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{"id":3041615,"date":"2021-05-25T18:01:00","date_gmt":"2021-05-25T16:01:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/shin_megami_tensei_3_nocturne_hd_remaster\/3041615"},"modified":"2024-07-18T13:18:40","modified_gmt":"2024-07-18T11:18:40","slug":"shin_megami_tensei_3_nocturne_hd_remaster","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/shin_megami_tensei_3_nocturne_hd_remaster\/3041615","title":{"rendered":"Shin Megami Tensei 3 Nocturne HD Remaster (Rollenspiel) – Die D\u00e4monen sind zur\u00fcck"},"content":{"rendered":"

Das Ende der Welt<\/strong>

Eigentlich wollte man ja nur seine Lehrerin im Tokioter Krankenhaus besuchen. Doch dann wird man pl\u00f6tzlich Zeuge einer apokalyptischen Ausl\u00f6schung der Menschheit durch D\u00e4monen. Auch man selbst wird in einen D\u00e4mon verwandelt, der aber entscheidend Einfluss darauf nehmen kann, in welche Richtung sich die neue bizarre Welt entwickeln soll. Je nachdem, welche Gesinnung man verfolgt, sind bis zu sechs verschiedene Ausg\u00e4nge m\u00f6glich.

Der interessante Weg dorthin kann aber nach wie vor zerm\u00fcrbend sein, da man alle paar Schritte in altmodische Zufallsk\u00e4mpfe verstrickt wird, die Orientierung teils zu w\u00fcnschen \u00fcbrig l\u00e4sst und die Spielbalance ein paar heftige Stoplersteine bereith\u00e4lt. Die taktischen Rundenk\u00e4mpfe sind nach wie vor unterhaltsam, lassen aber moderne Komfortfunktionen wie eine Anzeige bereits herausgefundener Schwachstellen vermissen. Au\u00dferdem lassen sich Ereignisse und Dialoge nach wie vor nicht abbrechen, was beim Wiederholen besonders schwieriger Passagen sehr nerven kann.

Gn\u00e4diges Angebot<\/strong>

<\/p>\n

\"[GUI_STATICIMAGE(setid=91067,id=92642450)]\"<\/figure>\n
Den neuen Schwierigkeitsgrad “gn\u00e4dig” kann sich jeder kostenlos herunterladen. \u00a9 4P\/Screenshot<\/div>\n<\/div>\n

Neben den beiden Standard-Schwierigkeitsgraden “normal” und “schwer” kann man neuerdings auch eine dritte Stufe mit der Bezeichnung “gn\u00e4dig” als kostenlosen DLC herunterladen und den Schwierigkeitsgrad jederzeit im Men\u00fc \u00e4ndern. Au\u00dferdem kann man den Spielstand dank Quick-Save-Funktion nicht l\u00e4nger nur an speziellen Terminals, sondern abseits von K\u00e4mpfen, Story-Sequenzen und Dialogen quasi \u00fcberall sichern. Allerdings gibt es daf\u00fcr nur einen Speicherplatz und der wird nach dem Laden direkt wieder gel\u00f6scht, so dass er leider keine zus\u00e4tzliche Sicherheit bietet oder Experimente erlaubt.

Dabei laden viele Elemente allein schon wegen den weitreichenden Auswirkungen der Mondphase geradezu zum Experimentieren ein. So kann man Gegner nicht nur durch Kampfaktionen bezwingen, sondern auch in Gespr\u00e4che verwickeln, um sie mit passenden Gespr\u00e4chspartnern und Zugest\u00e4ndnissen zum \u00dcberlaufen zu bewegen. Auch das Z\u00fcchten neuer Kampfbegleiter mittels D\u00e4monenfusionen bietet nach wie vor viele Freir\u00e4ume und \u00dcberraschungen – ebenso wie die Charakterentwicklung.

Aus einer anderen Zeit<\/strong>

<\/p>\n

\"[GUI_STATICIMAGE(setid=91067,id=92642431)]\"<\/figure>\n
Ein Treffen mit Dante gibt’s nur f\u00fcr K\u00e4ufer der Deluxe Edition oder des entsprechenden DLC. \u00a9 4P\/Screenshot<\/div>\n<\/div>\n

Die grafische \u00dcberarbeitung der Neuauflage h\u00e4lt sich in Grenzen: Die Kulissen und Texturen sind wenig detailliert, die Effekte betagt, die Animationen h\u00f6lzern. Trotzdem ist die Bildrate bei Kameraschwenks holprig. Die Dungeons wirken steril und generisch, die begehbare Weltkarte mit ihren symbolischen Markern war schon damals kein Highlight und die Videosequenzen werden in antiquiertem 4:3-Format mit verschwommenen Seitenr\u00e4ndern abgespielt. Immerhin gibt es mittlerweile sowohl eine japanische als auch englische Tonspur. Allerdings sind nur wenige Dialog tats\u00e4chlich vertont und der Protagonist bleibt befremdlich stumm. Auch bei den deutschen Bildschirmtexten gibt es nach wie vor Platz f\u00fcr Verbesserungen.

Konnte man im PS2-Original von Shin Megami Tensei: Lucifer’s Call<\/a> noch auf Dante aus Devil May Cry<\/a> als Gastcharakter treffen, ist dieses Mal wie damals in Japan Raidou Kuzunoha aus Devil Summoner<\/a> mit von der Partie. Dante gibt’s trotzdem noch – allerdings nur als kostenpflichtigen DLC sowie f\u00fcr K\u00e4ufer der Digital Deluxe Edition, die mit “Wo das Halbscheusal geboren wurde” und “Zentrum der Empf\u00e4ngnis” au\u00dferdem zwei Bonus-Dungeons umfasst sowie einen erweiterten Soundtrack mit Musikst\u00fccken aus anderen Shin-Megami-Tensei-Teilen bietet, die man aber auch als DLCs dazukaufen kann. Weitere Einzelheiten zum Spiel k\u00f6nnen im ausf\u00fchrlichen Originaltest<\/a> nachgelesen werden.<\/p>\n

\u00a0<\/p>\n

Fazit<\/strong><\/h3>

Viele kennen vermutlich nur die Persona-Ableger der vor 15 Jahren mit Shin Megami Tensei: Lucifer’s Call<\/a> erstmals auch im Westen erschienenen Hauptreihe von Atlus’ okkulter D\u00e4monensaga, die noch dieses Jahr auf Nintendo Switch in die f\u00fcnfte Runde gehen soll. Zwar \u00fcberzeugt auch Teil drei nach wie vor mit seinem bizarren Szenario und Charakterdesign, aber in punkto Technik und Inszenierung ist selbst die Neuauflage mit ihren nervigen Zufallsk\u00e4mpfen, Balance-Schwankungen und Speichereinschr\u00e4nkungen kaum noch zeitgem\u00e4\u00df. Zwar gibt es jetzt einen zus\u00e4tzlichen leichten Schwierigkeitsgrad sowie erstmals eine englische und japanische Vertonung, aber deren Umfang h\u00e4lt sich in Grenzen und der Protagonist bleibt sogar g\u00e4nzlich stumm. Doch auch spielerisch ist die Franchise trotz nach wie vor spannender K\u00e4mpfe, Verhandlungen und Zuchtexperimente inzwischen schon viel, viel weiter. Inhaltlich ist zumindest die Deluxe Edition interessant, da sie neben Raidou Kuzunoha aus Devil Summoner<\/a> auch Dante aus Devil May Cry<\/a> als Bonus-Charakter umfasst und dar\u00fcber hinaus zus\u00e4tzliche Musik und zwei Bonus-Dungeons bietet, die man sich allesamt aber auch als DLC dazukaufen kann.<\/p><\/div><\/div>

Wertung<\/strong><\/h3>
PS4<\/div>
PS4<\/div><\/div>
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Erz\u00e4hlerisch nach wie vor interessante, aber technisch und spielerisch sp\u00fcrbar angestsaubte Neuauflage des okkulten Endzeit-Rollenspiels.<\/p><\/div><\/div>

Anzeige: Shin Megami Tensei III Nocturne HD Remaster (Playstation 4) kaufen bei \"Amazon<\/a><\/p>