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{"id":3051566,"date":"2005-11-13T08:56:19","date_gmt":"2005-11-13T07:56:19","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/kao_challengers\/3051566"},"modified":"2024-07-18T14:04:08","modified_gmt":"2024-07-18T12:04:08","slug":"kao_challengers","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/kao_challengers\/3051566","title":{"rendered":"Kao Challengers (Plattformer) – Kao Challengers"},"content":{"rendered":"

Altbekanntes K\u00e4nguruh<\/STRONG><\/P>

Vor gut einem Jahr boxte sich Kao in Kao the Kangaroo: Round 2 <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=5110′)”><\/A><\/B><\/B> durch kunterbunte 3D-Welten und Reihen wilder Tierj\u00e4ger. Wer diesen Ausflug mittlerweile durch hat, kann sich Kao Challengers getrost sparen \u2013 das Einzelspielererlebnis ist eine 1:1-Umsetzung des Games. Ihr hoppelt durch mehr als 20 Levels, befreit befreundete Tiere, haut unfreundlichen Bienen, H\u00e4mmer schwingenden Gnomen oder bei\u00dffreudigen Tigerfischen die gro\u00dfen Boxhandschuhe oder Extras wie Bumerangs um die Ohren und bringt allerlei Plattformspringereien hinter euch. Dazwischen gibt es nette Geschicklichkeitseinlagen, bei denen ihr auf einem Snowboard eine Piste herunterrast, in einem Fass einen Fluss hinunter gleitet oder einen Pelikan als Flugzeug zweckentfremdet. Diverse, einfach zu aktivierende Kampftechniken sowie diverse Extras (wie ein Bumerang) erleichtern euch das K\u00e4nguruh-Leben. Ihr d\u00fcrft jederzeit speichern, allerdings werden dadurch nur die Items gesichert \u2013 beim Neustart geht\u2019s immer am Levelanfang los!<\/P>

Pirat vs. Papagei!<\/STRONG><\/P>

Die einzig echte Neuerung verbirgt sich unter dem unauff\u00e4lligen Punkt \u00bbMehrspieler\u00ab im Hauptmen\u00fc. Hier d\u00fcrfen sich bis zu vier Spieler in ebenso vielen Modi austoben: Deathmatch, Rennen, Huhn und Waffenmeister. Das birgt allerdings nur kurzfristigen Spa\u00df, zumal sich die vier w\u00e4hlbaren Figuren lediglich optisch unterscheiden. Optisch hat sich das Spiel kaum ver\u00e4ndert, lediglich die Texturen und Effekte haben einen Gang zur\u00fcckgeschaltet. Geblieben sind die knuffigen Figuren, die ruckelfreie Optik und die problematische Kamera, die zwar dauernd manuell nachkorrigiert werden muss, das aber oftmals nicht zul\u00e4sst \u2013 Blindspr\u00fcnge ahoi! Dazu gibt es sch\u00f6ne Comic-Musik sowie sehr lieblose deutsche Sprachausgabe. Die englische Fassung des PS2-Originals hat es leider nicht auf die UMD geschafft.<\/P><\/TD>

<\/TD>

Fakten:<\/STRONG><\/P>

– 1:1-Umsetzung von Kao the Kangaroo 2
– neuer Multiplayermodus f\u00fcr vier Spieler
– neun Arenen (MP)
– zw\u00f6lf Waffen (MP)
– vier Spielfiguren (MP)
– mehr als 20 Levels
– sechs Welten
– allerlei Waffen
– diverse Mini-Games und Geschicklichkeitseinlagen<\/P>

Pro \/ Kontra:<\/STRONG><\/P>

+ s\u00fc\u00dfe Grafik
+ putzige Figuren
+ einfache Steuerung
+ nette Musikuntermalung<\/P>

– lange Ladezeiten
– zickige Kamera
– langweilige deutsche Sprachausgabe
– fieses Speichersystem
– Mehrspielerfiguren unterscheiden sich nur optisch<\/P>

<\/A><\/TD><\/TR>
H\u00fcpf Kao, h\u00fcpf! Schwanz und Boxhandschuhe kommen oft zum Einsatz.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN><\/P><\/TD><\/TR><\/TBODY><\/TABLE>\u00a0\u00a0\u00a0\u00a0\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nIch fand Kao 2 schon vor einem Jahr nicht wirklich \u00fcbel, das liegt aber an meiner Schw\u00e4che f\u00fcr Knuddel-Jump-n-Runs wie Rayman \u2013 und Kao ist mehr oder weniger der verbeutelte Bruder des franz\u00f6sischen H\u00fcpfers: sehr \u00e4hnlicher Grafikstil, sehr \u00e4hnliche Story (wie zu Rayman 2), eine Libelle (bzw. hier ein Gl\u00fchw\u00fcrmchen) als gelegentlich einen schlauen Spruch von sich gebenden Sidekick.\u00a0Im Grunde macht das Spiel viel richtig. Nur die mistige Kamera, die haben die Entwickler auch auf der PSP nicht im Griff. Und wenn ich das konsequent auf eine Wand zeigende Luder nicht mal manuell nachkorrigieren darf, weil das Programm das eben so will, dann ist bei mir Schluss mit lustig. Der Mehrspielermodus ist zwar eine nette Erg\u00e4nzung, aber im Grunde so \u00fcberfl\u00fcssig wie seinerzeit Rayman M. Eine nette PSP-Hoppelei mit einigen unn\u00f6tigen, wirklich unn\u00f6tigen \u00c4rgernissen.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
PSP<\/div>
PSP<\/div><\/div>
\"\"<\/div>

Unterhaltsame, aber harmlose Hoppelei.<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    <\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      <\/ul>\n<\/div>\n<\/div>\n\n
      <\/div>","protected":false},"excerpt":{"rendered":"

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