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{"id":3057260,"date":"2003-06-13T13:00:19","date_gmt":"2003-06-13T11:00:19","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/rollercoaster_tycoon_2_wacky_worlds\/3057260"},"modified":"2024-07-18T11:38:16","modified_gmt":"2024-07-18T09:38:16","slug":"rollercoaster_tycoon_2_wacky_worlds","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/rollercoaster_tycoon_2_wacky_worlds\/3057260","title":{"rendered":"RollerCoaster Tycoon 2: Wacky Worlds (Taktik & Strategie) – RollerCoaster Tycoon 2: Wacky Worlds"},"content":{"rendered":"Neue Freizeitparks<\/b>

Nach der Installation des Add-Ons und dem Start des Freizeitparkmanagers folgt sogleich der erste Schreck, denn am grundlegenden Men\u00fc hat sich \u00fcberhaupt nichts ver\u00e4ndert. Beim zweiten Blick f\u00e4llt aber auf, dass das bekannte Freizeitpark-Auswahl-Men\u00fc mit 17 neuen Szenarios erweitert wurde.

Diese neuen Missionen werden au\u00dferdem in dem Handbuch vorgestellt, das mit gerade einmal zehn Seiten inkl. drei Seiten f\u00fcr Inhaltsverzeichnis und Impressum auch locker als farbloser Beipackzettel durchgehen w\u00fcrde – sogar eine Gebrauchsanweisung zum \u00d6ffnen einer Jewel-Case-CD w\u00e4re ein Roman im Vergleich dazu.

Die Szenarios sind trotzdem sehr abwechslungsreich in den Umweltumgebungen, da die Freizeitparks auf allen Kontinenten verteilt sind. Auch in der Antarktis d\u00fcrft Ihr zum Beispiel einen Vergn\u00fcgungspark aufbauen. An den Missionszielen in den verschiedenen Parks hat sich jedoch gar nichts ge\u00e4ndert:

__NEWCOL__Mal m\u00fcsst Ihr eine bestimmte Anzahl von Besuchern in den Park locken, dann einen Parkverkehrswert von XXX erreichen oder eine festgelegte Bewertung erzielen.

Das ist alles schon bekannt und mit dem gewohnten Aufbau-Mix aus Fahrgesch\u00e4ften, Achterbahnen, L\u00e4den und Toiletten k\u00f6nnt Ihr die Szenarios daher recht schnell durchspielen. Hardcore-Fans, die gerne stundenlang an den Parks basteln, bekommen allerdings keine wirklich harten N\u00fcsse zu knacken.

Sonstige Neuerungen<\/b>

Wenn schon die Grafik nicht \u00fcberarbeitet wurde und auch die neuen Szenarios nicht das Gelbe vom Ei sind, so k\u00f6nnen wenigstens die hinzugekommenen Attraktionen \u00fcberzeugen. Besonders die 50 neuen Achterbahnmodelle k\u00f6nnen Eure virtuellen G\u00e4ste begeistern und Euch meistens kostenintensive Planungen von Achterbahnen ersparen.

Auch neue Fahrgesch\u00e4fte jenseits der Achterbahnen gibt es, die wie gewohnt mit viel Liebe zum Detail -insofern das bei der Grafik geht- umgesetzt wurden und Euer Repertoire an Baum\u00f6glichkeiten passend erweitern.

Fr\u00f6hliche gestimmte Besucher…<\/b>

…sind zahlungskr\u00e4ftige Besucher – getreu diesem Grundsatz k\u00f6nnt Ihr Eurem Park ein individuelles Erscheinungsbild geben, das die Besucher gl\u00fccklich machen soll.

Bereichern k\u00f6nnt Ihr Euren Vergn\u00fcgungspark mit vielen neuen Dekorationselementen (Jurassic Park-Style oder Piraten-Look) und zugleich mit ber\u00fchmten Wahrzeichen wie dem Eiffelturm, Big Ben, der Chinesischen Mauer, dem Schiefen Turm von Pisa oder der Freiheitsstatue.

__NEWCOL__Grafische Ein\u00f6de<\/b>

Wie schon am Anfang angesprochen ist der Rollercoaster Tycoon 2 nicht gerade ein grafisches Highlight. Die Aufl\u00f6sungen kann man zwar recht hoch schrauben, aber trotzdem wirkt alles kantig, wenig detailliert und extrem pixelig.

Auch das Add-On nimmt keine \u00c4nderungen an der Grafik vor, die das Spiel eigentlich so dringend n\u00f6tig gehabt h\u00e4tte. Das Spiel muss ja gar nicht komplett in 3D sein, aber ein dreidimensionales Grundger\u00fcst \u00e0 la WarCraft III w\u00fcrde doch reichen; dann w\u00fcrde das Spiel auch zeitgem\u00e4\u00df aussehen.

Aber so gibt es keine Chance f\u00fcr eine ausreichende Grafikwertung. Lediglich die aus der schwachen Grafik resultierenden niedrigen Systemanforderungen sind ganz in Ordnung. \u00c4hnlich \u00fcberholungsbed\u00fcrftig wie die Grafik ist das teilweise extrem nervende Jahrmarkt-Gedudel.\n\n
\n
\n

Fazit<\/strong><\/h3>\n\n\n
Rollercoaster Tycoon 2 Wacky Worlds krankt an einer total verkorksten technischen Umsetzung mit hoffnungslos veralterter Grottengrafik und einer nervt\u00f6tenden Soundkulisse – gesegnet sei der “Sound aus”-Button. Am s\u00fcchtig machenden Spielprinzip hat sich praktisch \u00fcberhaupt nichts getan – alles ist genau wie im Hauptspiel, sogar die kaum variierenden Szenario-Ziele findet Ihr wieder. Ein komplett freier Spielmodus l\u00e4sst weiterhin auf sich warten. F\u00fcr 17 neue Szenarios sowie Achterbahnen, St\u00e4nde etc. sowie Dekorationselemente \u00fcber 30 Euro zu verlangen, ist schon fast eine Frechheit.\n<\/div>\n<\/div>\n\n\n\n
\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n

  • 17 neue Szenarios<\/li>
  • \u00fcber neue 50 Achterbahnen\/Modelle<\/li>
  • mehr als 250 Dekorationselemente inkl. Wahrzeichen<\/li>
  • verschiedene neue Umgebungen (Antarktis)<\/li>
  • neue Fahrgesch\u00e4fte und L\u00e4den<\/li>
  • noch immer fesselndes Spielprinzip<\/li>
  • niedrige Hardwareanforderungen<\/li><\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n

    • kein freier Spielmodus<\/li>
    • keine \u00c4nderungen am Gameplay<\/li>
    • Ideenarmut<\/li>
    • viel zu hoher Preis f\u00fcr ein Add<\/li>\n\n\n
    • On<\/li>
    • schwache Missionsziele<\/li>
    • wenig bis keine Abwechslung im Spiel<\/li>
    • f\u00fcr Profis zu einfach<\/li>
    • biedere Grafik ohne \u00c4nderungen zum Hauptprogramm<\/li>
    • technisch total \u00fcberholtes Grundger\u00fcst<\/li>
    • schwache Soundkulisse<\/li>
    • mageres Handbuch<\/li><\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n
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Kein Wunder, denn die miserable Grafik und die totale Ver\u00e4nderungsflaute im Vergleich zum ersten Teil verschreckten viele K\u00e4ufer. Trotz aller Kritik ist das unverw\u00fcstliche Gameplay aber scheinbar nicht totzukriegen. Denn mit Rollercoaster Tycoon 2: Wacky Worlds steht mittlerweile das Add-On f\u00fcr Rollercoaster-Fans in den L\u00e4den. Warum sich das Spiel weiter auf Achterbahn-Talfahrt befindet, kl\u00e4rt der Test!","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\nRollerCoaster Tycoon 2: Wacky Worlds - Test, Taktik & Strategie, PC<\/title>\n<meta name=\"description\" content=\"Rollercoaster Tycoon 2 konnte den Erfolg des Vorg\u00e4ngers nicht wiederholen. Kein Wunder, denn die miserable Grafik und die totale Ver\u00e4nderungsflaute im Vergleich zum ersten Teil verschreckten viele K\u00e4ufer. Trotz aller Kritik ist das unverw\u00fcstliche Gameplay aber scheinbar nicht totzukriegen. 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