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{"id":3042085,"date":"2019-08-02T15:09:00","date_gmt":"2019-08-02T13:09:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/mutant_year_zero_road_to_eden-2\/3042085"},"modified":"2024-07-18T13:21:05","modified_gmt":"2024-07-18T11:21:05","slug":"mutant_year_zero_road_to_eden-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/mutant_year_zero_road_to_eden-2\/3042085","title":{"rendered":"Mutant Year Zero: Road to Eden (Taktik & Strategie) – Unscharfe Mutanten und Pixelmatsch"},"content":{"rendered":"Die unscharfe Zone <\/strong> Ist dieser Pixelhaufen jetzt sammelbarer Schrott, ein mutierter Gegner oder eine matschige Steintextur? Solche Fragen stellt man sich bei Mutant Year Zero auf Switch leider h\u00e4ufiger – vor allem, wenn man das Taktik-Abenteuer im Handheld-Modus spielt. Im Docked-Modus sieht es zwar etwas besser aus, aber kein Vergleich mit der Grafik auf den anderen Konsolen und schon gar nicht auf dem PC.
Funcom und The Bearded Ladies haben kurz nach Verkaufsstart einen gro\u00dfen Day-One-Patch ver\u00f6ffentlicht, der deutliche Verbesserungen hinsichtlich Performance (Stichwort: Kameraruckler) und der allgemeinen Grafikdarstellung mit sich bringt, aber trotzdem viele W\u00fcnsche offen lie\u00df. Nichtsdestotrotz ist der Patch ein klares Update gegen\u00fcber der Release-Version und ein Zeichen daf\u00fcr, dass die Switch-Version noch nicht zur Ver\u00f6ffentlichung bereit war. Sollte sich nach der Installation von Mutant Year Zero ein Info-Fenster mit den Stalker-Pr\u00fcfungen und der Erweiterung “Seed of Evil” \u00f6ffnen, dann ist \u00fcbrigens die richtige Version installiert. Die getestete Versionsnummer lautet 2.0.22675. Ein Vergleichsvideo vor und nach dem Day-One-Patch findet ihr hier<\/a>.