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\n<\/div>","protected":false},"excerpt":{"rendered":"Nach der Ank\u00fcndigung von Endzone – A World Apart<\/a> hielt sich unsere Begeisterung in Grenzen. Einerseits hatten die Gentlymad Studios (Entwickler) Pizza Connection 3<\/a> verbrochen und andererseits sah das Spiel stark nach Surviving the Aftermath<\/a> von Paradox aus. Mittlerweile hat Endzone den Konkurrenten \u00fcberholt und den Early Access verlassen. Im Test versp\u00fcrten wir zudem etwas Banished<\/a>-Charme.<\/p>\n","protected":false},"author":549,"featured_media":3045396,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Endzone - A World Apart - Test, Taktik & Strategie, PC","_yoast_wpseo_metadesc":"Nach der Ank\u00fcndigung von Endzone - A World Apart hielt sich unsere Begeisterung in Grenzen. Einerseits hatten die Gentlymad Studios (Entwickler) Pizza Connection 3 verbrochen und andererseits sah das Spiel stark nach Surviving the Aftermath von Paradox aus. Mittlerweile hat Endzone den Konkurrenten \u00fcberholt und den Early Access verlassen. Im Test versp\u00fcrten wir zudem etwas Banished-Charme.","newspack_popups_has_disabled_popups":false,"newspack_sponsor_sponsorship_scope":"","newspack_sponsor_native_byline_display":"inherit","newspack_sponsor_native_category_display":"inherit","newspack_sponsor_underwriter_style":"inherit","newspack_sponsor_underwriter_placement":"inherit","_fdpe_sidebar_plugin_meta_block_field":"0","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","_jetpack_memberships_contains_paid_content":false,"newspack_featured_image_position":"","newspack_post_subtitle":"","newspack_article_summary_title":"Overview:","newspack_article_summary":"","newspack_hide_updated_date":false,"newspack_show_updated_date":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[5],"tags":[9612,9705,9706,23,86],"newspack_spnsrs_tax":[],"coauthors":[20381],"class_list":["post-3045390","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-test","tag-assemble_entertainment","tag-endzone_a_world_apart","tag-gentlymad_studios","tag-pc_cdrom","tag-taktik_strategie","entry"],"jetpack_publicize_connections":[],"acf":[],"_yoast_wpseo_title":"Endzone - A World Apart - Test, Taktik & Strategie, PC","_yoast_wpseo_metadesc":"Nach der Ank\u00fcndigung von Endzone - A World Apart hielt sich unsere Begeisterung in Grenzen. Einerseits hatten die Gentlymad Studios (Entwickler) Pizza Connection 3 verbrochen und andererseits sah das Spiel stark nach Surviving the Aftermath von Paradox aus. Mittlerweile hat Endzone den Konkurrenten \u00fcberholt und den Early Access verlassen. Im Test versp\u00fcrten wir zudem etwas Banished-Charme.","src":"","src_id":"","fd_iab_unique_id":"","fd_watson_nlp_category":"","yoast_head":"\nEndzone - A World Apart - Test, Taktik & Strategie, PC<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\t\n\t\n\t\n