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{"id":3043566,"date":"2011-07-07T17:20:00","date_gmt":"2011-07-07T15:20:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/hamiltons_great_adventure\/3043566"},"modified":"2024-07-18T13:28:42","modified_gmt":"2024-07-18T11:28:42","slug":"hamiltons_great_adventure","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/hamiltons_great_adventure\/3043566","title":{"rendered":"Hamilton’s Great Adventure (Logik & Kreativit\u00e4t) – Hamilton’s Great Adventure"},"content":{"rendered":"Klunker, Schalter und neurotische Bergziegen<\/strong>
\u00bbHamster nicht so viel Zauberstaub, du Gierlappen! Beweg deinen russischen Papagei lieber zum Schalter! Vorsicht, der fliegende Propeller-Fisch greift an!\u00ab \u00a0So in etwa klingt es, wenn man sich in Hamiltons Great Adventure zu zweit durch die Bergwelt k\u00e4mpft. Der erste Spieler steuert Hauptfigur Hamilton und steht st\u00e4ndig unter Strom, denn jeder Schritt k\u00f6nnte der letzte sein: Die klapprigen quadratischen Plattformen brechen meist sofort unter seinen F\u00fc\u00dfen weg, sobald er auf die n\u00e4chste geschritten ist. Manchmal erwischt er auch ein Feld, welches ihm mit Treibsand, t\u00f6dlichem Tiefschnee oder anderen Gemeinheiten nach dem Leben trachtet. \n
\n\n
\n
<\/figure><\/td>\n<\/tr>\n
\n
Nur nichts \u00fcberst\u00fcrzen: Bei jedem Druck aufs Steuerkreuz schreitet Schatzsucher Hamilton ein Feld voran.\u00a0 <\/p><\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/figure><\/figure>\n Die Aufgabe des zweiten Spielers besteht im Wesentlichen darin, \u00fcber die Fehltritte seines Partners zu mosern, Zauberstaub zu sammeln, ein paar Schalter umzulegen und attackierende Propellerfische anzukreischen, damit die sich erschrocken aufblasen und als harmlose Kugelfische davon segeln. Auch davon abgesehen besitzen die Skandinavier ein \u00e4u\u00dferst skurriles Bild vom s\u00fcdamerikanischen Dschungel, dem Himalaya und anderen mystischen Kulissen. Es gibt intellektuell anmutende Piranhas mit Nickelbrille, Sprunglemminge mit Fallschirmen und Bergziegen mit Schwei\u00dferbrillen. Trotz ihres albernen Aussehens sind die Biester brandgef\u00e4hrlich: Wie im uralten Rick Dangerous reicht eine Ber\u00fchrung und Hamilton darf das Level von vorne anfangen.
Um die Ecke gedacht<\/strong>
Das Prinzip lehnt sich an Puzzle-Klassiker wie Kula World oder ilomilo an:\u00a0 Nach und nach lotet man aus, welche br\u00fcchigen Plattformen man zuerst betreten und welche man zun\u00e4chst meiden sollte. Und nat\u00fcrlich, auf welchen Exemplaren man m\u00f6glichst viele der einladend blinkenden Bonus-Sch\u00e4tze abstauben kann. Wenn ein Schalter umgelegt werden muss, erledigt man das entweder per blo\u00dfem Dr\u00fcberlatschen oder man schaltet zum Vogel um, der stets verl\u00e4sslich neben dem Helden flattert. Der wendige Piepmatz erreicht auch abgelegene Ecken, kann aber keine schweren Schl\u00fcssel oder Sch\u00e4tze tragen \u2013 lediglich den bereits erw\u00e4hnten Zauberstaub darf er sich schnappen.
Wer einen zweiten Controller anschlie\u00dft, kann im Handumdrehen in die Rolle des Flattermanns schl\u00fcpfen. Das macht das Spiel nicht nur schneller und lustiger \u2013 auch wenn Timing gefragt ist, erleichtert ein menschlicher Helfer das Abenteuer: Manchmal muss man flink zwischen den beiden Helden umschalten, damit der stabil gebaute Forscher nicht im Schnee versinkt. Des Weiteren erschweren diverse Indi-Refenrenzen das Abenteuer: Dazu geh\u00f6ren Katapulte, dicke Felsbrocken und andere fiese Fallen. Trotz klassischer Aufmachung ist aber auch solo erfreulich wenig Trial & Error n\u00f6tig: Das liegt vor allem an der praktischen Kamera-Steuerung, mit der man flugs herauszoomen und in Ecken sp\u00e4hen kann, um sich einen \u00bbSchlachtplan\u00ab zurechtzulegen. Auch der Zauberstaub hilft weiter: Er l\u00e4sst sich in praktischen Maschinen einsetzen. Ein kleines Hilfe-System zeigt z.B. an, welche Abzweigung man sich als n\u00e4chstes vornehmen sollte.