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{"id":3038861,"date":"2007-01-25T09:50:37","date_gmt":"2007-01-25T08:50:37","guid":{"rendered":"https:\/\/4players.fdpub.de\/allgemein\/star_wars_lethal_alliance\/3038861"},"modified":"2024-07-18T13:55:03","modified_gmt":"2024-07-18T11:55:03","slug":"star_wars_lethal_alliance","status":"publish","type":"post","link":"https:\/\/4players.fdpub.de\/test\/star_wars_lethal_alliance\/3038861","title":{"rendered":"Star Wars: Lethal Alliance (Action-Adventure) – Star Wars: Lethal Alliance"},"content":{"rendered":"

Baumel Assault<\/STRONG><\/P>

Zwischen Episode 3 und 4 gewann bekanntlich die Rebellenallianz erheblich an Macht, und Prinzessin Leia erhielt die Pl\u00e4ne f\u00fcr den Todesstern, was schlussendlich den Anfang vom Ende des Imperiums bedeutete. Aber wie gelangten diese Pl\u00e4ne in die blaubl\u00fctigen H\u00e4nde? Einen Teil dieser Frage bekommt ihr von Lethal Alliance (LA) beantwortet, denn ihr \u00fcbernehmt die Rolle von Twi’Lek Rianna Saren, abgek\u00fcrzt einfach Rianna – eine S\u00f6ldnerin, die sich der Allianz anschlie\u00dft, aber nicht, weil sie die Rebellion so super findet, sondern weil sie das Imperium hasst. Und weil die Bezahlung gut ist.<\/P>

<\/A><\/TD><\/TR>
Aus der Entfernung visiert Rianna die Gegner automatisch an, auf kurze Distanz wird der Nahkampfs\u00e4bel gez\u00fcckt.<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>LA ist eine interessante Mischung: Zuallererst erinnert es stark an die glorreiche\u00a0Jedi Knight\u00a0<A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=3864′)”><\/A><\/B><\/B>-Serie, schlie\u00dflich hopst und ballert ihr euch aus der Schulterperspektive durch mannigfaltige, streng lineare Levels in Star Wars-Universum. Dazu gesellen sich Prince of Persia <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=7408′)”><\/A><\/B><\/B>-\u00e4hnliche Akrobatik-Einlagen sowie halbautomatische Ballersequenzen, die an den Klassiker Rebel Assault erinnern. In denen baumelt ihr an eurem treuen Flugroboter Zeeo und zischt auf einer festen Flugbahn durch die St\u00e4dte, w\u00e4hrend ihr in alle Richtungen Hindernissen ausweicht. Zeeo ist mehr als nur ein Anh\u00e4ngsel: Ihr k\u00f6nnt ihn wie einen Bumerang auf Feinde hetzen oder mit seiner Hilfe an bestimmten W\u00e4nden herumklettern, er kann T\u00fcren \u00f6ffnen, weite Abgr\u00fcnde \u00fcberwinden – fast wie ein metallischer Hund. Rianna streichelt ihn auch gelegentlich, w\u00e4hrend er Bewegungen macht, denen nur ein putziges Kl\u00e4ffen fehlt. Rianna ist aber auch nicht ohne: Ob Schnellfeuerlaser, Scharfsch\u00fctzengewehr oder station\u00e4res Gesch\u00fctz, sie kann alles bedienen. Aus der Entfernung wird drauflosgelasert, ist sie nahe genug an einem Gegner dran, wird automatisch die Nahkampfwaffe gez\u00fcckt – kein Laserschwert, schlie\u00dflich ist sie kein Jedi, aber nahe genug dran. Die Ziele werden automatisch erfasst, ihr kreist anschlie\u00dfend um sie herum, und k\u00f6nnt mittels der Schultertasten weitere Feinde anvisieren. Das Problem ist allerdings, dass das nur klappt, wenn ihr das Ziel seht: Werdet ihr also von hinten beballert, m\u00fcsst ihr einfach damit leben – denn die Zielautomatik klammert sich so lange an den Gegner, bis er erledigt ist! Und wechseln k\u00f6nnt ihr auch nicht, denn aufgrund der satellitenartigen Herumstraferei k\u00f6nnt ihr nicht nach hinten sehen. L\u00e4stig. Immerhin d\u00fcrft ihr sehr einfach und ansehnlich in alle Richtungen ausweichen.<\/P>

Vertraute Kl\u00e4nge<\/STRONG><\/P>

<\/A><\/TD><\/TR>
Zeeo ist n\u00fctzlich: Der kleine Roboter ist\u00a0Waffe, Schutzschild\u00a0und Transportmittel in einem!<\/TD><\/TR><\/TBODY><\/TABLE><\/SPAN>Prinzipiell ist\u00a0LA also eine leckere Mischung, doch leider schmecken einige Zutaten abgestanden: Neben der vermurksten Zielsteuerung ist es vor allem die Abwechslungsarmut des Spieldesigns, die teilweise schon Arenakampf-Z\u00fcge \u00e1 la Serious Sam <A class=DYNLINK onmouseover="DynToolTipp_Show('Klicken f\u00fcr Gameinfos<\/b>‘)” onmouseout=”DynToolTipp_Hide(); ” href=”javascript:DynCont_Display(‘Gamefinder’,’runmod.php?sid={SID}&LAYOUT=dyncont_gf&spielid=4545′)”><\/A><\/B><\/B> annimmt. Dass nur zwischen den Levels gespeichert werden kann, ist nicht ganz so schlimm, schlie\u00dflich sind selbige recht kurz. Aber Ubisoft hat auch die Chance verschenkt, einen sinnvollen Star Wars-Bonus zu erschaffen: Zwar trefft ihr auf viele bekannte Charaktere wie Kyle Katarn, Prinzessin Leia, Boba Fett oder einen dicken Rancor, doch dar\u00fcber hinaus bleibt das Spiel farbarm – man kann nur mit wenigen Personen reden, die Story tr\u00f6pfelt bed\u00e4chtig vor sich her. Und der Mehrspielermodus ist nicht der Rede wert: Ihr d\u00fcrft euch lediglich mit einem weiteren UMD-Besitzer in einer Art Deathmatch balgen, in dem ihr euch frische Upgrades kaufen d\u00fcrft.<\/P>

Immerhin gibt es technisch keinen Grund zur Klage: Begleitet vom pomp\u00f6sen John Williams-Soundtrack rennt und springt Rianna toll animiert durch die fl\u00fcssig scrollenden, von der Unreal-Engine befeuerten Levels, dazu gibt es sch\u00f6n anzusehende Zeitlupenaction – und gute Sprachausgabe, je nach Systemeinstellung in Deutsch oder Englisch.<\/P>\u00a0\u00a0\u00a0\u00a0

Fazit<\/strong><\/h3>Ich liebe Jedi Knight! Eine PSP-Umsetzung der coolen Serie w\u00e4re mir mehr als recht. Lethal Alliance ist ein prima Schritt in diese Richtung, aber eben nur ein Schritt: Auf Dauer fehlt’s an Abwechslung, die Zielsteuerung ist fragw\u00fcrdig, au\u00dferdem beklage ich den f\u00fcr Star Wars-Verh\u00e4ltnisse eklatanten Mangel an interessanter Story. Immerhin gibt’s mit Zeeo einen der n\u00fctzlichsten Sidekicks aller Zeiten, au\u00dferdem gef\u00e4llt mir die akrobatische Zeitlupenaction. Insgesamt also kein schlechter Zeitvertreib, weitaus besser als andere Star Wars-Katastrophen, aber der Appetit nach mehr, den ein kurzes Anspielen hinterl\u00e4sst, wird leider nicht gestillt.<\/div><\/div>

Pro & Kontra<\/strong><\/h3><\/div><\/div>

Gef\u00e4llt mir<\/h3>
  • prima Grafik
    <\/li>
  • flotte Animationen
    <\/li>
  • einfache Steuerung
    <\/li>
  • pomp\u00f6se Soundkulisse
    <\/li>
  • gute Sprachausgabe
    <\/li>
  • putziger Sidekick Zeeo
    <\/li>
  • fl\u00fcssige Action<\/li><\/ul><\/div>

    Gef\u00e4llt mir nicht<\/h3>
    • <\/li>

    • vermurkste Zielsteuerung
      <\/li>
    • lange Ladezeiten
      <\/li>
    • kein freies Speichern m\u00f6glich
      <\/li>
    • gelegentlich problematische Kamera
      <\/li>
    • sehr simples Spieldesign
      <\/li>
    • sehr linear
      <\/li>
    • \u00f6der Mehrspielermodus<\/P><\/li><\/ul><\/div><\/div>
      <\/div>","protected":false},"excerpt":{"rendered":"

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