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{"id":3056998,"date":"2003-07-18T09:55:00","date_gmt":"2003-07-18T07:55:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_hulk-4\/3056998"},"modified":"2024-07-18T11:36:20","modified_gmt":"2024-07-18T09:36:20","slug":"the_hulk-4","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/the_hulk-4\/3056998","title":{"rendered":"The Hulk (Action-Adventure) – The Hulk"},"content":{"rendered":"Dir hulk\u00b4 ich eine!<\/b>

Das sehr fummelig zu bedienende Hauptmen\u00fc f\u00fchrt Euch in das gro\u00dfartig animierte Renderintro, welches die Story des Spiels da weiterf\u00fchrt, wo sie im Film aufgeh\u00f6rt hat: Bruce Banner wird f\u00fcr tot gehalten, und kann somit seine Suche nach einem Heilmittel gegen seine st\u00e4ndigen Verwandlungen beginnen. Direkt nach dem Einstieg landet Ihr im Spiel – die ersten beiden Missionen dienen als Tutorial, um die Spielmechanik besser kennen zu lernen. Denn im Grunde habt Ihr hier zwei unterschiedliche Spielvarianten: als Gr\u00fcnhaut Hulk handelt Ihr nach dem Faustrecht, brecht durch W\u00e4nde, zermalmt Eure Gegner und geht generell mit wenig Verstand vor. Als Bruce Banner werdet Ihr zum Schleichen verdammt, seid verletzlich und generell nicht sehr kampfstark – daf\u00fcr d\u00fcrft Ihr Euch mit kleineren Puzzles herumschlagen, m\u00fcsst Kisten verschieben oder Hebel bet\u00e4tigen. Diese Wechsel der Hauptfigur wirken oftmals aufgesetzt und sind dem Spielfluss wenig zutr\u00e4glich.

You wouldn\u00b4t like me when I\u00b4m angry<\/b>

Den gr\u00f6\u00dften Teil des Spiels seht Ihr dem wortkargen Hulk \u00fcber die breiten Schultern. Mit wenigen Tasten k\u00f6nnt Ihr schlagen, treten, Gamma-Strahlen verschie\u00dfen oder zupacken. Ziel der riesigen Hand k\u00f6nnen entweder Gegenst\u00e4nde oder Personen sein, wodurch sich neue Angriffsm\u00f6glichkeiten ergeben.__NEWCOL__

Schl\u00e4ge mit einem Mauerst\u00fcck verursachen mehr Schaden, ein ungespitzt in den Boden gerammter Soldat stellt keine Gefahr mehr dar. Praktischerweise sind die Levels zu einem gro\u00dfen Teil zerst\u00f6rbar, so dass Ihr immer neue \u00bbWaffen\u00ab in die Hand bekommt: Tische, Autos, Gabelstapler oder Rohe sind passable Argumentationsverst\u00e4rker, au\u00dferdem k\u00f6nnt Ihr viele Angriffe kombinieren. Das ist besonders bei den sporadisch auftauchenden Zwischengegnern n\u00fctzlich, die z\u00e4her als der Standard-Widersacher sind und spezielle Taktiken erfordern. Die normale Gegnerschar leidet an extremer Abwechslungsarmut, au\u00dferdem scheinen die Soldaten, mutierten Hunde oder blauh\u00e4utigen Mini-Hulks wie die Pilze zu sprie\u00dfen: sie nehmen einfach kein Ende. In diesem Zusammenhang ist es sehr praktisch, dass Ihr den meisten Gefechten einfach davonrennen k\u00f6nnt – schon nach kurzem Sprint geben Eure Verfolger auf.

Mit jedem erfolgreich besiegten Feind steigt Euer \u00bbWut\u00ab-Meter. Ist es voll geladen, seid Ihr f\u00fcr kurze Zeit noch st\u00e4rker und k\u00f6nnt spezielle Wut-Attacken z\u00fcnden, die entsprechend verheerend wirken. Auch die normalen Angriffe lassen sich durch Gedr\u00fcckthalten der jeweiligen Taste verst\u00e4rken. Und zu gr\u00fcner Letzt springt Hulk wie ein junger Gott, wodurch sich auch Luftangriffe verwirklichen lassen – die entsprechende Spuren im Boden hinterlassen.

Wie man sich gr\u00fcn \u00e4rgert..<\/b>

W\u00e4hrend die Abschnitte als Hulk zumindest kurzfristig unterhaltsam sind, werdet Ihr jede Minute als Bruce Banner schnell verfluchen: die Entwickler zwingen Euch aus allerlei mehr oder weniger an den Haaren herbeigezogenen Gr\u00fcnden zum Schleichen, vermasseln diesen Ansatz jedoch durch eine verhunzte Kameraf\u00fchrung – im Extremfall werdet Ihr von Gegnern angegriffen, die Ihr nicht mal sehen k\u00f6nnt! W\u00e4re der Hulk in dieser Situation, w\u00fcrde er einfach ins Leere greifen, und den vorwitzigen Sch\u00fctzen damit meist erwischen, doch als Bruce bleibt Euch in einer solchen Situation nur die Flucht. Die gelingt auch meist, da die Gegner \u00fcber weniger Intelligenz als ein Sack Torf verf\u00fcgen: sie k\u00e4mpfen unkoordiniert, verlassen ihre vorgegebenen Bahnen nur im Ausnahmefall und lassen sich generell sehr leicht umlaufen – als Bruce Banner sollte man sich jedoch nicht auf einen Kampf einlassen, sondern lieber versuchen, die selten klar formulierten Aufgabenstellungen zu erf\u00fcllen. Gelegentlich m\u00fcsst Ihr auch ein Computerterminal bedienen und unter Zeitdruck richtige Zeichenkombinationen herausfinden.

Hulk z\u00e4hlt wie so viele Comic-Umsetzungen zur Gattung der \u00bbKein freies Speichern\u00ab-Spiele. Ihr d\u00fcrft am Ende jedes der teilweise sehr langen Levels einen Spielstand anlegen, au\u00dferdem werden in jedem Abschnitt automatische Checkpunkte angelegt, so dass Ihr im Todesfall nicht dauernd von vorne beginnen m\u00fcsst – allerdings habt Ihr pro Level nur drei Continues.

__NEWCOL__Spielbarer Comic<\/b>

Grafisch verfolgt Hulk einen sehr eigenwilligen, aber nichtsdestotrotz reizvollen Comic-Stil: die Figuren sind exzellent animiert und mit sehr guten Schatten versehen, was ein wenig an Cel-Shading erinnert. Die wenigen Effekte sind dezent in die Action integriert – eindrucksvoll zerbr\u00f6ckelndes Mauerwerk, dicke Staubwolken oder fette Explosionen wirken nie aufdringlich. Durch diesen einfachen, aber perfekt zur Thematik passenden Weg l\u00e4uft das Spiel auch auf normalen Rechner sehr schnell. Die eingestreuten Renderszenen f\u00fchren denselben Grafikstil etwas detaillierter fort und bestechen ebenfalls mit sehr guten Animationen. Akustisch ist besonders die gelungene deutsche Sprachausgabe hervorzuheben, die mit sehr guten Sprechern gl\u00e4nzt. Allerdings fehlen Untertitel, so dass so mancher Spruch in der Action untergeht. Daf\u00fcr sorgen auch die krachenden Soundeffekte, die den Action-Charakter des Spiels deutlich betonen – lediglich die Musik bleibt sehr unauff\u00e4llig.

Wie es sich f\u00fcr eine Comic-Umsetzung geh\u00f6rt, gibt es auch hier einiges freizuspielen: unter anderem d\u00fcrft Ihr Euch mit fortschreitendem Spielverlauf Bilder vom Filmdreh, Trailer oder Hintergrundberichte von der Spiel-Entwicklung ansehen. Au\u00dferdem warten sp\u00e4ter diverse Spezialmodi auf ihre Erkundung, in denen Ihr gegen immer neue Gegner oder die Zeit k\u00e4mpft.\n\n
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Fazit<\/strong><\/h3>\n\n\nSchade. Echt schade. Die Entwickler haben schlicht die Chance verpasst, einen coolen Pr\u00fcgler abzuliefern, indem sie zu viel auf einmal wollten. Wer die Idee mit den nervenden Stealth-Abschnitten hatte, geh\u00f6rt vom Hulk pers\u00f6nlich verpr\u00fcgelt. Die nehmen dem Game jegliche Dynamik und zwingen den Spieler zu unn\u00f6tig nervigem Geschleiche. Das Ganze gewinnt besonders angesichts der coolen Grafik und einfachen Steuerung an Traurigkeit, schlie\u00dflich h\u00e4tte das Spiel ein perfekter Pausenspa\u00df werden k\u00f6nnen – mehr aber auch nicht. Das Gekloppe mit dem gr\u00fcnen Riesen ist eine Zeit lang ja wirklich spa\u00dfig, langweilt aber auf Dauer dank strohdoofer Gegner und immer gleicher Kampfman\u00f6ver. Wer nach einer neuen Comic-Versoftung lechzt, liegt hier nicht g\u00e4nzlich falsch. Allerdings haben Spider-Man <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=1735′)”><\/A><\/B><\/B> und\u00a0Wolverine <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=3887′)”><\/A><\/B><\/B> vorgemacht, wie\u00b4s auch besser geht.\n<\/div>\n<\/div>\n\n\n\n
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Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n

  • coole Comic-Grafik
  • saubere Animationen
  • sch\u00f6ne Spezialeffekte
  • gutes Shading
  • gute deutsche Sprachausgabe
  • wummernde Soundeffekte
  • einfache Steuerung
  • interaktive Levels
  • nette Spezialattacken
  • zwei grundlegend unterschiedliche Spielelemente
  • gelegentliche Puzzles
  • niedrige Hardwareanforderungen<\/LI><\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n

    • sehr unzuverl\u00e4ssige Kamera
    • strohdumme Gegner
    • abwechslungsarme Widersacher
    • schnell langweilig
    • kein freies Speichern
    • umst\u00e4ndlich zu bedienende Men\u00fcs<\/LI><\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n
      <\/div>","protected":false},"excerpt":{"rendered":"

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