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{"id":3044065,"date":"2005-03-01T17:11:46","date_gmt":"2005-03-01T16:11:46","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/sonic_mega_collection_plus-2\/3044065"},"modified":"2024-07-18T13:31:08","modified_gmt":"2024-07-18T11:31:08","slug":"sonic_mega_collection_plus-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/sonic_mega_collection_plus-2\/3044065","title":{"rendered":"Sonic Mega Collection Plus (Plattformer) – Sonic Mega Collection Plus"},"content":{"rendered":"

Need for Speed<\/STRONG><\/P>

Sonic ist f\u00fcr Sega das, was Mario f\u00fcr Nintendo darstellt: ein Idol, ein Verkaufsmagnet, eine Melkkuh – der kleine blaue Igel mit den hervorstechenden roten Turnschuhen brachte dem Mega Drive den Durchbruch und Sega heftig klingelnde Kassen. Seit den fr\u00fchen Neunzigern rast der blaue Blitz \u00fcber jedes Sega-System, seit einiger Zeit gibt er auch auf den Konsolen des ehemaligen Erzfeindes Vollgas.
<\/TD><\/TR>
Das\u00a0Gewinnerteam Sonic & Tails kam in Sonic 2 erstmals zusammen.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Und da ein neues Game gegenw\u00e4rtig nicht in greifbarer N\u00e4he ist, kommt ein Revival der klassischen Titel gerade recht.<\/P>

Vor zwei Jahren gab es bereits eine Sonic Mega Colletion f\u00fcr den GameCube, die einige der fr\u00fchen Sonic-Auftritte vereinigte. Das \u00bbPlus\u00ab, welches die Xbox- und PS2-Versionen auszeichnet, hat gleich mehrere Gr\u00fcnde: Zum einen steht es f\u00fcr einen ganzen Batzen Extra-Content wie zus\u00e4tzliche Spiele und Artworks, zum anderen f\u00fcr das Speicher-Feature. Im Gegensatz zu den Originalen d\u00fcrft ihr jetzt immer und \u00fcberall den Spielstand sichern, was nicht nur dem Zeitgeist entspricht, sondern auch der schnellen Sonic-Runde in der Mittagspause deutlich entgegenkommt. Auf der anderen Seite wird dadurch den teilweise sehr herausfordernden Games erheblich der Zahn gezogen, speziell die Spieldauer geht fl\u00f6ten. Und da das Speichern \u00fcberdies sehr lange dauert, sollten es Oldschool-Fans als indirekte Cheat-M\u00f6glichkeit gar nicht erst beachten.<\/P>

Jede Menge Sonic<\/STRONG><\/P>

Die Sonic Mega Collection Plus hat nicht nur einen der l\u00e4ngsten Namen aller Compilations, sondern vereint nahezu alle Sonic-Games der 8- und 16Bit-\u00c4ra auf einer Disc. So findet ihr hier vom Mega Drive die legend\u00e4ren Jump-n-Runs Sonic 1, 2 & 3, Sonic & Knuckles (inkl. Simulation des 2-Modul-Spiels), die coole Puzzelei \u00bbDr. Robotnik\u2019s Mean Bean Machine\u00ab, den missratenen Iso-Ausflug \u00bbSonic 3D\u00ab und den gleichfalls m\u00e4\u00dfigen Flipper \u00bbSonic Spinball\u00ab. Richtig oldschool wird es mit den Umsetzungen von Segas Handheld Game Gear: Sonic, Sonic Chaos, das eigent\u00fcmliche Kart-Rennen Sonic Drift und mehr komplettieren das B\u00fcndel. Wie man schon liest,
<\/TD><\/TR>
Es darf gepuzzelt werden: Dr. Robotniks Mean Bean Machine ist ein gelungenes Knobelgame.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>ist nicht jedes Game ein Volltreffer \u2013 Sonic 3D, Sonic Drift und weitere sind bestenfalls F\u00fcllmaterial, welches sich der Vollst\u00e4ndigkeit halber gut in der Sammlung macht, aber keinen l\u00e4ngeren Blick wert ist. Daf\u00fcr vermisst man einige Titel: Sonic CD fehlt nach wie vor, Sonic Triple Trouble w\u00e4re auch nett gewesen \u2013 aber was fehlt, wird ja durch das Bonusmaterial ausgeglichen.<\/P>

So lassen sich z.B. vier Sonic-fremde Games teilweise \u00fcber haarstr\u00e4ubende Wege freispielen \u2013 teils braucht ihr einen Sonic Heroes-Spielstand, teils m\u00fcsst ihr ein anderes Game 30 mal starten. Nach all der M\u00fche warten dann die fetzige Comic-Pr\u00fcgelei \u00bbComix Zone\u00ab, das bunte Jump-n-Run \u00bbRistar\u00ab, das niedliche Geschicklichkeitsspiel \u00bbFlicky\u00ab sowie das Actiongame \u00bbThe Ooze\u00ab auf euch. Weiterhin haben etwas schwer zu lesende Sonic-Comics, sch\u00f6ne Konzeptzeichnungen, Handb\u00fccher und kleinere Filme aus Sonic Heroes ihren Weg auf die Schillerscheibe gefunden \u2013 nicht spektakul\u00e4r, aber sch\u00f6ner Durchw\u00fchlkram f\u00fcr den gestandenen Sonic-Fan.<\/P>

Alles wie fr\u00fcher?<\/STRONG><\/P>

Technisch d\u00fcrft ihr nat\u00fcrlich nicht zu viel erwarten, schlie\u00dflich handelt es sich hier nicht um eine aufpolierte Neuauflage, sondern um eine Portierung der Original-Spiele. Dadurch sieht fast alles noch genauso aus, wie vor 14 Jahren \u2013 aber nur fast! Denn dank cleverer Emulationstechnologie gibt es doch einige Verbesserungen in den kunterbunten Sonic-Welten: Z.B. existieren dank intelligenter Interpolationstechnik\u00a0
<\/TD><\/TR>
Nicht jeder Titel ist ein Volltreffer – Sonic 3D z.B. ist spielerisch eher wertlos.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>keine Monsterpixel mehr, das schlimme Interlace-Flimmern im Mehrspielermodus von Sonic 2 geh\u00f6rt ebenfalls der Vergangenheit an. Auf der anderen Seite ist der\u00a0 Zahn der Zeit nat\u00fcrlich gut geschliffen: W\u00e4hrend die Mega Drive-Games auch heute noch sehr sch\u00f6n anzusehen sind, wirken gerade die Game Gear-Titel extrem blockhaft und schrammen nicht nur auf gro\u00dfen TV-Ger\u00e4ten gerade so an der Augenkrebs-Schmerzgrenze vorbei \u2013 die w\u00e4ren im Rahmen einer GBA-Compilation wirklich besser untergebracht. Au\u00dferdem wird bei diesen Games nur ein kleiner Bildschirmausschnitt genutzt \u2013 je nach Spiel erwarten euch mehr oder weniger dicke Balken.<\/P>

Da es sich \u00bbnur\u00ab um Portierungen und nicht um verbesserte Umsetzungen handelt, bekommt ihr es sogar ab und an noch mit klassischen Bugs zu tun: In Sonic 2 bleibt der Igel bei sehr seltenen Gelegenheiten einfach in der Luft h\u00e4ngen, Sonic&Knuckles k\u00f6nnen einige eigentlich station\u00e4re Hindernisse verschieben, Sonic Spinball spielt sich nach wie vor einen Tick zu z\u00e4h \u2013 in den ersten F\u00e4llen erweist sich das Speichersystem dann doch als Segen.<\/P>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Man muss der Sonic Mega Collection Plus gleich in mehrfacher Hinsicht danken: Zum einen bekommt ihr hier wirklich verdammt viel klassisches Spiel f\u00fcrs Geld! Speziell die Mega Drive-Jump-n-Runs geh\u00f6ren in die Sammlung jedes Spielers, der Spa\u00df an Plattformh\u00fcpfereien hat, die Game Gear-Spiele zeugen zumindest vom cleveren Leveldesign der Zeit. Zum anderen wird hier gleich in mehrfacher Hinsicht Beweisf\u00fchrung betrieben:

a.) Klassische Games altern einfach nicht \u2013 Sonic sieht heute noch genauso gut aus wie damals, dank raffinierter Verfeinerungen sogar noch besser.
b.) Fr\u00fcher waren die Spiele nicht wirklich umfangreicher \u2013 dank internem Zeitmesser erf\u00e4hrt man, dass Sonic 2 gerade mal zwei Stunden Durchspielzeit ben\u00f6tigt!
c.) Jederzeit speichern zu k\u00f6nnen raubt dem Gamedesign geh\u00f6rig die Herausforderung, und macht die Spiele ziemlich einfach. <\/P>

Zusammenfassend gesagt: Wer sich dieses Kleinod entgehen l\u00e4sst, muss entweder Sonic-Hasser oder Geschicklichkeitsver\u00e4chter sein!<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • einige der besten Sonics auf einer Disc
    <\/li>
  • zeitlose Games
    <\/li>
  • einige freispielbare Extras
    <\/li>
  • viel Bonusmaterial
    <\/li>
  • freies Speichern
    <\/li>
  • teilweise zu zweit spielbar
    <\/li>
  • ansehnliche Grafik
    <\/li>
  • toller Soundtrack
    <\/li>
  • abrufbare Tipps zu vielen Spielen<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • nicht wirklich vollst\u00e4ndig
      <\/li>
    • einige schlechte Games
      <\/li>
    • technisch gew\u00f6hnungsbef\u00fcrftig
      <\/li>
    • langer Speichervorgang
      <\/li>
    • seltene Bugs<\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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