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{"id":3041127,"date":"2020-08-11T14:00:00","date_gmt":"2020-08-11T12:00:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/willy_morgan_and_the_curse_of_bone_town\/3041127"},"modified":"2024-07-18T13:16:22","modified_gmt":"2024-07-18T11:16:22","slug":"willy_morgan_and_the_curse_of_bone_town","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/willy_morgan_and_the_curse_of_bone_town\/3041127","title":{"rendered":"Willy Morgan and the Curse of Bone Town (Adventure) – Von Piraten und V\u00e4tern"},"content":{"rendered":"

Der mysteri\u00f6se Brief<\/strong>

Als der 15-j\u00e4hrige Willy Morgan eines Tages einen mysteri\u00f6sen Brief erh\u00e4lt, kommt er aus dem Staunen nicht mehr heraus. Der Brief stammt von seinem Vater, der vor zehn Jahren auf seiner arch\u00e4ologischen Forschungsreise in Bone Town verschollenen ist. Dort steht geschrieben:

\u201eWenn du diesen Brief erh\u00e4ltst, ist etwas schiefgelaufen und
es liegt an dir, zu beenden, was ich angefangen habe.
Gehe so schnell du kannst ins alte Gasthaus in Bone Town,
Zimmer 09, aber traue niemandem.\u201c<\/em>

Nat\u00fcrlich kann sich Willy dieses Abenteuer nicht entgehen lassen und folgt dem Ruf aus der Vergangenheit seines ber\u00fchmten Arch\u00e4ologen-Vaters. Seine Mutter, die als Forscherin die Welt bereist, ist gl\u00fccklicherweise gerade wieder auf einer Expedition. Und so hindert ihn niemand, sich sein Fahrrad zu schnappen \u2013 das er nat\u00fcrlich noch fix zusammenbauen muss –\u00a0 und in das einige Kilometer entfernte Bone Town zu radeln. Dort angekommen folgt er den Spuren seines Vaters und kehrt im alten Gasthaus \u201eDead Man Inn\u201c ein.

<\/strong><\/p>\n

\"[GUI_STATICIMAGE(setid=88487,id=92615310)]\"<\/figure>\n
Auf der Suche nach seinem Vater reist Willy Morgan nach Bone Town. \u00a9 4P\/Screenshot<\/div>\n<\/strong><\/div>\n

Eastereggs und gro\u00dfe Vorbilder<\/strong>

Schon innerhalb der ersten Stunde wird man mit dem Zaunpfahl auf Eastereggs gesto\u00dfen. Day of the Tentacle<\/a>, Monkey Island<\/a>, One Piece<\/a>… Popkultur-Fans kommen auf ihre Kosten. Es wird sehr schnell deutlich, welche gro\u00dfen Vorbilder sich die Macher f\u00fcr ihr Spiel genommen haben. Wirklich gerecht werden sie ihnen jedoch nicht. Monkey Island lebt von skurrilen Charakteren, lustigen Dialogen und einem charmant-tollpatschigen M\u00f6chtegern-Piraten. Genau dort liegen ein wenig die Probleme von Willy Morgan and the Curse of Bone Town…

Jung, selbstbewusst, aber farblos
<\/strong>
Willy ist jung, selbstbewusst, clever und auch ansonsten f\u00fcr einen Protagonisten eines R\u00e4tselspiels von eher klassischem Charakter. Trotz starker Verbindung zum Vater scheint er die letzten Jahre kein gro\u00dfes Interesse gezeigt zu haben, mehr \u00fcber Bone City und das Verschwinden von Henry Morgan zu erfahren. Erst der Brief weckt seine Neugier und Abenteuerlust. Auch wenn es ein wenig konstruiert wirkt, dass Henry diesen Brief mit zehnj\u00e4hriger Verz\u00f6gerung seinem 15-j\u00e4hrigen Kind und nicht seiner scheinbar Abenteuer-erfahrenen Frau schickt…

Willy ist sehr erwachsen f\u00fcr sein Alter. Man k\u00f6nnte auch sagen, dass sein Alter und Verhalten gar keine gro\u00dfe Rolle f\u00fcr das Abenteuer spielen. Problemlos trickst er die Bewohner von Bone Town aus und verwickelt sie in Dialoge, um an ihre Geheimnisse zu kommen. Dabei ist sein Alter weder beim Anmieten eines Zimmers im Gasthaus ein gr\u00f6\u00dferes Problem, noch im Waffenladen. Auch der Freund seines Vaters, der als B\u00fcrgermeister der kleinen Stadt arbeitet, scheint sich nicht gro\u00df \u00fcber ihn und sein alleiniges Erscheinen zu wundern, obwohl er ihn das letzte Mal als F\u00fcnfj\u00e4hrigen gesehen hat.

\n

\"[GUI_STATICIMAGE(setid=89016,id=92621313)]\"<\/figure>\n
You. Shall Not. Pass. Zumindest solange man nicht die n\u00e4chste Handlung getriggert hat. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nLebloses Bone Town<\/strong>

Die Interaktion zwischen Willy und den Bewohnern von Bone Town ist insgesamt pragmatisch. Dabei bleibt weder ein Charakter noch ein Dialog besonders in Erinnerung. Es gibt auch fast keine sichtbare Interaktion zwischen den Bewohnern. Die Stadt\u00a0 wirkt leblos, es steht immer ein Bewohner in einem Haus und wartet regelrecht auf Willys Ankunft. Dabei ist sein Weg sehr linear, Orte bleiben zeitweise versperrt, bis sie durch andere Handlungen getriggert werden. Auff\u00e4llig ist auch, dass alte Piratenst\u00e4dte offenbar nicht sehr divers sind, was die Zusammensetzung der Bev\u00f6lkerung angeht.

Gute R\u00e4tsel, sch\u00f6ne Grafik<\/strong>

Die R\u00e4tsel sind abwechslungsreich und passen in das Setting. Es kann viel gesammelt werden – sowohl an Informationen als auch an Gegenst\u00e4nden, die dann gut kombiniert zur L\u00f6sung f\u00fchren. Dabei sind die Herausforderungen nicht allzu schwierig. Unterbrochen werden die Szenen in der detailreich gestalteten Stadt hin und wieder durch h\u00fcbsche 3D-Zwischensequenzen. Nach etwa knapp f\u00fcnf Stunden hat man sich aber schon durch Bone Town geknobelt.<\/p>\n

\u00a0<\/p>\n

Fazit<\/strong><\/h3>

Willy Morgan and the Curse of Bone Town reiht sich in die Vielzahl an klassischen Point & Click-Adventures ein, ohne dabei etwas spektakul\u00e4r richtig oder falsch zu machen. Hauptfigur Willy und seine Geschichte sind tendenziell etwas f\u00fcr j\u00fcngere Spieler oder Genre-Einsteiger. Der Grafik-Stil und die Animationen sind ansprechend gestaltet und die R\u00e4tsel logisch, humorvoll und abwechslungsreich, ohne dabei schwierig zu werden. Das Spiel ist komplett in Englisch vertont und kann mit deutschen Untertiteln gespielt werden; kleinere Rechtschreibfehler und Bezeichnungs-Bugs inbegriffen. Ein wenig schade ist es um die Bewohner, die als eigenst\u00e4ndige Charaktere neben Willy wesentlich mehr h\u00e4tten gl\u00e4nzen k\u00f6nnen. Durch mehr Interaktion und Bewegung h\u00e4tte auch der Spannungsbogen st\u00e4rker angezogen werden k\u00f6nnen. So pl\u00e4tschert die Geschichte vor sich hin und ich konnte keine wirklich Sympathie f\u00fcr Willy entwickeln.<\/p><\/div><\/div>

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Willy Morgan and the Curse of Bone Town reiht sich in die Vielzahl an klassischen Point & Click-Adventures ein, ohne etwas spektakul\u00e4r richtig oder falsch zu machen.<\/p><\/div><\/div> <\/div> \t\t\t

\n\t\t\t\t

Echtgeldtransaktionen<\/strong><\/h3>\n\t\t\t\t

"Wie negativ wirken sich zus\u00e4tzliche K\u00e4ufe auf das Spielerlebnis, die Mechanik oder die Wertung aus?"<\/p>\n\t\t\t\t

\n\t\t\t\t\t
Gar nicht.<\/div>
Leicht.<\/div>
Mittel.<\/div>
Stark.<\/div>
Extrem.<\/div>\t\t\t\t<\/div> \n\t\t\t\t
\n\t\t\t\t\t

Gar nicht.<\/h4>\n\t\t\t\t\t
\n\t\t\t\t\t\t
    \n\t\t\t\t\t\t\t
  • Es gibt keine K\u00e4ufe.<\/p><\/li>\t\t\t\t\t\t<\/ul> \n\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div> \n\t\t\t<\/div> \n\t\t\t

    Pro & Kontra<\/strong><\/h3><\/div><\/div>

    Gef\u00e4llt mir<\/h3>
    • abwechslungsreiche, humorvolle R\u00e4tsel<\/li>
    • sch\u00f6ne 3D-Zwischensequenzen<\/li>
    • zahlreiche h\u00fcbsch designte Orte<\/li><\/ul><\/div>

      Gef\u00e4llt mir nicht<\/h3>
      • Willy bleibt als Protagonist farblos<\/li>
      • Bewohnern von Bone Town verschenken Potenzial <\/li>
      • die Stadt ist etwas leb<\/li>
      • und ereignislos<\/li><\/ul><\/div><\/div>

        Versionen & Multiplayer<\/h3>
        • Preis zum Test: 19,99 Euro<\/li>
        • Getestete Version: PC (Steam)<\/li>
        • Sprachen: Ton: Englisch, Untertitel: Deutsch, Englisch, Franz\u00f6sisch, Spanisch, Italienisch, Russisch, Chinesisch<\/li>
        • Schnitte: Nein<\/li>
        • Splitscreen: Nein<\/li>
        • Multiplayer & Sonstiges: kein Mehrspieler-Modus<\/li><\/ul><\/div>

          Vertrieb & Bezahlinhalte<\/h3>
          • Online-Aktivierung: Ja<\/li>
          • Online-Zwang: Nein<\/li>
          • Account-Bindung: Ja<\/li>
          • Verf\u00fcgbarkeit: Digital<\/li>
          • Hauptverf\u00fcgbarkeit: Digital,<\/li>
          • Verf\u00fcgbarkeit digital: GOG,Steam,<\/li>
          • Bezahlinhalte: Nein<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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