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{"id":3050700,"date":"2005-04-03T08:35:52","date_gmt":"2005-04-03T06:35:52","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/playboy_the_mansion\/3050700"},"modified":"2024-07-18T11:18:25","modified_gmt":"2024-07-18T09:18:25","slug":"playboy_the_mansion","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/playboy_the_mansion\/3050700","title":{"rendered":"Playboy: The Mansion (Taktik & Strategie) – Playboy: The Mansion"},"content":{"rendered":"Ab in die Bunny-Villa <\/strong> Spielerisch orientiert sich das Abenteuer in der Playboy-Villa eindeutig an Titeln wie den Sims und Singles. Das bedeutet, dass ihr in eurer anf\u00e4nglich relativ sp\u00e4rlich eingerichteten Behausung zahlreiche soziale Kontakte pflegen d\u00fcrft und nat\u00fcrlich auch die Bunnies nach allen Regeln der Kunst anmachen k\u00f6nnt. Neu f\u00fcr dieses Genre ist allerdings die Pflicht, sich auch um die Ver\u00f6ffentlichung des monatlichen Magazins zu k\u00fcmmern.
<\/p>
<\/figure><\/td><\/tr>
Wenigstens die Foto-Shootings zeigen etwas Sex-Appeal.<\/td><\/tr><\/tbody><\/table><\/figure><\/figure>Denn nur so k\u00f6nnt ihr Geld in die Kasse sp\u00fclen, um Einrichtungsgegenst\u00e4nde f\u00fcr die Villa zu kaufen.
Um die Artikel und die Centerfold- bzw. Cover-Fotos fertig zu stellen, m\u00fcsst ihr zuerst Personal einstellen, das sich um die Schreiberei k\u00fcmmert bzw. den Ausl\u00f6ser dr\u00fcckt. Zwar d\u00fcrft ihr die Foto-Shootings selber leiten und den Models auch Anweisungen geben, die Position zu \u00e4ndern bzw. ihr Outfit \u00e4ndern, doch trotz allem muss sich ein Fotograf auf eurer Gehaltsliste befinden.
Um die Essays, Interviews usw. zu bekommen, die in der Realit\u00e4t einen Gro\u00dfteil des Playboy-Magazin-Inhalts ausmachen, m\u00fcsst ihr Kontakte zu diversen Ber\u00fchmtheiten kn\u00fcpfen. Diese lernt man am besten auf Parties kennen, zu denen ihr zahlreiche Pers\u00f6nlichkeiten einladen k\u00f6nnt.
Und schwupps: sind wir wieder beim Sims-Prinzip. Denn gute Kontakte (und damit die Einwilligung f\u00fcr Artikel bzw. Fotos) ergeben sich nur in Gespr\u00e4chen und dem Zufriedenstellen der Gastbed\u00fcrfnisse.
Diese sind allerdings etwas anders gelagert als bei den Sims: Wo es bei EAs Lebenssimulation um die Befriedigung lebensnotwendiger Bed\u00fcrfnisse wie Essen, Schlaf und nicht
<\/p>
<\/figure><\/td><\/tr>
Alles sieht irgendwie nach Sims aus, erreicht aber nicht die Langzeitmotivation der Referenz – daf\u00fcr allerdings gr\u00f6\u00dfere Oberweiten.<\/td><\/tr><\/tbody><\/table><\/figure><\/figure>zuletzt auch Hygiene geht, bleiben die Figuren hier an der Oberfl\u00e4che und ben\u00f6tigen nur Zuwendung in den Gespr\u00e4chs-Bereichen Finanzen, Unterhaltung, Pers\u00f6nliches usw.
Flachtaucher<\/strong>
Leider setzt sich dieses Prinzip der Oberfl\u00e4chlichkeit auch in entscheidenden Gameplay-Punkten durch: Die Gespr\u00e4che bieten zwar anfangs auf Grund der im Vergleich zu den Sims ge\u00e4nderten Bed\u00fcrfnisse einen gewissen Unterhaltungswert. Doch sp\u00e4testens in der dritten bzw. vierten Mission hat man den Dreh raus, wei\u00df, wie man sein Gegen\u00fcber manipulieren kann und hat so ziemlich alle Varianten der Gespr\u00e4chsf\u00fchrung kennen gelernt.
Und dann konzentriert man sich eigentlich nur noch auf die Herstellung des Magazins und die Einrichtung des Hauses. Doch beide Faktoren k\u00f6nnen nur unwesentlich dazu beitragen, die Motivation, die sich auf lange Sicht auf einem knapp durchschnittlichen Niveau einpendelt, aufrecht zu erhalten. Und das auch nur in kurzen Spielesessions.
\u00a0\u00a0Denn auch die Magazin-Zusammenstellung wird irgendwann zur Routine und das damit eingenommene Geld f\u00fcr neue Gegenst\u00e4nde verwendet, deren Nutzen bei weitem nicht so spielentscheidend ist wie bei den Hausbewohnern von EA. Man kauft das Zeug, stellt es irgend wohin und das war\u2019s dann eigentlich schon.
Bleibt noch der Faktor Sex: Und auch hier traut man sich nicht, die eigentlich guten Ideen in die letzte Konsequenz umzusetzen. Bei den Foto-Shootings z.B. kann man die Models zwar “oben ohne” ablichten, doch Ganzk\u00f6rper-Nackt-Centerfolds wie im realen Magazin sind nicht m\u00f6glich. Auch die Techtelmechtel auf der Couch usw. bleiben im Vergleich zu den Singles zahm, sind allerdings expliziter als bei den Sims.