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{"id":3039803,"date":"2013-07-01T12:22:00","date_gmt":"2013-07-01T10:22:00","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/lego_legends_of_chima_lavals_journey\/3039803"},"modified":"2024-07-18T14:00:30","modified_gmt":"2024-07-18T12:00:30","slug":"lego_legends_of_chima_lavals_journey","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/lego_legends_of_chima_lavals_journey\/3039803","title":{"rendered":"Lego Legends of Chima: Laval’s Journey (Action-Adventure) – Lego Legends of Chima: Laval’s Journey"},"content":{"rendered":"Der Fluch der Eigenlizenz<\/strong>

[GUI_PLAYER(ID=106552,width=,text=Der spielerische Ausflug ins “Legends of Chima”-Universum wird routiniert in Szene gesetzt.,align=right)]So lange Traveller’s Tales an einem Lego-Spiel mit namhafter Lizenz arbeitet, haben die Briten ein goldenes H\u00e4ndchen: Angefangen von Lego Star Wars \u00fcber entsprechende Abenteuer mit Indiana Jones, Jack Sparrow, Frodo mitsamt Gef\u00e4hrten und diversen Superhelden sorgen die Bauklotz-Spiele f\u00fcr gute bis sehr gut Unterhaltung. Doch sobald man sich an Lego-eigene Marken traut, ger\u00e4t Sand ins Getriebe. Sowohl Bionicle Heroes als auch Lego City Undercover konnten trotz interessanter Ans\u00e4tze sowie teils vertrauter Mechaniken nicht vollends \u00fcberzeugen. Noch schlimmer geht es den Mobil-Umsetzungen, die h\u00e4ufig nur noch ein Schatten der station\u00e4ren (Halb-)Br\u00fcder sind.

Dementsprechend mutig scheint der nur auf den Handheld-Systemen 3DS und Vita erh\u00e4ltliche Abstecher zu sein, der in das j\u00fcngste Lego-Universum “Legends of Chima” entf\u00fchren m\u00f6chte. Schaut man jedoch auf die grundlegenden Mechaniken, ist man weit weniger mutig. Man verl\u00e4sst sich auf die \u00fcblichen Inhalte: Levelerforschung, Zerst\u00f6ren von Gegenst\u00e4nden, Aufsammeln von Legosteinen, Figurenwechsel (um Zugang zu neuen Bereichen oder Geheimt\u00fcren zu bekommen) sowie die bekannten Schalterr\u00e4tsel.

Bekannter Charme<\/strong>

\n
\"Die<\/figure>\n
Die farbenfrohe Welt bietet zwar ein paar R\u00e4tsel, doch sonst bleibt sie \u00fcberraschungsarm. \u00a9 4P\/Screenshot<\/div>\n<\/div>\nDas Problem hierbei: In keinem Bereich kann Lavals Reise \u00fcberraschen – es sei denn, man hat die letzten acht Jahre Lego-Spiele verschlafen. Die Geschichte um das bedrohte Gleichgewicht des Fantasy-Landes Chima wird trotz relativ oft eingesetzter Sprachausgabe nicht nur staubtrocken erz\u00e4hlt, sie ist zudem sehr plakativ und auch f\u00fcr j\u00fcngere Spieler vorhersehbar. Dieser angepeilten Zielgruppe k\u00f6nnte es auch geschuldet sein, dass die K\u00e4mpfe mit Ausnahme der einen oder anderen Boss-Sequenz viel zu leicht sind und auch bestimmte H\u00fcpf-Bereiche beinahe automatisch ablaufen.

Dennoch hatte ich kurzzeitig immer wieder Spa\u00df, durch Chima zu laufen, das typische Poltern der Plastik-Kl\u00f6tzchen zu h\u00f6ren, wenn Sachen zerst\u00f6rt und die Noppen eingesammelt werden. Die Welt wurde farbenfroh gestaltet, setzt aber weder auf dem 3DS (immerhin gibt es hier ein paar nette 3D-Effekte) noch auf Vita Akzente. Sie h\u00e4lt das eine oder andere Geheimnis parat, das nur mit einer bestimmten Figur bzw. einer Kombination von F\u00e4higkeiten erreicht werden kann. Und es gibt mehr und vor allem interessantere R\u00e4tsel als in den letzten Lego-Spielen. Richtige Kopfn\u00fcsse, an denen man l\u00e4nger als ein paar Minuten sitzt, sind keine darunter. Doch mitunter ist eine gelungene Kombination aus Fingerfertigkeit und Auffassungsgabe n\u00f6tig, damit man sich bewegende B\u00fccherregale z.B. im richtigen Moment stoppt, um auf ihnen den Weg nach oben zu finden. Allerdings h\u00e4tte es Laval und seinen Freunden auch gut getan, wenn Traveller’s Tales zumindest Bruchteile des Humors eingebaut h\u00e4tte, mit denen man auf den station\u00e4ren Systemen zuletzt auftrumpfen konnte. Doch die wenigen Gags, die hier zu finden sind, wollen nicht z\u00fcnden.\n
\n
\n

Fazit<\/strong><\/h3>\n\n\nEgal ob man nun mit Harry Potter, Batman, Chase McCain oder Aragorn in den farbenfrohen Bauklotz-Welten unterwegs ist: Kennt man eines der neueren Lego-Spiele, wei\u00df man, was man zu erwarten hat. Dementsprechend \u00fcberraschungsarm zeigt sich auch Laval’s Journey, das routiniert und grundsolide inszeniert wurde. Es ist zwar erfreulich, dass es im Vergleich zu den letzten Handheld-Legos einen h\u00f6heren Anteil an Umgebungs- und Schalterr\u00e4tseln gibt. Doch ansonsten bleibt man den bew\u00e4hrten Mechaniken treu: \u00dcberschaubare Levelerforschung, H\u00fcpfen, Zerst\u00f6ren von Gegenst\u00e4nden, Sammeln von Legosteinen, K\u00e4mpfen – im Idealfall mit wechselnden Figuren, die sich allerdings bis auf wenige Ausnahmen sehr \u00e4hnlich spielen. Sehr bedauerlich: Nachdem man bereits bei Lego City Undercover mobil weitgehend auf den Humor verzichtet hatte, der normalerweise die Bauklotz-Spiele kennzeichnet, findet man auch hier nur selten witzige Momente. Ebenfalls schade: So gut und \u00fcberzeugend Traveller\u2019s Tales station\u00e4r mit den Lego-Welten umgeht, so vergleichsweise unsicher wirken die Handheld-Produktionen. Auch der mobile Abstecher ins Chima-Universum bleibt im biederen Durchschnitt h\u00e4ngen und kann keine Impulse setzen.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
3DS<\/div>
3DS<\/div><\/div>
\"\"<\/div>

Solide inszenierte Lego-Action, die zwar bekannte Mechaniken, aber auch wenige \u00dcberraschungen bietet.<\/p><\/div><\/div>

Vita<\/div>
Vita<\/div><\/div>
\"\"<\/div>

Routiniert in Szene gesetzte Action mit bekanntem Bauklotz-Flair, aber ohne jegliche \u00dcberraschungen.<\/p><\/div><\/div>

Anzeige: Lego Legends of Chima: Laval's Journey kaufen bei \"Amazon<\/a><\/p>