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{"id":3042751,"date":"2010-11-26T09:50:23","date_gmt":"2010-11-26T08:50:23","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/sports_island_freedom\/3042751"},"modified":"2024-07-18T13:24:45","modified_gmt":"2024-07-18T11:24:45","slug":"sports_island_freedom","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/sports_island_freedom\/3042751","title":{"rendered":"Sports Island Freedom (Musik & Party) – Sports Island Freedom"},"content":{"rendered":"

Zehn mal Bewegungs-Murks
<\/STRONG>
“Das kann doch nicht sein!”\u00a0– Dieser Gedanke schoss mir bei Sports Island Freedom (SIF) h\u00e4ufiger durch den Kopf. Etwa,
<\/A><\/A><\/TD><\/TR>
Vom Volleyball sollte man sich ebenso fernhalten wie von dieser Sportinsel im Allgemeinen…<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>wenn ich beim Tennis eine zeitlich gut abgestimmte R\u00fcckhand durchziehe und die Avatar-Figur auf dem Bildschirm <\/SPAN><\/SPAN><\/SPAN>stattdessen eine Vorhand ansetzt, die nat\u00fcrlich mit weitem Abstand an der Filzkugel vorbeigeht.\u00a0
<\/SPAN>Oder wenn ich beim Volleyball pritschen m\u00f6chte, die Bewegung so umsetze, wie sie mir im lahmen Tutorial gezeigt wurde (Feedback oder Verbesserungsvorschl\u00e4ge gibt es \u00fcbrigens nicht), der virtuelle Athlet in die Knie geht und der Ball genau vor ihm in den Sand plumpst.

Bei den zehn Sportarten gibt es zwar wie in den F\u00e4llen Eiskunstlaufen (eine Art Dance Central megalight) oder Snowboarden auch Disziplinen, deren Erkennung sich nicht ganz so herbe Aussetzer leistet und die auch nicht unter dem zu h\u00e4ufig sp\u00fcrbaren Lag leiden. Unter dem Strich ist man hinsichtlich Bewegungs-Erkennung sowie deren Umsetzung nicht nur Meilen, sondern Welten von dem entfernt, was \u00e4hnlich gelagerte Titel wie Kinect Sports anbieten. Dort war zwar bei weitem auch nicht alles perfekt, doch wenn ich vor die Wahl gestellt w\u00fcrde, welchen Titel ich mit auf die sprichw\u00f6rtliche Insel n\u00e4hme, w\u00e4re es definitiv Kinect Sports.

Warnsignale
<\/STRONG>
Auf dem Cover prangt gro\u00df der Sticker “Ben\u00f6tigt Kinect Sensor”. Es w\u00e4re vielleicht gar nicht schlecht gewesen, wenn die Entwickler zu Testzwecken auch einen dieser Bewegungssensoren zur Verf\u00fcgung gehabt h\u00e4tten. Denn dass nicht nur die Bewegungssteuerung in den Minispielen, sondern die Men\u00fcf\u00fchrung in dieser Form durchgewunken wurde, ist bedenklich. Unn\u00f6tig verschachtelt und so gar nicht auf Fuchtelei abgestimmt, f\u00e4ngt der Frust schon an, bevor man \u00fcberhaupt in die farbenfrohen Sportarenen gelangt. Dort angekommen wird man nicht nur von den Kontrollen genervt, sondern auch von den schwachen sowie h\u00e4ufig br\u00fcchigen oder fehlerhaften Animationen der Avatar-Figuren.
\u00a0
<\/A><\/A><\/TD><\/TR>
Das Eiskunstlaufen geh\u00f6rt zu den wenigen funktionierenden Sportarten.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>
Und da hilft es auch herzlich wenig, dass diese Sportinsel auch zu Online-Duellen einl\u00e4dt, die man neben den Offline-<\/SPAN>Auseinandersetzungen in Angriff nehmen kann und deren einziger Trost darin besteht, dass man das Elend mit einem Freund teilt.

Der Vollst\u00e4ndigkeit halber sei erw\u00e4hnt, dass all diejenigen, die sich tats\u00e4chlich dazu durchringen k\u00f6nnen, sich durch diese Negativbeispiel f\u00fcr Kinect-Steuerung zu qu\u00e4len, relativ viel zu tun bekommen. Es warten Einzelveranstaltungen, Turniere und Ligen, f\u00fcr die man sogar ein eigenes Team zusammenstellen kann. Doch diese Anstrengung lohnt sich angesichts der bereits angesprochenen Probleme mit Men\u00fcstrukturen oder\u00a0Navigation sowie der bis auf zu wenige Ausnahmen spa\u00dffreien sportlichen Bet\u00e4tigung nur als H\u00e4rtetest f\u00fcr die Toleranzgrenze.<\/P>\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Okay: Kinect Sports war nicht der \u00dcberflieger, aber hat einen in Ans\u00e4tzen interessanten Ausblick auf das gegeben, was mit Microsofts Bewegungs-Steuerung m\u00f6glich ist. Das \u00e4hnlich gelagerte Sports Island Freedom ist hingegen nicht mehr als ein misslungener Versuch, die gutgl\u00e4ubigen Kinect-K\u00e4ufer der ersten Stunde zu verf\u00fchren. Daher eine Warnung: Finger weg! Die zehn Sportarten sind zwar grunds\u00e4tzlich reizvoll und in ihrer Zusammenstellung gleicherma\u00dfen gewagt wie einzigartig: Wo bitte kann man sonst Tennis neben Eiskunstlauf und Paintball finden? Doch die Umsetzung l\u00e4sst stark zu w\u00fcnschen \u00fcbrig. Die Animationen der Avatar-Charaktere sind schwach und werden nur noch von der im besten Fall mittelm\u00e4\u00dfigen Bewegungserkennung \u00fcbertroffen. Vor allem Tennis und Volleyball sind trotz intensiver Versuche gr\u00f6\u00dftenteils zufallsabh\u00e4ngig, damit beinahe unspielbar und bergen enormes Frustpotenzial. Und obendrauf kassiert Sports Island auch noch den Sonderpreis f\u00fcr die unhandlichste Kinect-Men\u00fcf\u00fchrung. Wie schon gesagt: Finger weg!
<\/div><\/div>

Wertung<\/strong><\/h3>
360<\/div>
360<\/div><\/div>
\"\"<\/div>

Schwache Avatar-Animationen und mangelhafte Bewegungs-Erkennung: Das bislang abschreckendste Beispiel f\u00fcr Kinect-Steuerung. <\/p><\/div><\/div>

Anzeige: Sports Island Freedom (Kinect erforderlich) kaufen bei \"Amazon<\/a><\/p>