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{"id":3042293,"date":"2023-04-12T14:45:00","date_gmt":"2023-04-12T12:45:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/cannon_dancer_-_osman\/3042293"},"modified":"2024-07-18T13:22:31","modified_gmt":"2024-07-18T11:22:31","slug":"cannon_dancer_-_osman","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/cannon_dancer_-_osman\/3042293","title":{"rendered":"Cannon Dancer – Osman (Arcade-Action) – Bayonettas attraktiver Opa"},"content":{"rendered":"
Cannon Dancer oder Osman?<\/h2>\n Beides ist richtig. In den Digital-Stores findet ihr das neue alte Spiel unter dem Titel “Cannon Dancer \u2013 Osman”. Klingt komisch, hat aber einen Grund: Das Arcade-Game hie\u00df im japanischen Original “Cannon-Dancer” (auf Flyern inklusive Bindestrich), f\u00fcr den westlichen Spielhallen-Release entschied sich Entwickler Mitchell aber f\u00fcr den Namen “Osman” \u2013 vermutlich weil der klanglich besser zum Tausendundeine-Nacht-Setting mancher Stage und der arabisch bzw. persisch anmutenden Kleidung des Hauptdarstellers passt. Dabei sind die auff\u00e4lligen Beinkleider von Held Kirin laut Character Designer Utata Kiyoshi nicht von der Mode des Orients, sondern von den Baggy Pants japanischer Arbeiter inspiriert. Doch bevor ich an dieser Stelle zu sehr in Details abdrifte, noch eine wichtige Personalie, die zur Einordnung des Spiel nun wirklich unentbehrlich ist: Cannon Dancer entsprang dem kreativen Geist von Koichi Yotsui, der ein paar Jahre zuvor f\u00fcr Capcom den Action-Klassiker Strider verantwortete \u2013 sein damals (und bis heute) bekanntester Titel. Zusammen mit anderen Ex-Capcoms fand er sich ab 1992 beim japanischen Konkurrenten Mitchell Corporation ein, um am (austauschbaren) Pr\u00fcgelspiel The Karate Tournament sowie dem (raffinierten) Softsex-Puzzler Lady Killer zu arbeiten.