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{"id":3039613,"date":"2002-11-24T09:51:04","date_gmt":"2002-11-24T08:51:04","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/silent_hill_2_inner_fears\/3039613"},"modified":"2024-07-18T13:59:03","modified_gmt":"2024-07-18T11:59:03","slug":"silent_hill_2_inner_fears","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/silent_hill_2_inner_fears\/3039613","title":{"rendered":"Silent Hill 2: Inner Fears (Action-Adventure) – Silent Hill 2: Inner Fears"},"content":{"rendered":"Auf nach Silent Hill<\/b>

Endlich l\u00e4dt Konami gruselfreudige Xbox-Besitzer auch ins neblige Silent Hill ein, wo sich James Sunderland auf die Suche nach seiner verstorbenen Frau Mary macht. Dabei durchlebt er einen Alptraum, der den Sinn f\u00fcr die Realit\u00e4t immer mehr verschwimmen l\u00e4sst und den Spieler mit subtilen Schockmomenten an die Grenze der nervlichen Belastbarkeit f\u00fchrt. Skurrile Wesen bev\u00f6lkern den einst idyllischen Urlaubsort, undurchsichtige Charaktere scheinen James nur noch weiter in die Irre zu f\u00fchren und jede Antwort wirft neue Fragen auf. Aus der Suche wird schnell ein Kampf ums \u00dcberleben, bei dem nichts ist, wie es scheint und aus dem es kein Zur\u00fcck gibt.

Unterwegs mit Maria<\/b>

Der Horrortrip, den James dabei durchlebt, ist identisch mit dem, der ihn schon vor einem Jahr auf der PlayStation 2 erwartet hat. Lediglich ein zus\u00e4tzliches Ende, das es in \u00e4hnlicher Form schon in Silent Hill auf der PSone gab, wartet nach mehrmaligem Durchspielen auf unerm\u00fcdliche Alptraumforscher. Neu ist auch das bereits zu Beginn anw\u00e4hlbare Exklusiv-Szenario Born from a Wish, in dem Ihr die psychisch labile Maria ein St\u00fcck weit durch Silent Hill begleitet. Dieser knapp zweist\u00fcndige Ausflug bietet neue Schaupl\u00e4tze, Waffen, Gegenst\u00e4nde, R\u00e4tsel und Storyelemente – rechtfertig aber keinen Neukauf f\u00fcr Kenner des Originals.__NEWCOL__Dazu ist das Abenteuer viel zu kurz, geradlinig und unspektakul\u00e4r. Eigentlich gibt es mit dem Baldwin-Haus nur eine wirklich neue Location, wo trotzdem die meisten T\u00fcren verschlossen bleiben, keine neuen Gegner warten, Schockmomente Mangelware sind, der Hausbesitzer unentdeckt bleibt und es quasi nur ein R\u00e4tsel zu l\u00f6sen gibt. Zudem wurde die interessante Making-of-DVD des PS2-Originals wegrationalisiert, was den Umfang trotz Bonus-Szenario wieder relativiert.

Der kleine Unterschied<\/b>

Technisch wurde Inner Fears nur dezent aufpoliert: verbesserte Lichteffekte, ein 60Hz-Modus und Dolby-Digital-Sound sind nette, aber vorwiegend unbedeutende Verbesserungen, die im tadellos pr\u00e4sentierten Original eigentlich niemand vermisst hat. Dar\u00fcber hinaus fallen die seltenen Ladezeiten auf der Xbox nun k\u00fcrzer aus und der umstrittenen St\u00f6rfilter, der absichtlich f\u00fcr eine grieselige Bildwiedergabe sorgt, l\u00e4sst sich nicht erst nach einmaligem Durchspielen, sondern schon von Beginn an deaktivieren. Die Steuerung f\u00e4llt dagegen Pad-bedingt etwas umst\u00e4ndlicher aus – zumindest bei seitlichen Schritten und 180\u00b0-Drehungen. Im Gegenzug ben\u00f6tigt man durch die analoge Abfrage des linken Mini-Sticks jetzt keine Extrataste mehr, um zwischen Gehen und Rennen zu wechseln. Auch Heilungen sind nun ohne Inventaraufruf m\u00f6glich. Am Gameplay selbst wurde hingegen nichts ver\u00e4ndert.
\n
\n
\n

Fazit<\/strong><\/h3>\n\n\n
Wer Silent Hill 2 bereits auf der Sony-Konsole gespielt hat, kann auf Inner Fears trotz Bonus-Szenario, einem zus\u00e4tzlichen Abspann und anderer kleinerer \u00c4nderungen getrost verzichten. Dazu wird zu wenig Neues geboten. Selbst Marias exklusiver Streifzug durch Silent Hill ist nur von kurzer Dauer und sowohl spielerisch als auch inhaltlich eher unspektakul\u00e4r. Wer hingegen noch keine Gelegenheit hatte, Silent Hill mit James Sunderland einen Besuch abzustatten und auf Survival Horror der subtilen Art steht, den erwartet mit Silent Hill 2 – Inner Fears ein virtueller Alptraum, der nach wie vor seinesgleichen sucht und zu dem es auf der Xbox derzeit keine Alternativen gibt. Weitere Einzelheiten entnehmt Ihr bitte dem Test der PS2-Version, die bis auf die hier beschriebenen Unterschiede mit der Xbox-Neuauflage identisch ist.\n<\/div>\n<\/div>\n\n

Wertung<\/strong><\/h3>
Xbox<\/div>
Xbox<\/div><\/div>
\"\"<\/div>

Auch auf Xbox ist das Grauen sp\u00fcrbar!<\/p><\/div><\/div> <\/div> \n\n

\n
\n

Pro & Kontra<\/strong><\/h3>\n<\/div>\n<\/div>\n\n\n
\n
\n

Gef\u00e4llt mir<\/h3>\n\n\n
    \n

  • 60Hz-Modus<\/li>
  • analoge Steuerung<\/li>
  • Dolby-Digital-Sound<\/li>
  • verk\u00fcrzte Ladezeiten<\/li>
  • ein zus\u00e4tzliches Ende<\/li>
  • exklusives Maria-Szenario<\/li>
  • dezent \u00fcberarbeitete Grafik<\/li>
  • jederzeit deaktivierbarer St\u00f6rfilter<\/li>
  • neue Orte, Waffen & Gegenst\u00e4nde<\/li><\/li>\n\n<\/ul>\n<\/div>\n\n\n\n
    \n

    Gef\u00e4llt mir nicht<\/h3>\n\n\n
      \n

    • keine Bonus<\/li>\n\n\n
    • DVD mehr<\/li>
    • Bonus<\/li>\n\n\n
    • Szenario relativ kurz<\/li>
    • kaum nennenswerte Ver\u00e4nderungen<\/li>
    • Pad<\/li>\n\n\n
    • bedingt umst\u00e4ndlichere Steuerung<\/li><\/li>\n\n<\/ul>\n<\/div>\n<\/div>\n\n
      <\/div>","protected":false},"excerpt":{"rendered":"

      W\u00e4hrend PS2-Besitzer schon l\u00e4ngst dem dritten Teil von Konamis subtiler Gruselserie Silent Hill entgegenfiebern, ist auf der Xbox vor kurzem erst eine \u00fcberarbeitete Version von Teil 2 namens Silent Hill 2 – Inner Fears (in den USA: Silent Hill 2 – Restless Dreams) erschienen. 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