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{"id":3041405,"date":"2015-07-14T15:31:00","date_gmt":"2015-07-14T13:31:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/rocket_league\/3041405"},"modified":"2024-07-18T13:18:06","modified_gmt":"2024-07-18T11:18:06","slug":"rocket_league","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/rocket_league\/3041405","title":{"rendered":"Rocket League (Sport) – Gas geben und Fu\u00dfball spielen"},"content":{"rendered":"Vollspann mit dem Arcade-Flitzer
<\/strong>
Zwei passionierte FIFA-Spieler kurven mit ferngesteuerten Rennwagen durch eine Arena, um einen Ball ins Tor zu bef\u00f6rdern. Was wie ein schlechter Treppenwitz klingt, entpuppt sich als kurzzeitig erfrischender Fu\u00dfballersatz. Denn Rocket League ger\u00e4t zwar in den Punkten Taktik, Komplexit\u00e4t und Spielaufbau ins Hintertreffen, bedingt aber trotz der manchmal chaotischen Zust\u00e4nde eines: Skills. Wer die h\u00f6heren Tutorials absolviert hat, dem schwant, dass es mit dem plumpen Hinter-dem-Ball-Herjagen nicht getan ist. Die Wagen k\u00f6nnen einerseits springen und \u00fcber den Doppelsprung auch in H\u00f6hen, die aus jedem Feldspieler einen Torh\u00fcter machen. Dann kann man den Boliden einen Boost geben und die kleinen Flitzer in der Luft drehen.

\n
\"[GUI_STATICIMAGE(setid=77308,id=92495832)]\"<\/figure>\n
Kurz vor dem Ball kann man mit dem zweimaligen Dr\u00fccken der X-Taste eine Art Vollspannschuss ausf\u00fchren. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nEin typisches Beispiel: Die Ecken sind in Rocket League abgerundet, weswegen man also gef\u00e4hrliche Torflanken aus dem Mittelfeld schlagen kann, indem man parallel zur Bande auf den Ball zurast, solange die Gegner dies nicht zu verhindern wissen. Kurz vor dem Ball kann man mit dem zweimaligen Dr\u00fccken der X-Taste eine Art Vollspannschuss ausf\u00fchren. Der Ball fliegt dann in hohem Bogen an der Bande entlang, kommt auf und springt direkt vor das Tor. Der Partner sollte dann in der Mitte warten, muss das richtige Timing antizipieren, wann der Boost einzusetzen ist, wann man hochspringt und ob man mit einem Vorw\u00e4rtssalto den Ball mit dem Heck des Fahrzeugs ins Tor schmettern kann. Aber wie oft hat man den Ball schon verpasst, ist daneben oder unten durchgefahren, zu sp\u00e4t hoch gesprungen, um den Ball zu halten oder hat sich schlecht positioniert?

Kleiner FIFA-Ersatz mit gro\u00dfen Netzwerkproblemen<\/strong>

Ebenso verh\u00e4lt es sich mit den anderen seitlichen Torsch\u00fcssen, zumal sich die Physik sehr authentisch anf\u00fchlt. Zudem kann man Gegner taktisch per Totalkarambolage kurzzeitig aus dem Verkehr ziehen. Nat\u00fcrlich kommt es hin und wieder zu gl\u00fccklichen Flippertoren und chaotischen Zust\u00e4nden, aber eines ist meist sicher: Das bessere Team gewinnt. Und genau das macht Rocket League auf einer sportlichen Ebene zu einem FIFA-Ersatz. Nicht ernsthaft. Aber einfach mal so zwischendurch. \u00c4ltere Spieler werden sich \u00fcber den Einsatz von Blobby Volley auf LAN-Parties erinnern. Und genau die gleiche Laune wird\n
\"[GUI_STATICIMAGE(setid=77308,id=92495833)]\"<\/figure>\n
Nat\u00fcrlich kommt es hin und wieder zu gl\u00fccklichen Flippertoren und chaotischen Zust\u00e4nden, aber eines ist meist sicher: Das bessere Team gewinnt. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nauch bei Rocket League entfacht. Die 2-gegen-2 und 3-gegen-3-Partien sorgen im Party-Raum f\u00fcr jauchzende Schreie, gellendes Lachen, johlende Schenkelklopfer \u2026 wenn denn die Verbindung klappt.

Warum Sony? Warum gibt es immer wieder diese Netzwerkprobleme? Mittlerweile d\u00fcrfte es \u00fcber zw\u00f6lf Millionen Playstation-Plus-Mitglieder geben. Und wie ich anfangs schon erw\u00e4hnt habe: Ich finde es super, dass gerade bei einem Online-Spiel wie Rocket League alle Freunde das Spiel besitzen und man sofort online zusammen zocken kann. Sch\u00f6ner k\u00f6nnte es von den PR-D\u00e4chern nicht tr\u00e4llern: Tausende Menschen, die sich \u00fcber die \u201ewahnwitzige\u201c Online-Erfahrung auf Schulh\u00f6fen und Arbeitspl\u00e4tzen austauschen. Zocker, die genau diese Erfahrung mit Playstation Plus verbinden und ja bitte: Viel, viel mehr Online-Spiele gratis! Aber dann nach einem Driveclub-Fiasko bitte mit einer neuen Serverfarm und einer Spezialeinheit, die nichts anderes macht, als zu gew\u00e4hrleisten, dass diese Online-Erfahrung auch rund l\u00e4uft. Immer wieder kamen wir nicht auf die Server, waren die Server gar nicht erst erreichbar oder plagten uns kurzzeitige Verbindungsabbr\u00fcche der Mitspieler. Und man muss kein Genie sein, um den Andrang bei zw\u00f6lf Millionen Mitgliedern prognostizieren zu k\u00f6nnen. Sony verdient im Monat \u00fcber 50 Millionen Euro mit seinem kostenpflichtigen Online-Service. Noch einmal: 50 Millionen Euro!\u00a0 Und nein: Schiebt es bitte nicht auf Psyonix. Wem man auf dem E3-Stand ein ganzes Rocket-League-Areal bereitstellt, um genau eben jenes Plus-Programm attraktiver erscheinen zu lassen, den sollte man auch tatkr\u00e4ftig unterst\u00fctzen. Denn gerade Rocket League ist kein Spiel, das man stundenlang am St\u00fcck spielt, sondern schnell mal einfach so anmacht. Und dann muss das einfach laufen.

Fazit<\/strong><\/h3>Ich kann die hohen Wertungen amerikanischer Kollegen nicht ganz teilen, beruhen sie doch meist darauf, dass Rocket League angeblich das erste Fu\u00dfball-Spiel sei, das man begreift und das Spa\u00df macht. Da muss ich als Europ\u00e4er und Fu\u00dfballfan nat\u00fcrlich l\u00e4cheln. Nein, Rocket League ist nicht besser als FIFA! Aber ja, es verspr\u00fcht kurzzeitig Arcade-Spa\u00df und bietet sich als abgedrehte Alternative an. Das liegt an der stimmigen Physik und an den Anforderungen, die pr\u00e4zises Timing sowie eine gute Positionierung bedingen. Rocket League ist ein Sportspiel durch und durch, denn die Besseren gewinnen einfach. Ein solides gutes Spiel also. Wenn, ja, wenn man denn bei der Auslastung abends spielen k\u00f6nnte. Morgens kann man n\u00e4mlich hervorragend ein paar Spiele einschieben, aber ansonsten sind die Netzwerkprobleme so ein Graus, dass ich eine Note runtergehen muss. Sorry Sony, aber bitte nachsitzen und Server aufr\u00fcsten!
<\/div><\/div>

Wertung<\/strong><\/h3>
PS4<\/div>
PS4<\/div><\/div>
\"\"<\/div>

Ungew\u00f6hnlicher, aber spa\u00dfiger Mix aus Fun-Racer und Fu\u00dfball, der allerdings unter Netzwerkproblemen leidet.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • stimmige Physik<\/li>
  • abgedrehte Spielpartien<\/li>
  • bedingt Timing und Positionierung<\/li>
  • bietet auch Ranglistenspiele an<\/li>
  • taktisches Haushalten mit der Boost-Energie<\/li>
  • bietet offline Splitscreen an<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • gravierende Netzwerkprobleme<\/li>
    • chaotische Verh\u00e4ltnisse bei hohen B\u00e4llen<\/li><\/ul><\/div><\/div>

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: 19,90 Euro<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Ja<\/li>
      • Multiplayer & Sonstiges: Splitscreen offline und online bis zu vier Spieler m\u00f6glich<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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