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{"id":3044144,"date":"2005-10-22T07:56:36","date_gmt":"2005-10-22T05:56:36","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/asterix__obelix_xxl_2_mission_las_vegum\/3044144"},"modified":"2024-07-18T13:32:12","modified_gmt":"2024-07-18T11:32:12","slug":"asterix__obelix_xxl_2_mission_las_vegum","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/asterix__obelix_xxl_2_mission_las_vegum\/3044144","title":{"rendered":"Asterix & Obelix XXL 2: Mission Las Vegum (Arcade-Action) – Asterix & Obelix XXL 2: Mission Las Vegum"},"content":{"rendered":"

Vertraute Gesichter<\/STRONG><\/P>

Beim Teutates: Miraculix soll ein Verr\u00e4ter sein? Der m\u00e4chtigste Druide Galliens \u2013 ein Scherge C\u00e4sars? Das gibt\u2019s doch nicht! Aber genau diesen Anschein hinterl\u00e4sst das lange Intro, an dessen Ende sich Asterix und Obelix nach Las Vegum aufmachen, der Stadt der Spiele, dem Lasterparadies f\u00fcr R\u00f6mer. Hinter all dem kann doch
<\/A><\/TD><\/TR>
Das Game ist voller gro\u00dfartiger Anspielungen – der Sonic-Soldat ist nur eine von vielen parodierten Figuren.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>nur C\u00e4sar stecken! Also machen die Gallier das, was Gallier am besten k\u00f6nnen: R\u00f6mer kloppen. Und davon nicht wenige.<\/P>

XXL 2 folgt spielerisch exakt dem Vorg\u00e4nger: Als Asterix oder Obelix (der gerade nicht aktive Spieler trottet und kloppt sich flei\u00dfig hinter dem anderen her) pr\u00fcgelt ihr euch durch schier endlose R\u00f6merhorden, l\u00f6st ein einfaches R\u00e4tsel oder zwei, haut noch mehr R\u00f6mern den Helm vom Sch\u00e4del und sammelt diesen ein \u2013 so weit, so bekannt. Die gr\u00f6\u00dfte Neuerung ist die Masse an Spielanspielungen. Hier wird wirklich alles und jeder durch den Kakao gezogen, was irgendwie schon mal \u00fcber Bildschirm geflimmert ist: Es geht mit dem Geheimagenten Sam Schiffer los, der elegant an W\u00e4nden herumturnt und stets ein Nachtsichtger\u00e4t auf der Stirn hat. Die Gegner werfen sich euch im Mario-, Sonic- oder Street Fighter-Gewand entgegen, einer der Obermotze hat einen langen Zopf, tr\u00e4gt ein enges gr\u00fcnes Oberteil, knappe Shorts und verf\u00fcgt \u00fcber eine beachtliche\u2026 H\u00fcftweite: Larry Craft! Mit dicken Bomben im Bomberman-Stil sprengt ihr W\u00e4nde aus Tetris-Baukl\u00f6tzen, in den Levels stehen Figuren herum, die an Crash Bandicoot oder Donkey Kong erinnern. Ein Legion\u00e4r benutzt einen aufklappbaren Schild, der verd\u00e4chtig an einen bekannten gelben Pillenfresser erinnert \u2013 und an einer
<\/A><\/TD><\/TR>
Mit Zaubertrank geht’s richtig ab: Asterix’ Gegner fallen wie die Fliegen.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Leinwand springen gr\u00fcnhaarige R\u00f6mer mit Regenschirmen im Rudel hinab. Die Verbeugungen vor den Game-Gr\u00f6\u00dfen sind teilweise extrem gut gelungen, Kenner werden sich ein breites Grinsen kaum verkneifen k\u00f6nnen.<\/P>

Gallier im Pr\u00fcgelwahn<\/STRONG><\/P>

Las Vegum ist in allerlei Bereiche unterteilt, die ihr frei besuchen k\u00f6nnt: Da gibt es einen Paris-\u00e4hnlichen Freizeitpark, eine von Wassergassen durchzogene Venedig-Variante und das Hotel Casesar\u2019s Palace. \u00dcberall warten R\u00f6mer in mannigfaltiger Variation auf ihre Hiebe, die ihr entweder per ausdauernden Geh\u00e4mmere auf den Angriffsbuttons ausl\u00f6st oder Kombos einsetzt. Manche Gegner tragen auch eine Art Geschenk mit sich, das ihr nur bekommt, wenn ihr den Feind mit einer bestimmten Tastenkombination pl\u00e4ttet. Gelegentlich gibt es f\u00fcr Asterix auch einen kr\u00e4ftigenden Schluck Zaubertrank, durch den nicht nur das Bild psychedelisch verzerrt wird, sondern auch die R\u00f6mer schneller als Fliegen fallen. Euer KI-Kumpel k\u00e4mpft jederzeit flei\u00dfig mit, au\u00dferdem m\u00fcsst ihr immer wieder die Figur wechseln. Sei es, weil eine Kombination eine bestimmte Figur erfordert, sei es, weil ein Puzzle nur so zu l\u00f6sen ist. Im Wesentlichen unterscheiden sich die beiden aber nur optisch und im Kampfstil: Asterix hat filigranere Bewegungen drauf, w\u00e4hrend Obelix der Gallier f\u00fcrs Grobe ist – das \u00bbR\u00f6mer platt!\u00ab-Endergebnis ist aber bei beiden gleich. Leider wurde auch dieses Mal unverst\u00e4ndlicherweise ein Mehrspielermodus weggelassen \u2013wie \u00e4rgerlich, wie \u00e4rgerlich, wie verdammt \u00e4rgerlich!<\/P>

Optisch hat das Game einen gewaltigen Sprung nach vorn gemacht: Die St\u00e4dte sind kunterbunt und ideenreich gestaltet, die Gegnermassen witzig animiert und liebevoll designt \u2013 aber nat\u00fcrlich doof wie ein Klo. Asterix und Obelix k\u00f6nnten direkt dem Comic entsprungen sein, speziell die Animationen sind klasse. Nochmal eine Stufe besser sind
<\/A><\/TD><\/TR>
Ihr k\u00e4mpft sehr lange gegen sehr viele Gegner gleichzeitig – sch\u00f6n chaotisch, aber sehr abwechslungsarm.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>die Renderfilme, die ihr zwischen und gelegentlich auch innerhalb der Missionen zu sehen bekommt: tolle Figuren, fantastisch animiert, verdammt witzig in Szene gesetzt! Bei all der Action l\u00e4uft das Geschehen erstaunlich fl\u00fcssig, viel mehr als einen 2GHz-Mittelklasserechner mit Standard-Grafikkarte braucht es nicht, um alles in voller Pracht zu sehen.<\/P>

Speziell in den Renderfilmen gibt es viel erstaunlich gute deutsche Sprachausgabe zu h\u00f6ren \u2013 nur Obelix k\u00f6nnte etwas weniger schlafm\u00fctzig klingen. Wer des Deutschen nicht m\u00e4chtig ist, kann auch noch unter vier anderen Sprachen auf der DVD w\u00e4hlen. Dazu gibt es Klopp-Effekte in Dolby Surround und herrlich panische R\u00f6mer-Schreie. Erstaunlich ruhig geht es dieses Mal an der Musik-Front zu: War der Vorg\u00e4nger noch von treibenden Beats beherrscht, bekommt ihr jene dieses Mal nur selten zu h\u00f6ren \u2013 dazwischen herrscht einfach Ruhe. Steuerungstechnisch gibt es keine Probleme: PC-Spieler sollten wie ihre PS2-Br\u00fcder idealerweise zum Pad greifen, aber auch mit der Tastatur habt ihr die Gallier gut im Griff.<\/P>\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Eine gute Nachricht vorweg: Asterix & Obelix XXL 2 ist besser als der neue Asterix-Comicband. Um Welten besser sogar. Und dem \u00bbXXL\u00ab im Namen wird das Spiel mehr als gerecht: Hier tummeln sich locker so viele Gegner auf dem Bildschirm wie bei Serious Sam 2, die Action ist fulminant. Nur leider leidet das Spiel an denselben Schw\u00e4chen, die schon den Vorg\u00e4nger ins unverdiente Mittelma\u00df trieben. Namentlich der nicht vorhandene Mehrspielermodus (Warum nur? Warum??), die auf Dauer einschl\u00e4fernden immergleichen K\u00e4mpfe und das beschr\u00e4nkte Speichersystem sorgen f\u00fcr Frust am Bildschirm. Wie verdammt schade, denn die Optik ist cool, das Flair der Comics super getroffen. Speziell die Zwischensequenzen sind gro\u00dfartig, die endlosen Game- und Filmanspielungen treiben Kennern Lachtr\u00e4nen in die Augen. Nur n\u00fctzt das alles nichts, wenn man das Spiel nur in 30 Minuten-Dosen ertragen kann, weil es dar\u00fcber hinaus langweilig wird. Wirklich schade \u2013 da hat Entwickler \u00c9tranges Libellules nichts aus seinen Fehlern gelernt. Oder sich zu sehr auf den Lorbeeren des C\u00e4sar ausgeruht.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • unkomplizierte Pr\u00fcgelaction
    <\/li>
  • etliche Game- und Filmgags
    <\/li>
  • kunterbunte Grafik
    <\/li>
  • witzige Renderfilme
    <\/li>
  • gute Sprachausgabe
    <\/li>
  • einfache Steuerung
    <\/li>
  • gut mitk\u00e4mpfender KI-Kumpel
    <\/li>
  • intelligente Kamera
    <\/li>
  • beide Charaktere spielbar
    <\/li>
  • flotte Ladezeiten (PC)<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • kein Mehrspielermodus
      <\/li>
    • schnell langweilige Standardk\u00e4mpfe
      <\/li>
    • kein freies Speichern
      <\/li>
    • lange Ladezeiten (PS2)
      <\/li>
    • zu ruhiger Soundtrack<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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