u00e4sst das Schere-Stein-Papier Prinzip sture Tank-Rushs schnell im Fiasko enden. Auch die Armeesteuerung und die Kameraperspektiven sind vorbildlich bei dem Spiel.

Die Grafik ist manchmal ein bisschen einseitig, braucht sich aber nicht vor anderen aktuellen 3D-Echtzeitstrategie Spielen verstecken.\n<\/div>\n<\/div>\n\n\n\n
\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    <\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      <\/ul>\n<\/div>\n<\/div>\n\n
      <\/div>","protected":false},"excerpt":{"rendered":"

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