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{"id":3044897,"date":"2017-06-07T15:40:00","date_gmt":"2017-06-07T13:40:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/regalia_of_men_and_monarchs\/3044897"},"modified":"2024-07-18T10:17:12","modified_gmt":"2024-07-18T08:17:12","slug":"regalia_of_men_and_monarchs","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/regalia_of_men_and_monarchs\/3044897","title":{"rendered":"Regalia: Of Men and Monarchs (Taktik & Strategie) – Insolventes K\u00f6nigreich zu vererben"},"content":{"rendered":"Schweres Erbe<\/strong>

Als Kay erfuhr, dass er ein ganzes K\u00f6nigreich geerbt haben soll, zog er nat\u00fcrlich gleich los, seinen neuen Besitz in Augenschein zu nehmen. Doch als er in Ascalia ankommt, wird ihm schnell ganz anders: Das Schloss ist v\u00f6llig verwahrlost, die meisten Untertanen l\u00e4ngst \u00fcber alle Berge und dann kreuzt auch noch ein grimmiger Schuldeneintreiber auf, der noch offene Verbindlichkeiten einfordert.\n
\"[GUI_STATICIMAGE(setid=81990,id=92545947)]\"<\/figure>\n
Kaum eingetroffen, wird man bereits auf noch offene Verbindlichkeiten hingewiesen. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nEigentlich h\u00f6chste Zeit, direkt kehrtzumachen und wieder zu verschwinden.

Doch der Geist des ehemaligen Schlossherrn bittet Kay und dessen Gefolge, allen Widrigkeiten zu trotzen und das K\u00f6nigreich mit seiner Hilfe wieder auf Vordermann zu bringen. Und tats\u00e4chlich, die Neuank\u00f6mmlinge willigen ein, der Schuldeneintreiber gew\u00e4hrt einen Zahlungsaufschub und der verstorbene Gro\u00dfvater stellt einen Sanierungsplan vor, dessen Ziele und Fristen es fortan genau einzuhalten gilt, wenn man auf dem Thron verbleiben will.

Zeit ist Geld<\/strong>

Um regelm\u00e4\u00dfig Geld in die leeren Kassen zu sp\u00fclen, m\u00fcssen Expeditionen in umliegende L\u00e4ndereien unternommen, Beziehungen zu neuen Mitstreitern, Untertanen und Nachbarl\u00e4ndern gekn\u00fcpft sowie Geb\u00e4ude errichtet und renoviert werden. Mit H\u00e4ndlern, Sch\u00e4nken und Handwerkern kann man aber nicht nur zus\u00e4tzliches Geld verdienen, sondern auch Freundschaften pflegen und bessere Ausr\u00fcstung f\u00fcr immer gef\u00e4hrlichere Expeditionen herstellen.

Letztere kosten wie fast alle Aktionen Zeit, die es bis zur n\u00e4chsten Sanierungsfrist nat\u00fcrlich m\u00f6glichst effektiv einzuteilen gilt. In der Regel ist es einem zwar freigestellt, ob man seine Vorgaben durch Expeditionen, Bauarbeiten, Beziehungspflege oder gar Angeln erf\u00fcllt,\n
\"[GUI_STATICIMAGE(setid=81990,id=92545943)]\"<\/figure>\n
Die im Diagrimm-Stil inszenierten Expeditionen in umliegende L\u00e4ndereien bestehen aus Kampfhandlungen, Multiple-Choice-Ereignissen und seltenen Camp-Aufenthalten. \u00a9 4P\/Screenshot<\/div>\n<\/div>\naber wenn die Anzahl der Leistungsnachweise am Stichtag nicht stimmt, hei\u00dft es gnadenlos \u201eGame Over\u201c, weswegen man seine Fortschritte m\u00f6glichst oft und breitgef\u00e4chert sichern sollte.

Schlie\u00dflich ist nichts frustrierender als kurz vor Spielende pl\u00f6tzlich in einer ausweglosen Situation festzustecken und nochmals ganz von vorn beginnen zu m\u00fcssen – besonders bei einem gut 30- bis 40-st\u00fcndigen Abenteuer wie Regalia. Immerhin kann vor Spielbeginn zwischen zwei sehr unterschiedlichen Schwierigkeitsgraden gew\u00e4hlt werden, mit denen man gescheiterte K\u00e4mpfe nicht nur beliebig oft wiederholen, sondern auch \u00fcberspringen kann. Nachtr\u00e4gliche \u00c4nderungen sind allerdings nicht m\u00f6glich und auch speichern kann man nicht immer.Beschr\u00e4nktes Erkunden<\/strong>

Bei den Multiple-Choice-Expeditionen im Diagrammstil kann z. B. nur auf seltenen Lagerfeldern gespeichert werden, was zusammen mit nur einmal dort m\u00f6glichen Wiederbelebungen f\u00fcr zus\u00e4tzliche Spannung und Herausforderung sorgt. Aber das kann auch nerven, wenn man das Spiel einfach nur mal unterbrechen will.\n
\"[GUI_STATICIMAGE(setid=81990,id=92545958)]\"<\/figure>\n
Manche Scherze wie diese Zitatparodie funktionieren auf Englisch einfach besser… \u00a9 4P\/Screenshot<\/div>\n<\/div>\nDass man nur maximal sechs von insgesamt zw\u00f6lf Charakteren auf Erkundung schicken und nie mehr als vier davon gleichzeitig in Schlachten verwenden kann, d\u00fcrfte f\u00fcr manche Hobbygener\u00e4le ebenfalls eine nicht unerhebliche Einschr\u00e4nkung darstellen. Die Karten und Einsatzziele sind jedoch breit gef\u00e4chert.

Wirklich \u00e4rgerlich ist hingegen die weder dreh- noch kippbare Schlachtfeldkamera, die immer wieder mit Sicht- und Zugschwierigkeiten zu k\u00e4mpfen hat. Davon abgesehen wissen die rundenbasierten Gefechte aber zu gefallen. Zwar gibt es weder Terrain- noch H\u00f6hen- oder Positionierungsvorteile, aber daf\u00fcr viele einzigartige Charakterfertigkeiten, mit denen es sich zu experimentieren lohnt. Zudem gibt es unterschiedlich gro\u00dfe, agile und tarnf\u00e4hige Einheiten sowie m\u00f6gliche Kollateralsch\u00e4den bei unachtsamen Fl\u00e4chenangriffen.

Interessantes Taktieren<\/strong>

Dass man verlorene Lebensenergie nicht heilen kann und stattdessen verst\u00e4rkt auf den pr\u00e4ventiven Aufbau von Schildenergien setzen muss, macht die Auseinandersetzungen ebenfalls interessant. Das gilt auch f\u00fcr die nicht charakterbezogenen, sondern stets kollektiv als Gruppe verdienten Erfahrungspunkte, die auch weniger oft eingesetzte Figuren nicht aufdr\u00e4ngen oder zur\u00fcckfallen lassen. Trefferwahrscheinlichkeiten, Reaktivierungszeiten sowie von Personen oder Hindernissen versperrte Sichtlinien m\u00fcssen ebenfalls bei der Zugplanung ber\u00fccksichtigt werden.

Wer will, kann sogar versuchen, optionale Kampfherausforderungen zu bestehen, um zus\u00e4tzliche Erfahrungspunkte und h\u00f6here Beutechancen zu erhalten. Schlie\u00dflich kann nicht alles selbst hergestellt werden.\n
\"[GUI_STATICIMAGE(setid=81990,id=92545948)]\"<\/figure>\n
In den taktischen Rundenk\u00e4mpfen gibt es weder Heilungs-, noch Wiederbelebungsm\u00f6glichkeiten, was eine ausgekl\u00fcgelte Zugplanung und rechtzeitige Schutzma\u00dfnahmen erfordert. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nSchade nur, dass sich zwar detaillierte Gegnerprofile, Zugfolgen und Bewegungsreichweiten, aber keine Angriffsreichweiten anzeigen lassen, um das eigene Stellungsspiel zu optimieren. Auch beim Kaufen und Anfertigen neuer Ausr\u00fcstung vermisst man direkte Vergleichsm\u00f6glichkeiten und praktische Besitzangaben.

Sch\u00f6n ist hingegen, dass man sowohl Geld in eine deutsche Lokalisierung als auch professionelle englische Sprecher investiert hat. Die Vertonung ist zwar nicht durchgehend, die deutsche \u00dcbersetzung mitunter etwas holprig, insgesamt ist die Qualit\u00e4t aber in Ordnung, der sp\u00f6ttische Humor meist treffend. Auch der Orchester-Soundtrack von Game Audio Factory (Furi & Endless-Reihe) kann sich h\u00f6ren lassen. Nur die handgemalten Hintergr\u00fcnde h\u00e4tten f\u00fcr meinen Geschmack etwas detaillierter und lebendiger sein k\u00f6nnen.\n\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nMit Regalia: Of Men and Monarchs haben die polnischen Entwickler von Pixelated Milk ein gelungenes Taktik-Rollenspiel f\u00fcr Fans eher klein angelegter, aber humorvoll inszenierter und bei entsprechender Schwierigkeitswahl durchaus fordernder Rundenschlachten abgeliefert. Neben strategischen 2D-Auseinandersetzungen im Schachbrettstil wollen auch Beziehungen gepflegt, Bauvorhaben umgesetzt und strenge Zeitlimits eingehalten werden. Schlie\u00dflich hat der Spieler nicht nur ein heruntergekommenes K\u00f6nigreich, sondern auch einen ganzen Berg Schulden geerbt, die es beide in den Griff zu kriegen gilt. Dazu unternimmt man kampf- und dialoglastige Expeditionen, schart neue Mitstreiter sowie Untertanen um sich, k\u00fcmmert sich um deren Bed\u00fcrfnisse und versucht regelm\u00e4\u00dfig die Auflagen seiner Gl\u00e4ubiger zu erf\u00fcllen, da das Spiel sonst vorzeitig endet. \u00dcbersicht und Spielkomfort k\u00f6nnten hier und da zwar besser, der Zeitdruck weniger dominant sein, unterm Strich hat mich das minuti\u00f6se Taktieren und Kalkulieren dennoch \u00fcber 40 Stunden gut unterhalten.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Humorvoll inszeniertes Taktik-Rollenspiel, in dem man ein verschuldetes K\u00f6nigreich wieder auf Vordermann bringen muss.<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n
  • fordernde Rundentaktik<\/li>\n\n\n
  • individuelle Charakterf\u00e4higkeiten<\/li>\n\n\n
  • humorvolle Inszenierung<\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n
    • l\u00e4stige Zeitlimits<\/li>\n\n\n
    • mitunter fehlende \u00dcbersicht<\/li>\n\n\n
    • eingeschr\u00e4nktes Speichersystem<\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: 22,99 Euro<\/li>
      • Getestete Version: Steam-Download<\/li>
      • Sprachen: Deutsche Texte, englische Sprachausgabe<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Ja<\/li><\/ul><\/div>

        Vertrieb & Bezahlinhalte<\/h3>
        • Erh\u00e4ltlich \u00fcber: Steam<\/li>
        • Online-Aktivierung: Ja<\/li>
        • Online-Zwang: Nein<\/li>
        • Account-Bindung: Ja<\/li>
        • Sonstiges: unterst\u00fctzt Steam-Cloud, – Errungenschaften & -Sammelkarten<\/li>
        • Verf\u00fcgbarkeit: DigitalEinzelhandel<\/li>
        • Hauptverf\u00fcgbarkeit: Digital,Einzelhandel<\/li>
        • Bezahlinhalte: Nein<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

          Mit Regalia: Of Men and Monarchs entf\u00fchren Pixelated Milk und Klabater ins m\u00e4rchenhafte, aber hoch verschuldete K\u00f6nigreich Ascalia, dem man als Thronerbe wieder zu altem Glanz verhelfen soll. Was dazu n\u00f6tig ist und ob der Wiederaufbau gef\u00e4llt, kl\u00e4rt der Test.<\/p>\n","protected":false},"author":545,"featured_media":3044903,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Regalia: Of Men and Monarchs - Test, Taktik & Strategie, PC","_yoast_wpseo_metadesc":"Mit Regalia: Of Men and Monarchs entf\u00fchren Pixelated Milk und Klabater ins m\u00e4rchenhafte, aber hoch verschuldete K\u00f6nigreich Ascalia, dem man als Thronerbe wieder zu altem Glanz verhelfen soll. 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