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{"id":3040321,"date":"2015-01-15T13:28:00","date_gmt":"2015-01-15T12:28:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/tengami-2\/3040321"},"modified":"2024-07-18T13:12:25","modified_gmt":"2024-07-18T11:12:25","slug":"tengami-2","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/tengami-2\/3040321","title":{"rendered":"Tengami (Adventure) – Das spielbare Klappbilderbuch"},"content":{"rendered":"Das Spiel zum Aufklappen<\/strong>

Das Prinzip ist schnell erkl\u00e4rt: Der Spieler klickt mit der Maus an den gew\u00fcnschten Punkt und das M\u00e4nnchen spaziert in gem\u00e4chlichem Tempo dorthin. Zwischendurch gibt es nat\u00fcrlich jede Menge gelungene Puzzles zu l\u00f6sen, die \u00e4hnlich wie ein Klappbilderbuch aufgebaut sind. Mal faltet man eine versteckte Br\u00fccke auf, anderswo werden ganze H\u00fcgelformationen umgeklappt: Ein Hang voller Treppen l\u00e4sst sich z.B. an drei Stellen manipulieren. Zuerst faltet man in der Mitte eine Treppe am Boden herbei. Dann verschiebt man die Pappstreifen rechts und links daneben so lange, bis ein paar Stufen einen neuen Aufgang ergeben und man das M\u00e4nnchen weiter den Berg hinauf laufen l\u00e4sst. Zwischendurch bl\u00e4ttert man immer wieder die komplette Seite um und wieder zur\u00fcck, damit der Held pl\u00f6tzlich in einem unterirdischen Gang steht und zu einer geheimen T\u00fcr gelangt.

\n
\"[GUI_STATICIMAGE(setid=76406,id=92484310)]\"<\/figure>\n
Einfach umbl\u00e4ttern und schon steht der Held im Haus. Glimmende Lichtpunkte symbolisieren immer wieder, wo man mit der Welt interagieren kann. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nManchmal muss man au\u00dferdem die Umgebung beobachten oder Jahreszeiten manipulieren, damit etwa ein See gefriert und so ein abgelegener Gegenstand erreicht werden kann. Auch ein idyllischer Ausflug auf einem kleinen Segelboot steht auf dem Programm. Das stimmungsvolle Origami-Design ist Entwickler Nyamnyam toll gelungen. So plastisch und realistisch beleuchtet wie in LittleBigPlanet sieht das Papier zwar nicht aus, wirkt aber trotzdem stimmig. Auch ein Segelt\u00f6rn steht auf dem Programm, bei dem man immer wieder in einer kleine Nusschale die See \u00fcberquert.

Zauberhafter Origami-Ausflug<\/strong>

Vor allem der ruhige Soundtrack und die Reduktion auf nur wenige HUD-Elemente sorgen daf\u00fcr, dass man sich wie in einer anderen Welt f\u00fchlt. Schade, dass die Entwickler den Ausflug nicht in eine Geschichte eingebettet haben; stattdessen dreht sich alles um die h\u00fcbsch inszenierten R\u00e4tsel. Mit der Maus flutscht die Handhabung ein wenig besser als die etwas fummelige Touch-Steuerung des Originals. Andererseits f\u00fchlt sich das Bl\u00e4ttern und Ziehen dann nat\u00fcrlich nicht so intuitiv an wie die direkte Manipulation per Fingerspitze. Die PC-Umsetzung \u00e4hnelt der iPad-Version stark – hier fehlen allerdings eine Reihe in den Levels versteckter Miiverse-Stempel aus der Wii-U-Umsetzung.

Fazit<\/strong><\/h3>Wer Ruhe von der allgegenw\u00e4rtigen Reiz\u00fcberflutung sucht, findet mit Tengami auch auf dem PC einen herrlich entspannenden Ausgleich. Durch die Reduzierung aufs minimalistische Klappbuchdesign und die fern\u00f6stliche Naturidylle strahlt das Spiel eine tiefenentspannte Ruhe aus. Die Besinnlichkeit wird nur dann durchbrochen, wenn man einmal in der Sackgasse landet. Pl\u00f6tzlich leuchtet dann doch irgendwo ein kleines Lichtlein, das einem den Weg zur L\u00f6sung weist. Die ehemals nicht immer pr\u00e4zise genug umgesetzte Touch-Steuerung geht mit der Maus etwas fl\u00fcssiger von der Hand, f\u00fchlt sich aber nat\u00fcrlich nicht so intuitiv an wie das Umbl\u00e4ttern und Manipulieren per Fingerspitze. Wie in einem der guten alten Klappbilderb\u00fccher faltet man Br\u00fccken herbei, zieht an Papierstreifen oder teleportiert das M\u00e4nnchen in einen versteckten Tunnel, indem man die Seite umbl\u00e4ttert. \u00c4hnlich wie beim Bilderbuch nutzt sich der Spa\u00df allerdings schnell ab. Nach rund zwei Stunden ist die R\u00e4tselreise vorbei – diese Zeit \u00fcber kann man aber sch\u00f6n die Seele baumeln lassen.<\/div><\/div>

Wertung<\/strong><\/h3>
PC<\/div>
PC<\/div><\/div>
\"\"<\/div>

Kurze, aber liebevoll designte Touchscreen-R\u00e4tsel im Stil eines fern\u00f6stlichen Klappbilderbuchs.<\/p><\/div><\/div> <\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • verzaubernde Kulisse im Stil eines Klappbilderbuchs <\/li>
  • entspannende fern\u00f6stliche Saiten-Kl\u00e4nge <\/li>
  • sch\u00f6n in die Welt eingebaute Touchscreen-Puzzles<\/li>
  • viel Abwechslung im R\u00e4tseldesign<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • keine Story<\/li>
    • nur rund zwei Stunden kurz<\/li>
    • Maus<\/li>
    • Steuerung vermittelt nicht die haptische Faszination wie auf dem Touchscreen<\/li><\/ul><\/div><\/div>

      Versionen & Multiplayer<\/h3>
      • Preis zum Test: Rund 5,72 Euro<\/li>
      • Getestete Version: Steam-Version<\/li>
      • Sprachen: Deutsch, Englisch, Franz\u00f6sisch, Italienisch, Spanisch, D\u00e4nisch, Japanisch, Koreanisch, Portugiesisch, Brasilianisches Portugiesisch, Russisch, Chinesisch (vereinfacht), Schwedisch, Chinesisch (traditionell), T\u00fcrkisch<\/li>
      • Schnitte: Nein<\/li>
      • Splitscreen: Nein<\/li>
      • Multiplayer & Sonstiges: kein Multiplayer<\/li><\/ul><\/div>

        Vertrieb & Bezahlinhalte<\/h3>
        • Erh\u00e4ltlich \u00fcber: keiner (Playism) bzw. Steam<\/li>
        • Online-Aktivierung: Nein<\/li>
        • Online-Zwang: Nein<\/li>
        • Account-Bindung: Nein<\/li>
        • Verf\u00fcgbarkeit: Steam<\/li>
        • Hauptverf\u00fcgbarkeit: Digital<\/li>
        • Verf\u00fcgbarkeit digital: Steam<\/li>
        • Bezahlinhalte: Nein<\/li><\/ul><\/div><\/div>","protected":false},"excerpt":{"rendered":"

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