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{"id":3040520,"date":"2015-03-12T09:13:00","date_gmt":"2015-03-12T08:13:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/the_deer_god\/3040520"},"modified":"2024-07-18T13:13:00","modified_gmt":"2024-07-18T11:13:00","slug":"the_deer_god","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/the_deer_god\/3040520","title":{"rendered":"The Deer God (Plattformer) – In Sch\u00f6nheit verlaufen"},"content":{"rendered":"

Hinsehen!<\/strong>

Was kitschig klingt, ist in keiner Weise albern. Im Vordergrund steht ohnehin nicht die Geschichte, sondern das Erforschen prachtvoller Schaupl\u00e4tze, die von plastischen Kulissen zum Leben erweckt werden. Wenn farbenfrohe Ebenen beim perspektivischen Verschieben den Eindruck von Tiefe erzeugen und dickes Laub zwischen gelben Sonnenstrahlen schwebt, geh\u00f6rt The Deer God zu den sch\u00f6nsten Spielen dieser Tage. So schmalzig das klingen mag, so zauberhaft sieht es aus.

Der Hirschgott erwacht also als Rehkitz, um im Laufe seines Abenteuers zu altern. Kann er zun\u00e4chst nur kleine Spr\u00fcnge machen, erreicht er schlie\u00dflich auch h\u00f6here Plattformen. Stirbt er, wacht er an einem Speicherpunkt wieder auf \u2013 als Kitz, das erneut wachsen muss. Das Aufsp\u00fcren von Geheimnissen und Erledigen kleiner Aufgaben wird dann nicht unm\u00f6glich, aber schwieriger \u2013 ein gelungener Anreiz, um aufmerksam durch die Welt zu galoppieren.

Endlos gleichsam<\/strong>

Denn das ist nicht immer einfach: T\u00f6dliche Spitzen zieren viele T\u00e4ler. B\u00e4ren, J\u00e4ger und sogar Greifv\u00f6gel wollen dem Hirsch ans Leder und gelegentlich trifft er gar auf einen Untoten. K\u00f6nnte er nicht in Ruhe Verstecke erkunden und hohe Plattformen absuchen? Theoretisch schon, allerdings muss er so h\u00e4ufig Nahrung zu sich nehmen, dass ihm \u00fcber weite Strecken nur der schnelle Weg nach vorne bleibt \u2013 oder zur\u00fcck, denn die Fr\u00fcchte an B\u00e4umen und Str\u00e4uchern wachsen nach. Tut er das nicht, verhungert er.<\/p>\n

\"[GUI_STATICIMAGE(setid=77754,id=92501111)]\"<\/figure>\n
Auf Bilder h\u00fcbsch – in Bewegung atemberaubend sch\u00f6n: die Geschichte des Hirschgottes. \u00a9 4P\/Screenshot<\/div>\n<\/div>\n


Obwohl er nicht automatisch los l\u00e4uft, erinnert The Deer God dadurch an einen so genannten Endlos Runner. Schade: Die schnell vorbei ziehenden Winter- W\u00fcsten- oder Waldlandschaften verkommen so zu Baukasten-Elementen, deren Einzelteile sich viel zu schnell wiederholen.

Kreislauf des Lebens<\/strong>

Und wof\u00fcr die Hatz? Das \u00dcberleben an sich ist vielleicht schon Genugtuung. Mit einer Kuh kann der Hirsch zudem Nachwuchs zeugen und das Kitz anschlie\u00dfend besch\u00fctzen; ein kurzes Anhalten neben dem weiblichen Tier gen\u00fcgt. Die Reinkarnation als sein eigener Nachwuchs dient ihm zudem als Speicherpunkt \u2013 als einziger im optionalen Hardcore-Modus.

Einen langfristigen Sinn hat das Erledigen kleiner Aufgaben f\u00fcr einzelne Menschen oder f\u00fcr die \u00c4lteren der Hirsche. Er kann Statuen aktivieren, indem er R\u00e4tsel l\u00f6st oder die entsprechenden Steine einsetzt. So erh\u00e4lt er neue F\u00e4higkeiten und Gegenst\u00e4nde. Erstere lassen ihn z.B. st\u00e4rker mit dem Geweih zusto\u00dfen oder gar Blitze schleudern, mit Letzteren schwebt er nach einem Sprung langsam weiter oder ist f\u00fcr kurze Zeit unverwundbar.

Flei\u00df oder Faszination?<\/strong>

Viele Herausforderungen sind allerdings trivial, manche sogar fehlerhaft. So kann es passieren, dass der Hirschgott zwei Menschen finden und in eine Kirche begleiten soll, obwohl sie zehn Meter daneben stehen. An<\/p>\n

einer anderen Stelle muss er einen weiten Sprung ausf\u00fchren, was ihm aber so lange nicht angerechnet wird, bis<\/p>\n

\"[GUI_STATICIMAGE(setid=77754,id=92501126)]\"<\/figure>\n
Das Spiel wird der zauberhaften Pr\u00e4sentation leider kaum gerecht. \u00a9 4P\/Screenshot<\/div>\n<\/div>\ner an einer ganz bestimmten Stelle landet.

H\u00f6hepunkte sind Duelle mit Tieren, die ihn um etliche K\u00f6pfe \u00fcberragen. Gegen diese Widersacher muss er die Umgebung nutzen und taktisch angreifen. Doch das sind Ausnahmen. Die meisten K\u00e4mpfe erlebt der Hirsch als tumbes Ansto\u00dfen seiner Gegner. Seine speziellen F\u00e4higkeiten machen manches Aufeinandertreffen zwar abwechslungsreicher, spannender aber kaum.

Und so rennt und r\u00e4tselt er in einer famosen Welt, die schnell an Reiz verliert. Die einzelnen Teile seines Abenteuers sind nicht stark genug, um es zu tragen \u2013 weder die st\u00e4ndige Sorge ums Verhungern noch die Gefahren der Umwelt. Die Suche nach neuen F\u00e4higkeiten und Gegenst\u00e4nden ist irgendwann nur reine Flei\u00dfarbeit, w\u00e4hrend der prachtvolle Schauplatz ohne spielerisches oder erz\u00e4hlerisches Ger\u00fcst bald nur Fassade ist.\n

\u00a0<\/p>\n

Fazit<\/strong><\/h3>

Es gibt viel zu entdecken in der pr\u00e4chtigen Welt des Hirschgottes: Verstecke k\u00f6nnen gefunden, R\u00e4tsel gel\u00f6st und gef\u00e4hrliche Kreaturen bek\u00e4mpft werden. Das Abenteuer sieht atemberaubend aus – alleine die Pixelkunst ist die Reise beinahe wert. Wieso nur beinahe? Die Faszination wird erstaunlich schnell von einer Langeweile zerstreut, die aus dem Anblick der immer gleichen Umgebung entsteht. Das Spiel ist \u00fcber weite Strecken zu leicht, Geheimnisse verstecken sich in immer gleichen Ecken und manche Auftr\u00e4ge wirken fehlerhaft. Das interessante Altern, gottgleiche F\u00e4higkeiten sowie die Wiedergeburt als Kitz sind interessant, das Zeugen von Nachwuchs ist eine gut gemeinte Erg\u00e4nzung. Die Ideen verpuffen allerdings beim Dauersprint durch die h\u00fcbsche Kulisse. So faszinierend The Deer God eine kurzzeitig ist, so schnell zerstreut es leider seine eigenen St\u00e4rken.<\/p><\/div><\/div>

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Spielerisch oberfl\u00e4chliches Abenteuer vor einer prachtvollen Kulisse.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • prachtvolle, fantastisch ausgeleuchtete Kulissen<\/li>
  • offenes Abenteuer mit vielen Verstecken und kleinen R\u00e4tseln<\/li>
  • zahlreiche F\u00e4higkeiten und hilfreiche Gegenst\u00e4nde<\/li>
  • kooperativ zu zweit spielbar…<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • viele Wiederholungen des immer Gleichen<\/li>
    • erm\u00fcdende Laufwege und Wartezeiten<\/li>
    • K\u00e4mpfe banal und erm\u00fcdend<\/li>
    • … leider nur mit Freunden oder \u00fcber IP<\/li>
    • Fehler k\u00f6nnen Weiterkommen behindern<\/li>
    • nur in Englisch verf\u00fcgbar<\/li><\/ul><\/div><\/div>

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: 14,99 Euro<\/li>
      • Getestete Version: 1.0<\/li>
      • Sprachen: komplett Englisch<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Nein<\/li>
      • Multiplayer & Sonstiges: mit einem zweiten Spieler kooperativ spielbar<\/li><\/ul><\/div>

        Vertrieb & Bezahlinhalte<\/h3>
        • Online-Aktivierung: Ja<\/li>
        • Online-Zwang: Nein<\/li>
        • Account-Bindung: Ja<\/li>
        • Verf\u00fcgbarkeit: Steam<\/li>
        • Hauptverf\u00fcgbarkeit: Digital<\/li>
        • Verf\u00fcgbarkeit digital: Steam<\/li>
        • Bezahlinhalte: Nein<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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