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{"id":3054382,"date":"2006-10-06T15:34:48","date_gmt":"2006-10-06T13:34:48","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/fifa_07-2\/3054382"},"modified":"2024-07-18T11:22:38","modified_gmt":"2024-07-18T09:22:38","slug":"fifa_07-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/fifa_07-2\/3054382","title":{"rendered":"FIFA 07 (Sport) – FIFA 07"},"content":{"rendered":"
Verbesserungen im Detail<\/strong><\/p>
Fifa will realistisch sein! EA macht keinen Hehl daraus, dass man keine Arcade-Serie entwickelt, sondern das Fu\u00dfballspiel m\u00f6glichst nah an der Realit\u00e4t auf den Bildschirm bringen will. Bei einem solchen Anspruch ist es klar, dass man sich in einem direkten Prestige-Duell mit Konamis Vorzeige-Kick Pro Evolution Soccer befindet, das bis heute den allgemeinen Ruf genie\u00dft, zwar nicht das sch\u00f6nste, aber schlichtweg das realistischste Fu\u00dfballspiel zu sein. Wie jedes Jahr arbeitet sich EA auch mit der neuesten Ausgabe weiter an den Klassen-Primus heran, auch wenn die Japaner mit Pro Evo 6 schon wieder gewaltig vorlegen. Man merkt Fifa 07 eindeutig an, dass es hier im Gegensatz zur Next-Gen-Version f\u00fcr die 360 keine komplett neue Engine gibt, sondern das Spiel noch auf dem Vorg\u00e4nger basiert. Trotzdem hat man es geschafft, wieder einen Schritt weiter in Richtung Realismus zu gehen: So sorgen viele neue Animationen bei Zweik\u00e4mpfen f\u00fcr den richtigen Biss und auch die Ballphysik wurde leicht verbessert, so dass ihr nicht l\u00e4nger das Gef\u00fchl habt, ein federleichtes Leder \u00fcber den Platz zu kicken. Allerdings sind die bekannten “Raketensch\u00fcsse” immer noch vorhanden, mit denen ihr den Ball wie an einer Schnur gezogen ins Tor donnert. In diesen Momenten hat man das Gef\u00fchl, doch in einem Arcade-Titel gelandet zu sein. <\/p>