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{"id":3042141,"date":"2019-02-18T13:43:00","date_gmt":"2019-02-18T12:43:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/tetris_99\/3042141"},"modified":"2024-07-18T13:22:06","modified_gmt":"2024-07-18T11:22:06","slug":"tetris_99","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/tetris_99\/3042141","title":{"rendered":"Tetris 99 (Logik & Kreativit\u00e4t) – Battle Royale nach Nintendo-Art"},"content":{"rendered":"Ein \u00fcberzeugendes Kaufargument?<\/strong>

Nintendo Switch Online ist bekanntlich das Switch-Gegenst\u00fcck zu Xbox Live \u2013 bisher leider in einer reichlich kl\u00e4glichen Ausf\u00fchrung, mit Voice-Chat per Smartphone-App, stotternden NES-Spielchen \u00fcbers Netz und steinzeitlich umgesetzten Online-Features in Spielen wie Super Smash Bros. Ultimate<\/a>. Keine schlechte Idee also, ein wenig mehr f\u00fcr die rund vier Euro (ein Monat) bis 19 Euro (ein Jahr) zu bieten, die man als Einzelperson f\u00fcr Online-Service zahlt. Der Name Tetris zieht immer, Battle Royale sowieso \u2013 also nichts wie rein ins Steinchengemetzel! Passend zum Konzept darf man nur online spielen, in nur einem einzigen Modus.

Wer Abwechslung sucht, wird also mit
Puyo Puyo Tetris<\/a> oder Tetris Effect<\/a> deutlich besser bedient. Sogar bei der schlichten grafischen Pr\u00e4sentation und den wenigen Men\u00fcs gibt sich Entwickler Arika schrecklich minimalistisch. Kenner d\u00fcrfen in den Optionen lediglich zwei Steuerungs-Belegungen, die Vibration sowie den m\u00f6glichen schnellen Fall auf Knopfdruck regeln – mehr nicht! Im Spiel gibt es wieder und wieder den gleichen, nur leicht variierenden Trance-Interpretation des bekannten Tetris-Themas zu h\u00f6ren. Ich mag das Lied ja (und auch den Remix) \u2013 aber so sehr nun auch wieder nicht! Sobald man rausfliegt und den Profis zuschaut, wird man sogar nur mit einem zehnsek\u00fcndigen Loop beschallt. Nicht einmal die Musiklautst\u00e4rke darf man herunter regeln. Ist das euer Ernst?

Kurzfristig packend<\/strong>

\n
\"[GUI_STATICIMAGE(setid=85355,id=92582323)]\"<\/figure>\n
Rache! \u00a9 4P\/Screenshot<\/div>\n<\/div>\nHat man sich daran gew\u00f6hnt, ist es aber wie beim Chart-Gedudel im Radio: Sobald das Unterbewusstsein solche \u00c4rgernisse ausblendet, wird es immerhin kurzfristig spannend. Wieder und wieder hat mich das Prinzip bei der Ehre gepackt. Irgendwie muss man es doch mal in die Top 10 schaffen! Seitlich neben dem eigenen Spielfeld sind die Becher der 98 \u00fcbrigen Spieler aufgereiht. Mit Hilfe des Steuerkreuzes darf man ausw\u00e4hlen, wem man bei einem Tetris (oder weniger wegger\u00e4umten Reihen) einige Abfallbl\u00f6cke zusendet. Kurz danach verstopfen sie den Boden seines Feldes. Und wenn ihm auch noch andere Gegner solche \u201eGeschenke\u201c zusenden, kommt er schnell ins Schwitzen. Besiegte Spieler bringen Abzeichen ein. Je mehr ich von diesen besitze, desto gr\u00f6\u00dfer meine Angriffskraft \u2013 und desto mehr Reihen schicke ich an die Gegner!

Sobald ich das Opfer solcher Attacken werde, kann ich mich auch wehren, ohne meine Multitasking-F\u00e4higkeiten \u00fcberzustrapazieren. Statt meine Gegner direkt mit dem Steuerkreuz anzuw\u00e4hlen (was hier ebenfalls m\u00f6glich ist), aktivere ich stattdessen einfach eines der vier automatischen \u201eLeitsysteme\u201c. Danach landen meine Zuwendungen z.B. als Konter bei agressiven Angreifern (die \u00fcbrigens mit praktischen Linien gekennzeichnet werden), bei guten Spielern oder auch bei solchen, die kurz vorm Exitus stehen. W\u00e4hle ich die letztgenannte Option, steigt meine Chance, selbst \u201eKills\u201c abzusahnen, wenn es wieder einmal jemand anderen erwischt hat.

Viel Feind, keine Freunde<\/strong>

Diese Mechaniken erm\u00f6glichen also ein paar taktische Feinheiten, auch wenn nat\u00fcrlich immer etwas Gl\u00fcck im Spiel ist. Manchmal wird man zwar von zu vielen Spielern gleichzeitig in die Zange genommen, meist haben die Entwickler die Balance aber gut im Griff. An der Spitze tummeln sich zwar oft Profis mit japanischen Schriftzeichen, ich lande aber trotz wechselnder Taktiken oft in einem \u00e4hnlichen Bereich zwischen dem 15. und 30. Platz. Wer sich z.B. etwas zu lange ausruht und so langsam wie m\u00f6glich spielt, baut sich zwar selbst nur einen kleinen Turm, kann aber den massiven Ansturm von Abfallsteinen nicht schnell genug abbauen. Es bietet sich also an, auch selbst aktiv zu werden, um viele Tetrisse, Kombos oder zumindest mehrere Reihen mit den immer schneller fallenden Steinen abzur\u00e4umen. Bevor neue Blockaden ins Spielfeld rutschen, sieht man \u00fcbrigens n\u00fctzliche Warnhinweise.

\n
\"[GUI_STATICIMAGE(setid=85355,id=92582326)]\"<\/figure>\n
Auf dem Weg zu einem K.O. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nEin Armutszeugnis ist allerdings die fehlende soziale Einbindung. Warum gibt es keine Freundes-Einladungen oder Party-M\u00f6glichkeiten, bei denen Bekannte zusammenhalten k\u00f6nnen? Nicht einmal die Namen der \u00fcbrigen Spieler sind unter ihren Mini-K\u00e4stchen zu sehen. Erst nach dem Ausscheiden kann man anhand der sich f\u00fcllenden Bestenliste mitverfolgen, wer zum Schluss noch mitk\u00e4mpft. Das Ausschalten gesichtsloser Anonymer ist deutlich weniger motivierend als die Begegnung mit teamf\u00e4higen Fremden in Battle-Royale-Shootern wie Apex Legends<\/a>. Positiv zu erw\u00e4hnen ist, dass es trotz der Rekord-Spielerzahl bei uns immer fl\u00fcssig blieb. Ein Match dauert zwar nur wenige Minuten und die ausgetauschten Datenmengen sind nat\u00fcrlich nicht besonders gro\u00df oder zeitkritisch – aber das tut ja dem Spa\u00df keinen Abbruch! Auf Dauer steigt \u00fcbrigens das Spieler-Level und die Statistiken f\u00fcllen sich (z.B. \u00fcber T-Spins); viel mehr gibt es leider nicht freizuschalten. Demn\u00e4chst sollen Infos \u00fcber Online-Events bekanntgegeben werden \u2013 also vermutlich \u00e4hnlich wie bei Splatoon 2<\/a>.

Fazit<\/strong><\/h3>Als \u201ekostenloses\u201c Extra f\u00fcr zwischendurch ist Tetris 99 eine lustige Idee, aber man h\u00e4tte deutlich mehr draus machen k\u00f6nnen! Sobald man die passende Strategie gefunden hat, ist es durchaus motivierend, sich im Battle-Royale-Stil immer weiter nach oben zu k\u00e4mpfen! Doch auf Dauer bleibt die Puzzle-Massenschlacht viel zu minimalistisch. Es mangelt an Extramodi, alternativer Musik und vielem mehr, was Serienableger wie das liebenswert verr\u00fcckte Puyo Puyo Tetris so abwechslungsreich macht. Wie w\u00e4re es mit ein paar Regel\u00e4nderungen oder pl\u00f6tzlichen Einlagen, in denen Spielergr\u00fcppchen zusammenk\u00e4mpfen? Solcherlei Auflockerungen fehlen hier. Vor allem aber bleibt der Kampf zu anonym, weil man nicht einmal mit Freunden zusammen spielt. Nicht gerade ein Vorzeigetitel f\u00fcrs gesellige Potenzial des Online-Service. Eine coole Idee ist das Spiel nat\u00fcrlich trotzdem \u2013 und kurzfristig sogar ziemlich spannend! Ob man bereit ist, daf\u00fcr ein Abo abzuschlie\u00dfen, d\u00fcrfte bei vielen davon abh\u00e4ngen, ob man nebenbei auch Spiele wie Super Smash Bros. Ultimate oder Splatoon 2 im Netz spielt.<\/div><\/div>\t\t\t
\n\t\t\t\t

Echtgeldtransaktionen<\/strong><\/h3>\n\t\t\t\t

"Wie negativ wirken sich zus\u00e4tzliche K\u00e4ufe auf das Spielerlebnis, die Mechanik oder die Wertung aus?"<\/p>\n\t\t\t\t

\n\t\t\t\t\t
Gar nicht.<\/div>
Leicht.<\/div>
Mittel.<\/div>
Stark.<\/div>
Extrem.<\/div>\t\t\t\t<\/div> \n\t\t\t\t
\n\t\t\t\t\t

Gar nicht.<\/h4>\n\t\t\t\t\t
\n\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t
  • Es gibt keine K\u00e4ufe.<\/p><\/li>

  • Dieses Spiel ist komplett echtgeldtransaktionsfrei.<\/p><\/li>\t\t\t\t\t\t<\/ul> \n\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div> \n\t\t\t<\/div> \n\t\t\t

    Pro & Kontra<\/strong><\/h3><\/div><\/div>

    Gef\u00e4llt mir<\/h3>
    • verr\u00fcckte Idee<\/li>
    • spannende Matches um den besten Platz<\/li>
    • saubere Performance trotz Rekordzahl von 99 Spielern<\/li><\/ul><\/div>

      Gef\u00e4llt mir nicht<\/h3>
      • Mangel an Abwechslung und nur ein Modus<\/li>
      • minimalistische Optionen<\/li>
      • wenige Musikst\u00fccke wiederholen sich st\u00e4ndig und lassen sich nicht stummschalten<\/li><\/ul><\/div><\/div>

        Versionen & Multiplayer<\/h3>
        • Preis zum Test: F\u00fcr Abonnenten von Nintendo Switch Online<\/li>
        • Getestete Version: Download-Version<\/li>
        • Sprachen: Japanisch, Englisch, Franz\u00f6sisch, Deutsch, Italienisch, Spanisch, Koreanisch, Niederl\u00e4ndisch, Russisch, Chinesisch<\/li>
        • Schnitte: Nein<\/li>
        • Splitscreen: Nein<\/li>
        • Multiplayer & Sonstiges: Nur online spielbar, mit 99 Spielern.<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

          Schon klar. Tetris als Battle Royale. In der letzten Nintendo Direct kam Nintendo Spa\u00dfv\u00f6geln zuvor und lie\u00df ein Meme wahr werden – und zwar f\u00fcr Mitglieder des kostenpflichtigen Service Nintendo Switch Online. 99 Spieler stapeln mit Kl\u00f6tzchen ums \u00dcberleben – genial oder wahnsinnig? Im Test \u00fcberpr\u00fcfen wir, ob es den Abo-Abschluss wert ist.<\/p>\n","protected":false},"author":667,"featured_media":3042145,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_yoast_wpseo_title":"Tetris 99 - Test, Logik & Kreativit\u00e4t, Nintendo Switch","_yoast_wpseo_metadesc":"Schon klar. Tetris als Battle Royale. 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